示例#1
0
        internal void DisplayLocationInfo()
        {
            if (LocationSummary.LocationType == DFRegion.LocationTypes.Coven ||
                LocationSummary.LocationType == DFRegion.LocationTypes.DungeonKeep ||
                LocationSummary.LocationType == DFRegion.LocationTypes.DungeonLabyrinth ||
                LocationSummary.LocationType == DFRegion.LocationTypes.DungeonRuin ||
                LocationSummary.LocationType == DFRegion.LocationTypes.Graveyard ||
                LocationSummary.LocationType == DFRegion.LocationTypes.None)
            {
                return;
            }

            Dictionary <int, PlayerGPS.DiscoveredLocation> discoveryData = GameManager.Instance.PlayerGPS.GetDiscoverySaveData();

            if (discoveryData.ContainsKey(LocationSummary.ID))
            {
                PlayerGPS.DiscoveredLocation discoveredLocation             = discoveryData[locationSummary.ID];
                Dictionary <int, PlayerGPS.DiscoveredBuilding> locBuildings = discoveredLocation.discoveredBuildings;
                if (locBuildings != null && locBuildings.Count > 0)
                {
                    IDictionary <DFLocation.BuildingTypes, int> buildingTypeCounts = new SortedDictionary <DFLocation.BuildingTypes, int>();
                    List <string> guildNames = new List <string>();
                    foreach (PlayerGPS.DiscoveredBuilding building in locBuildings.Values)
                    {
                        if (RMBLayout.IsNamedBuilding(building.buildingType))
                        {
                            string guildName = building.displayName.StartsWith("The ") ? building.displayName.Substring(4) : building.displayName;
                            if (building.buildingType == DFLocation.BuildingTypes.GuildHall && !guildNames.Contains(guildName))
                            {
                                guildNames.Add(guildName);
                            }

                            if (building.buildingType != DFLocation.BuildingTypes.GuildHall)
                            {
                                if (buildingTypeCounts.ContainsKey(building.buildingType))
                                {
                                    buildingTypeCounts[building.buildingType]++;
                                }
                                else
                                {
                                    buildingTypeCounts.Add(building.buildingType, 1);
                                }
                            }
                        }
                    }
                    List <TextFile.Token> tokens = new List <TextFile.Token>();
                    tokens.Add(new TextFile.Token()
                    {
                        text       = GetLocationNameInCurrentRegion(locationSummary.MapIndex, true),
                        formatting = TextFile.Formatting.TextHighlight
                    });
                    tokens.Add(newLine);
                    tokens.Add(newLine);

                    guildNames.Sort();
                    string guilds = "";
                    foreach (string guildName in guildNames)
                    {
                        if (!string.IsNullOrWhiteSpace(guilds))
                        {
                            guilds += ", ";
                        }
                        guilds += guildName;
                    }
                    TextFile.Token tab1 = TextFile.TabToken;
                    tab1.x = 45;
                    TextFile.Token tab2 = TextFile.TabToken;
                    tab2.x = 100;
                    TextFile.Token tab3 = TextFile.TabToken;
                    tab3.x = 145;
                    if (!string.IsNullOrWhiteSpace(guilds))
                    {
                        tokens.Add(TextFile.CreateTextToken("Guild Halls:    " + guilds));
                    }
                    tokens.Add(newLine);
                    tokens.Add(TextFile.NewLineToken);

                    bool secondColumn = false;
                    foreach (DFLocation.BuildingTypes buildingType in buildingTypeCounts.Keys)
                    {
                        tokens.Add(TextFile.CreateTextToken(buildingType.ToString()));
                        tokens.Add(!secondColumn ? tab1 : tab3);
                        tokens.Add(TextFile.CreateTextToken(buildingTypeCounts[buildingType].ToString()));
                        if (!secondColumn)
                        {
                            tokens.Add(tab2);
                        }
                        else
                        {
                            tokens.Add(TextFile.NewLineToken);
                        }
                        secondColumn = !secondColumn;
                    }

                    infoBox = new DaggerfallMessageBox(uiManager, this);
                    infoBox.ClickAnywhereToClose = true;
                    infoBox.SetHighlightColor(Color.white);
                    infoBox.SetTextTokens(tokens.ToArray());
                    infoBox.OnClose += InfoBox_Close;
                    infoBox.Show();

                    return;
                }
            }
            DaggerfallUI.MessageBox("You have no knowledge of " + GetLocationNameInCurrentRegion(locationSummary.MapIndex, true) + ".");
        }