示例#1
0
        /// <summary>
        /// Will call RLS Api to get current season statistics
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        public async void GetRocketLeagueStats(object sender, RoutedEventArgs e)
        {
            string results = "";

            try
            {
                var client = new RLSClient(rocketLeagueAPIKey);
                var player = await client.GetPlayerAsync(RlsPlatform.Steam, userKey.ToString());

                var currentSeason = player.RankedSeasons.FirstOrDefault(x => x.Key == RlsSeason.Seven);
                if (currentSeason.Value != null)
                {
                    Debug.Write("Rocket League player name: " + player.DisplayName);
                    results += ("Welcome " + player.DisplayName + "!\n\n");
                    foreach (var playerRank in currentSeason.Value)
                    {
                        Debug.Write(playerRank.Key + ": " + playerRank.Value.RankPoints + " rating");
                        results += (playerRank.Key + ": " + playerRank.Value.RankPoints + " rating\n");
                    }
                }
            }
            catch (Exception error)
            {
                Debug.Print(error.Message);
                MessageBoxResult errBox = MessageBox.Show("No player found");
            }
            RLStatsLabel.Content = results;
        }
 public RlCommands(SteamApi steam, ChannelCheck cc, IConfigurationRoot config)
 {
     _steam      = steam;
     _cc         = cc;
     _config     = config;
     _rlStatsKey = $"{_config["RlStatsApi"]}";
     _prefix     = _config["prefix"];
     _rlsClient  = new RLSClient(_rlStatsKey);
 }
        //Get the player out of the Information entered above
        public static async Task <Player> getPlayerTask()
        {
            client = new RLSClient(config.key);

            bar.Value = 2;

            player = await client.GetPlayerAsync(plat, name);

            return(player);
        }
示例#4
0
文件: Info.cs 项目: UCSorg/UCSbotNet
        public async Task rlstats([Remainder] string steamid = null)
        {
            string token = File.ReadAllText("RLToken.txt");

            if (steamid != null)
            {
                var _client = new RLSClient(token);
                //string msg = "";
                //string stats = "";

                var player = await _client.GetPlayerAsync(RlsPlatform.Steam, steamid);

                //var tier = await _client.GetTiersAsync();
                //var playerSeasonFive = player.RankedSeasons.FirstOrDefault(x => x.Key == RlsSeason.Seven);
                //stats = $"**Wins**: {player.Stats.Wins}\n" +
                //    $"**Mvps**: {player.Stats.Mvps}\n" +
                //    $"**Goals**: {player.Stats.Goals}\n" +
                //    $"**Assists**: {player.Stats.Assists}\n" +
                //    $"**Saves**: {player.Stats.Saves}\n" +
                //    $"**Shots**: {player.Stats.Shots}";
                //if (playerSeasonFive.Value != null)
                //{
                //    foreach (var playerRank in playerSeasonFive.Value)
                //    {
                //        var displayTier = tier.FirstOrDefault(x => x.Id == playerRank.Value.Tier);

                //        msg += $"**{playerRank.Key}**: {displayTier.Name} Div. {playerRank.Value.Division + 1}\n" +
                //            $"\n";
                //    }
                //}

                //var embed1 = new EmbedBuilder()
                //.WithColor(new Color(color))
                //.WithTitle(player.DisplayName)
                //.WithDescription($"For more info head over to [Rocket League tracker](https://rocketleague.tracker.network/profile/steam/{steamid})")
                //.WithThumbnailUrl(player.Avatar)
                //.AddInlineField("Stats", stats)
                //.AddInlineField("Ranking", msg);
                //await Context.Channel.SendMessageAsync("", embed: embed1);
                await Context.Channel.SendMessageAsync("http://signature.rocketleaguestats.com/normal/steam/" + player.UniqueId + ".png");
            }
        }
示例#5
0
        private static async Task Run()
        {
            // Grabs RLS api key from environment variables.
            var apiKey = Environment.GetEnvironmentVariable("RLS_API_KEY");

            // Initialize RLSClient.
            var client = new RLSClient(apiKey);

            // Retrieve a single player.
            var player = await client.GetPlayerAsync(RlsPlatform.Steam, "76561198033338223");

            var playerSeasonSix = player.RankedSeasons.FirstOrDefault(x => x.Key == RlsSeason.Seven);

            if (playerSeasonSix.Value != null)
            {
                Console.WriteLine($"# Player: {player.DisplayName}");

                foreach (var playerRank in playerSeasonSix.Value)
                {
                    Console.WriteLine($"{playerRank.Key}: {playerRank.Value.RankPoints} rating");
                }
            }

            // Retrieve multiple players.
            var players = await client.GetPlayersAsync(new[]
            {
                new PlayerBatchRequest(RlsPlatform.Steam, "76561198033338223"),
                new PlayerBatchRequest(RlsPlatform.Ps4, "Wizwonk"),
                new PlayerBatchRequest(RlsPlatform.Xbox, "Loubleezy")
            });

            Console.WriteLine("Finished multiple players.");

            // Search for players.
            var players2 = await client.SearchPlayerAsync("AeonLucid");

            Console.WriteLine("Finished search for players.");

            // Retrieve the top 100 players of a ranked playlist.
            var topPlayers = await client.GetLeaderboardRankedAsync(RlsPlaylistRanked.Standard);

            Console.WriteLine("Finished top 100 players of a ranked playlist.");

            // Retrieve the top 100 players of a stat type.
            var topPlayers2 = await client.GetLeaderboardStatAsync(RlsStatType.Wins);

            Console.WriteLine("Finished top 100 players of a stat type.");

            // Retrieve platform data.
            var platforms = await client.GetPlatformsAsync();

            Console.WriteLine("Finished platform data.");

            // Retrieve seasons data.
            var seasons = await client.GetSeasonsAsync();

            Console.WriteLine("Finished seasons data.");

            // Retrieve playlist (& population) data.
            var playlists = await client.GetPlaylistsAsync();

            Console.WriteLine("Finished playlists data.");

            // Retrieve tiers data.
            var tiers = await client.GetTiersAsync();

            Console.WriteLine("Finished tiers data.");

            // Retrieve tier data of a specific season.
            var tiers2 = await client.GetTiersAsync(RlsSeason.One);

            Console.WriteLine("Finished tier data of a specific season.");
            Console.WriteLine("Finished.");
        }
 public SetUpModule()
 {
     _RLSClient = new RLSClient(ConfigurationManager.AppSettings["RLSAPI_TOKEN"]);
 }