public void SetRearSuspensionsSpringDamperBySlider(Slider slider) { RCC_Customization.SetRearSuspensionsSpringDamper(RCC_SceneManager.Instance.activePlayerVehicle, Mathf.Clamp(slider.value, 1000f, 10000f)); }
public void SetRearSuspensionsSpringDamperBySlider(Slider slider) { RCC_Customization.SetRearSuspensionsSpringDamper(car, Mathf.Clamp(slider.value, 1000f, 10000f)); }