// Start is called before the first frame update public void Click_downbtn() { GameManager.Control_Servo("6"); Debug.Log("다운 버튼 작동"); GameManager.Send_Data("Downbtn_Work"); RotationCode2 RC2; RC2 = GameObject.Find("JointPart2").GetComponent <RotationCode2>(); RC2.Down_btn_Click(); }