private void CreateCollectionThread()
 {
     this.collectionThread = new Thread(this.CollectionThreadWorker)
     {
         IsBackground = true
     };
     this.collectionThreadState = new QuickPulseThreadState();
     this.collectionThread.Start(this.collectionThreadState);
 }
 private void CreateStateThread()
 {
     this.stateThreadState = new QuickPulseThreadState();
     this.stateThread      = new Thread(this.StateThreadWorker)
     {
         IsBackground = true
     };
     this.stateThread.Start();
 }
 private void CreateStateThread()
 {
     this.stateThreadState = new QuickPulseThreadState();
     this.stateThread = new Thread(this.StateThreadWorker) { IsBackground = true };
     this.stateThread.Start();
 }
 private void CreateCollectionThread()
 {
     this.collectionThread = new Thread(this.CollectionThreadWorker) { IsBackground = true };
     this.collectionThreadState = new QuickPulseThreadState();
     this.collectionThread.Start(this.collectionThreadState);
 }