public override void TestFixtureTearDown() { _conn.Close(); _nodes[0].Shutdown(); _nodes[1].Shutdown(); _nodes[2].Shutdown(); #if DEBUG QueueStatsCollector.DisableIdleDetection(); #endif base.TestFixtureTearDown(); }
public override void TestFixtureTearDown() { if (_conn != null) { _conn.Close(); } if (_node != null) { _node.Shutdown(); } #if DEBUG QueueStatsCollector.DisableIdleDetection(); #endif base.TestFixtureTearDown(); }
public override void TestFixtureTearDown() { for (var i = 0; i < _portsUsed.Count; i++) { PortsHelper.ReturnPort(_portsUsed[i]); } _conn.Close(); _nodes[0].Shutdown(); _nodes[1].Shutdown(); _nodes[2].Shutdown(); #if DEBUG QueueStatsCollector.DisableIdleDetection(); #endif base.TestFixtureTearDown(); }