// Use this for initialization void Start() { timeText = GameObject.Find("TimeText").GetComponent <Text>(); scoreText = GameObject.Find("ScoreText").GetComponent <Text>(); questionText = GameObject.Find("HUDQuestionText").GetComponent <Text>(); //Subclass to minigame minigame = GameObject.Find("BoatGame").GetComponent <BoatGame>(); qp = GameObject.Find("QuestionPoint Easy").GetComponent <QuestionPoint>(); }
// Use this for initialization void Start() { qp = this.gameObject.GetComponentInParent <QuestionPoint>(); textChild = this.gameObject.GetComponentsInChildren <Transform>()[1].gameObject; }