示例#1
0
    void UpdateAction()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            OnActionPressed();
        }
        else if (QuestionBox.IsVisible())
        {
            if (Input.GetKeyDown(KeyCode.DownArrow))
            {
                QuestionBox.LowerSelection();
            }

            if (Input.GetKeyDown(KeyCode.UpArrow))
            {
                QuestionBox.GoUpSelection();
            }
        }
        else if (Input.GetKeyDown(KeyCode.Escape))
        {
            if (isPaused)
            {
                ResumeGame();
            }
            else
            {
                GameObject.FindGameObjectWithTag("MainCamera").GetComponent <FMODUnity.StudioEventEmitter> ().SetParameter("paused", 1f);
                isPaused = true;
                pausePannel.SetActive(true);
                pausePannel.GetComponent <PauseUI>().Select();
                pauseFrozen = isFrozen;
                setFrozen(true, true);
            }
        }
    }