private void Update() { Button_push_cheak1 = Quest_Normal.Button_Push_Normal(); Button_push_cheak2 = Quest_Heard.Button_Push_Heard(); Button_push_cheak3 = Quest_Endless.Button_Push_Endless(); if (Ncover_f == true) { Ntime += Time.deltaTime; if (Ntime >= 2.0f) { Ncover_f = false; Ntime = 0; NotClear_easy_Text.SetActive(false); } } if (Hcover_f == true) { Htime += Time.deltaTime; if (Htime >= 2.0f) { Hcover_f = false; Htime = 0; NotClear_normal_Text.SetActive(false); } } }
private void Update() { Button_push_cheak1 = Quest_Easy.Button_Push_Easy(); Button_push_cheak2 = Quest_Normal.Button_Push_Normal(); Button_push_cheak3 = Quest_Heard.Button_Push_Heard(); if (Ecover_f == true) { Etime += Time.deltaTime; if (Etime >= 2.0f) { Ecover_f = false; Etime = 0; NotClear_heard_Text.SetActive(false); } } }
private void Update() { Button_push_cheak1 = Quest_Easy.Button_Push_Easy(); Button_push_cheak2 = Quest_Heard.Button_Push_Heard(); Button_push_cheak3 = Quest_Endless.Button_Push_Endless(); }