示例#1
0
        public void Update(GameTime gameTime)
        {
            if (!questManager.IsLoad())
            {
                questManager.Load(
                    gameManager.DungeonProcess);
                questManager.RandomQuest(
                    gameDevice,
                    gameManager.GuildInfo);
                return;
            }

            gameManager.PlayerQuest.UpdateQuestProcess();

            endFlag = true;
        }