public void CompleteQuest() { Debug.Break(); Debug.Log("CompleteQuest() called."); Debug.Log($"Quest status is now: {myQuestStatus}"); myQuestStatus = QuestEnums.QuestStatus.COMPLETED; Debug.Log($"Quest status is now: {myQuestStatus}"); Debug.Break(); }
public void ActivateQuest() { if (myQuestStatus == QuestEnums.QuestStatus.INACTIVE) { Debug.Log($"Quest {myQuestName} activated."); myQuestStatus = QuestEnums.QuestStatus.ACTIVE; } else { Debug.LogError("Quest already active, check QuestItem.cs."); } }