private void SetSelectedCharChg()
 {
     if (this.DataChg != null)
     {
         if (null != this.goMN_ICON_CHG_2)
         {
             UnityEngine.Object.DestroyImmediate(this.goMN_ICON_CHG_2);
         }
         Transform      transform      = this.goMN_ICON_CHG.transform;
         GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(this.DataChg, transform.localScale, transform.localPosition, transform.parent, true, false);
         this.goMN_ICON_CHG_2 = guimonsterIcon.gameObject;
         this.goMN_ICON_CHG_2.SetActive(true);
         guimonsterIcon.Data = this.DataChg;
         guimonsterIcon.SetTouchAct_S(new Action <MonsterData>(this.actRemoveChg));
         guimonsterIcon.SetTouchAct_L(new Action <MonsterData>(this.ActMIconLong));
         UIWidget component  = this.goMN_ICON_CHG.GetComponent <UIWidget>();
         UIWidget component2 = guimonsterIcon.gameObject.GetComponent <UIWidget>();
         if (null != component && null != component2)
         {
             int             add        = component.depth - component2.depth;
             DepthController component3 = guimonsterIcon.gameObject.GetComponent <DepthController>();
             component3.AddWidgetDepth(guimonsterIcon.transform, add);
         }
         this.goMN_ICON_CHG.SetActive(false);
         QuestBonusPack questBonusPack = new QuestBonusPack
         {
             bonusChipIds   = QuestBonusFilter.GetActivateBonusChips(this.DataChg, this.questBonusPack.bonusChipIds),
             eventBonuses   = QuestBonusFilter.GetActivateEventBonuses(this.bonusTargetCheck, this.DataChg, this.questBonusPack.eventBonuses),
             dungeonBonuses = QuestBonusFilter.GetActivateDungeonBonuses(this.bonusTargetCheck, this.DataChg, this.questBonusPack.dungeonBonuses)
         };
         guimonsterIcon.Gimmick = questBonusPack.ExistBonus();
     }
     this.ShowChgInfo();
 }
 private void SetSelectedChar()
 {
     if (CMD_DeckList.SelectMonsterData != null)
     {
         Transform      transform      = this.goMN_ICON_NOW.transform;
         GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(CMD_DeckList.SelectMonsterData, transform.localScale, transform.localPosition, transform.parent, true, false);
         this.goMN_ICON_NOW_2 = guimonsterIcon.gameObject;
         this.goMN_ICON_NOW_2.SetActive(true);
         guimonsterIcon.Data = CMD_DeckList.SelectMonsterData;
         guimonsterIcon.SetTouchAct_L(new Action <MonsterData>(this.ActMIconLong));
         UIWidget component  = this.goMN_ICON_NOW.GetComponent <UIWidget>();
         UIWidget component2 = guimonsterIcon.gameObject.GetComponent <UIWidget>();
         if (null != component && null != component2)
         {
             int             add        = component.depth - component2.depth;
             DepthController component3 = guimonsterIcon.gameObject.GetComponent <DepthController>();
             component3.AddWidgetDepth(guimonsterIcon.transform, add);
         }
         this.goMN_ICON_NOW.SetActive(false);
         QuestBonusPack questBonusPack = new QuestBonusPack
         {
             bonusChipIds   = QuestBonusFilter.GetActivateBonusChips(CMD_DeckList.SelectMonsterData, this.questBonusPack.bonusChipIds),
             eventBonuses   = QuestBonusFilter.GetActivateEventBonuses(this.bonusTargetCheck, CMD_DeckList.SelectMonsterData, this.questBonusPack.eventBonuses),
             dungeonBonuses = QuestBonusFilter.GetActivateDungeonBonuses(this.bonusTargetCheck, CMD_DeckList.SelectMonsterData, this.questBonusPack.dungeonBonuses)
         };
         guimonsterIcon.Gimmick = questBonusPack.ExistBonus();
     }
 }
示例#3
0
 public void SetTargetMonster(MonsterData monsterData)
 {
     if (this.stageBonus != null)
     {
         this.monsterGroupId     = monsterData.monsterM.monsterGroupId;
         this.activateStageBonus = new QuestBonusPack
         {
             bonusChipIds   = QuestBonusFilter.GetActivateBonusChips(monsterData, this.stageBonus.bonusChipIds),
             eventBonuses   = QuestBonusFilter.GetActivateEventBonuses(this.bonusTargetChecker, monsterData, this.stageBonus.eventBonuses),
             dungeonBonuses = QuestBonusFilter.GetActivateDungeonBonuses(this.bonusTargetChecker, monsterData, this.stageBonus.dungeonBonuses)
         };
     }
 }
示例#4
0
    public void SetIconDungeonBonus(QuestBonusPack bonus, QuestBonusTargetCheck checker)
    {
        QuestBonusPack questBonusPack = new QuestBonusPack();

        for (int i = 0; i < this.partObjs.Count; i++)
        {
            GUIMonsterIcon guimonsterIcon = this.partObjs[i] as GUIMonsterIcon;
            if (null != guimonsterIcon)
            {
                MonsterData data = guimonsterIcon.Data;
                questBonusPack.bonusChipIds   = QuestBonusFilter.GetActivateBonusChips(data, bonus.bonusChipIds);
                questBonusPack.eventBonuses   = QuestBonusFilter.GetActivateEventBonuses(checker, data, bonus.eventBonuses);
                questBonusPack.dungeonBonuses = QuestBonusFilter.GetActivateDungeonBonuses(checker, data, bonus.dungeonBonuses);
                guimonsterIcon.Gimmick        = questBonusPack.ExistBonus();
            }
        }
    }