public void QueenBee_DontProduceBeeBeforeTheTime() { QueenBee bee = new QueenBee(); int children = 0; bee.ActionPerformed += (sender, args) => { if (args.ActionType == BeeActionType.ProduceBee) { Interlocked.Increment(ref children); } }; bee.RequestForBeehiveData += (sender, args) => { }; bee.StartWork(); Task.Delay((int)(this.queenBalance.TimeToProduceBee.TotalMilliseconds / 2)) .GetAwaiter().GetResult(); Assert.AreEqual(0, children); bee.StopWork(); }
/// <summary> /// Makes a new <see cref="Bee"/> /// </summary> /// <param name="beeType">The type of bee to make, <see cref="BeeType"/></param> /// <param name="queen">The stats the new <see cref="Bee"/> should be made with, <see cref="QueenBee"/></param> /// <returns>A new <see cref="Bee"/></returns> public Bee MakeBee(BeeType beeType, QueenBee queen) { //* gives all of the primary and secondary stats to the bee NormalBee nb = new NormalBee() { pSpecies = CombineSpecies(queen.queen.sSpecies, queen.drone.sSpecies), sSpecies = CombineSpecies(queen.queen.sSpecies, queen.drone.sSpecies), pEffect = CombineEffect(queen.queen.sEffect, queen.drone.sEffect), sEffect = CombineEffect(queen.queen.sEffect, queen.drone.sEffect), pFertility = CombineFertility(queen.queen.sFertility, queen.drone.sFertility), sFertility = CombineFertility(queen.queen.sFertility, queen.drone.sFertility), pLifespan = CombineLifespan(queen.queen.sLifespan, queen.drone.sLifespan), sLifespan = CombineLifespan(queen.queen.sLifespan, queen.drone.sLifespan), pProdSpeed = CombineProductionSpeed(queen.queen.sProdSpeed, queen.drone.sProdSpeed), sProdSpeed = CombineProductionSpeed(queen.queen.sProdSpeed, queen.drone.sProdSpeed) }; //QuestEvents.CallBeeCraftedEvent(nb.pSpecies); //* returns the new bee return(new Bee(beeType, nb)); }
public async Task <int> CreateAsync( int beehiveId, QueenBeeType queenType, string markingColour, string origin, string temper) { var beehive = this.beehiveService.FindById(beehiveId); var queen = new QueenBee { BeehiveId = beehiveId, Type = queenType, MarkingColour = markingColour, Origin = origin, Temper = temper, }; beehive.HasQueen = true; await this.db.QueenBees.AddAsync(queen); this.db.SaveChangesAsync().GetAwaiter().GetResult(); await AddQueenInBeehive(beehive, queen); return(queen.Id); }
public void WhenAQueenBeeIsCreated_ItIsAlive() { // Arrange var queenBee = new QueenBee(); // Assert Assert.IsFalse(queenBee.IsDead); }
public void QueenDeadTest() { ///This test is to check if the queen is not still alive after 90 damage. QueenBee bee1 = new QueenBee(); bee1.Damage(90); Assert.AreEqual(true, bee1.IsDead); }
public void QueenAliveTest() { //This test is to check if the queen is still alive after 10 damage. QueenBee bee1 = new QueenBee(); bee1.Damage(10); Assert.AreEqual(false, bee1.IsDead); }
public void WhenAQueenBeeIsCreated_ItsHealthIsOneHundred() { // Arrange var queenBee = new QueenBee(); // Assert Assert.AreEqual(100, queenBee.Health); }
public static Piece GetPieceByNotation(string pieceNotation) { PieceColor color; int number; Piece piece; if (pieceNotation[0] == 'w') { color = PieceColor.White; } else if (pieceNotation[0] == 'b') { color = PieceColor.Black; } else { throw new Exception("Invalid color notation"); } if (pieceNotation.Length == 3) { if (!int.TryParse(pieceNotation[2].ToString(), out number)) { throw new Exception("Invalid number notation"); } } else { number = 1; } switch (pieceNotation[1]) { case 'A': piece = new Ant(color, number); break; case 'B': piece = new Beetle(color, number); break; case 'G': piece = new Hopper(color, number); break; case 'S': piece = new Spider(color, number); break; case 'Q': piece = new QueenBee(color, number); break; default: throw new Exception("Invalid piece notation"); } return(piece); }
public void DeathTest2() { int damageAmount = 81; QueenBee bee = new QueenBee(); bee.Damage(damageAmount); Assert.AreEqual(bee.Health, 19); bee.Damage(damageAmount); Assert.AreEqual(bee.Health, 19); }
public void WhenDamagingAQueenBeeForEightyPercent_ItIsAlive() { // Arrange var queenBee = new QueenBee(); // Act queenBee.Damage(80); // Assert Assert.IsFalse(queenBee.IsDead); }
public void WhenDamagingAQueenBeeForEightyOne_ItIsDead() { // Arrange var queenBee = new QueenBee(); // Act queenBee.Damage(81); // Assert Assert.IsTrue(queenBee.IsDead); }
public void WhenConvertingAQueenBeeToTypeString_CorrectStringIsReturned() { // Arrange var bee = new QueenBee(); var converter = new BeeTypeToStringConverter(); // Act var beeTypeString = converter.Convert(bee, null, null, null); // Assert Assert.AreEqual("Queen Bee", beeTypeString); }
static void Main(string[] args) { Bee honey = new Bee("Honey-B-Goode", "Honey-Bee", 5, 10); Bee max = new Bee("Wax", "LOL", 3, 6); QueenBee beyonce = new QueenBee("Beyonce", "Queen", 150); Console.WriteLine(Bee.NumBees); Console.WriteLine(honey.Name); Console.WriteLine(honey.Stripes); List <Bee> Hive = new List <Bee> (); honey.PrintInfo(); beyonce.PrintInfo(); Hive.Add(honey); Hive.Add(max); Hive.Add(beyonce); }
private void CreateObjectOfBees() { for (int i = 0; i < 10; i++) { Workerbee workerBee = new Workerbee() { WorkerBeeId = i + 1 }; workerBees.Add(workerBee); QueenBee queenBee = new QueenBee() { QueenBeeId = i + 1 }; QueenBees.Add(queenBee); DroneBee droneBee = new DroneBee() { DroneBeeId = i + 1 }; DroneBees.Add(droneBee); } }
public void QueenBee_ProduceBees() { QueenBee bee = new QueenBee(); int children = 0; bee.ActionPerformed += (sender, args) => { if (args.ActionType == BeeActionType.ProduceBee) { Interlocked.Increment(ref children); } }; bee.RequestForBeehiveData += (sender, args) => { }; bee.StartWork(); Task.Delay((int)this.queenBalance.TimeToProduceBee.TotalMilliseconds * 10).GetAwaiter().GetResult(); bee.StopWork(); Assert.IsTrue(Math.Abs(children - 10) <= 10 * QueenBeeTests.Inaccuracy); }
protected override void Seed(BeeContext context) { QueenBee elizibuzz = new QueenBee("Elizibuzz"); QueenBee beeatrice = new QueenBee("Bee-atrice"); var Bees = new List <Bee> { elizibuzz, beeatrice, new WorkerBee("Larry"), new DroneBee() }; Bees.ForEach(s => context.Bees.Add(s)); context.SaveChanges(); var BeeHives = new List <BeeHive> { new BeeHive(beeatrice, enunHiveType.HIVE_TYPE_KINGSUPER, "Kingdom of Bee-A-Trice"), new BeeHive(elizibuzz, enunHiveType.HIVE_TYPE_NUKEBOX), }; BeeHives.ForEach(s => context.BeeHives.Add(s)); context.SaveChanges(); }
public void HealthThreshold_DefaultsTo20() { var bee = new QueenBee(); Assert.AreEqual(20, bee.HealthThreshold); }
private async Task AddQueenInBeehive(Beehive beehive, QueenBee queen) { beehive.HasQueen = true; beehive.QueenBees.Add(queen); await this.db.SaveChangesAsync(); }
public void Setup() { _sut = new QueenBee(); }
private void GeneratePlacementMoves() { foreach (KeyValuePair <Hex, Hivailability> kvp in _hivailableHexes) { if (kvp.Value.BlackCanPlace && !_whiteToPlay) { // on turn 1 you cannot place a bee if (!(turnNumber == 2)) { QueenBee queenBee = _unplayedPieces.OfType <QueenBee>().Where(p => p.color == PieceColor.Black).FirstOrDefault(); if (null != queenBee) { _moves.Add(Move.GetMove(queenBee, kvp.Key)); } // on turn 4 you must place a bee if you haven't already if (!blackQueenPlaced && turnNumber == 8) { continue; } } Beetle beetle = _unplayedPieces.OfType <Beetle>().Where(p => p.color == PieceColor.Black).FirstOrDefault(); Ant ant = _unplayedPieces.OfType <Ant>().Where(p => p.color == PieceColor.Black).FirstOrDefault(); Spider spider = _unplayedPieces.OfType <Spider>().Where(p => p.color == PieceColor.Black).FirstOrDefault(); Hopper hopper = _unplayedPieces.OfType <Hopper>().Where(p => p.color == PieceColor.Black).FirstOrDefault(); if (null != beetle) { _moves.Add(Move.GetMove(beetle, kvp.Key)); } if (null != ant) { _moves.Add(Move.GetMove(ant, kvp.Key)); } if (null != spider) { _moves.Add(Move.GetMove(spider, kvp.Key)); } if (null != hopper) { _moves.Add(Move.GetMove(hopper, kvp.Key)); } } if (kvp.Value.WhiteCanPlace && _whiteToPlay) { // on turn 1 you cannot place a bee if (!(turnNumber == 1)) { QueenBee queenBee = _unplayedPieces.OfType <QueenBee>().Where(p => p.color == PieceColor.White).FirstOrDefault(); if (null != queenBee) { _moves.Add(Move.GetMove(queenBee, kvp.Key)); } // on turn 4 you must place a bee if you haven't already if (!whiteQueenPlaced && turnNumber == 7) { continue; } } Beetle beetle = _unplayedPieces.OfType <Beetle>().Where(p => p.color == PieceColor.White).FirstOrDefault(); Ant ant = _unplayedPieces.OfType <Ant>().Where(p => p.color == PieceColor.White).FirstOrDefault(); Spider spider = _unplayedPieces.OfType <Spider>().Where(p => p.color == PieceColor.White).FirstOrDefault(); Hopper hopper = _unplayedPieces.OfType <Hopper>().Where(p => p.color == PieceColor.White).FirstOrDefault(); if (null != beetle) { _moves.Add(Move.GetMove(beetle, kvp.Key)); } if (null != ant) { _moves.Add(Move.GetMove(ant, kvp.Key)); } if (null != spider) { _moves.Add(Move.GetMove(spider, kvp.Key)); } if (null != hopper) { _moves.Add(Move.GetMove(hopper, kvp.Key)); } } } }
public void Setup() { _workerBee = new WorkerBee(); _droneBee = new DroneBee(); _queenBee = new QueenBee(); }