private void DiscardUnnecessaryCards() { FF9Sfx.FF9SFX_Play(103); QuadMistDatabase.DiscardUnnecessaryCards(); for (Int32 i = 0; i < 100; i++) { this.count[i] = 0; this.offset[i] = 0; } foreach (QuadMistCard quadMistCard in FF9StateSystem.MiniGame.SavedData.MiniGameCard) { this.count[quadMistCard.id]++; } this.DisplayHelp(); this.DisplayCardList(); this.DisplayCardDetail(); }