public void SetKeyboardManagerContext(QrdpKeyboardManager _keyboardManagerContext)
 {
     keyboardManagerContext = _keyboardManagerContext;
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     keyboardManager = GetComponent <QrdpKeyboardManager>();
     Focus();
     Numpad.OnEnter = StartConnect;
 }