void DrawUpdateSortingLayerButton(float width)
 {
     if (QUI.GhostButton("Update Sorting", QColors.Color.Gray, width, BUTTON_HEIGHT))
     {
         if (!uiCanvas.Canvas.isRootCanvas)
         {
             EditorUtility.DisplayDialog("UICanvas Issue",
                                         "The UICanvas, on the " + uiCanvas.name + " gameObject, is not attached to a root canvas. This component should be attached to a top canvas in the Hierarchy.",
                                         "Ok");
             return;
         }
         if (EditorUtility.DisplayDialog("Update Sorting",
                                         "You are about to change the Sorting Layer Name of all the Canvases and Renderers, under this gameObject, to '" + uiCanvas.Canvas.sortingLayerName + "'." +
                                         "\n" + "\n" +
                                         "'" + uiCanvas.Canvas.sortingLayerName + "' is the Sorting Layer set to the Canvas component attached to this gameObject. (root canvas)" +
                                         "\n" + "\n" +
                                         "Are you sure you want to do that?" +
                                         "\n" +
                                         "(operation cannot be undone)",
                                         "Ok",
                                         "Cancel"))
         {
             UIManager.UpdateCanvasSortingLayerName(uiCanvas.gameObject, uiCanvas.Canvas.sortingLayerName);
             UIManager.UpdateRendererSortingLayerName(uiCanvas.gameObject, uiCanvas.Canvas.sortingLayerName);
         }
     }
     QUI.Space(SPACE_4);
 }
示例#2
0
        void DrawOrientation(float width)
        {
            QStyles.GetStyle(QStyles.GetStyleName(Style.GhostButton.Purple)).alignment = TextAnchor.MiddleRight;
            if (QUI.GhostButton("update orientation", QColors.Color.Purple, width, 32, 10))
            {
                UpdateOrientationInEditMode();
            }
            QStyles.GetStyle(QStyles.GetStyleName(Style.GhostButton.Purple)).alignment = TextAnchor.MiddleCenter;

            QUI.Space(-32);

            switch (orientationManager.CurrentOrientation)
            {
            case OrientationManager.Orientation.Landscape: QUI.DrawTexture(DUIResources.miniIconOrientationLandscape.texture, 160, 32); break;

            case OrientationManager.Orientation.Portrait: QUI.DrawTexture(DUIResources.miniIconOrientationPortrait.texture, 160, 32); break;

            case OrientationManager.Orientation.Unknown: QUI.DrawTexture(DUIResources.miniIconOrientationUnknown.texture, 160, 32); break;
            }

            QUI.Space(SPACE_2);

            QUI.SetGUIBackgroundColor(QUI.AccentColorPurple);
            QUI.PropertyField(onOrientationChange, true, new GUIContent("OnOrientationChange"), width);
            QUI.ResetColors();
        }
 void DrawRenameGameObjectButton(float width)
 {
     QUI.BeginHorizontal(width);
     {
         if (QUI.GhostButton("Rename GameObject", QColors.Color.Gray, width, 18))
         {
             if (serializedObject.isEditingMultipleObjects)
             {
                 Undo.RecordObjects(targets, "Rename");
                 for (int i = 0; i < targets.Length; i++)
                 {
                     UIEffect iTarget = (UIEffect)targets[i];
                     iTarget.gameObject.name = iTarget.targetUIElement != null
                                               ? (DUI.DUISettings.UIEffect_Inspector_RenameGameObjectPrefix + iTarget.targetUIElement.elementName + DUI.DUISettings.UIEffect_Inspector_RenameGameObjectSuffix)
                                               : "UIEffect DISABLED";
                 }
             }
             else
             {
                 RenameGameObject();
             }
         }
     }
     QUI.EndHorizontal();
 }
        private void OnGUI()
        {
            UpdateWindowSize();

            float width = position.width;

            QLabel.text  = "Pre-release Check";
            QLabel.style = Style.Text.Normal;
            QUI.Label(QLabel);

            QUI.Space(SPACE_2);

            DrawDeleteFile(DUI.RELATIVE_PATH_CONTROL_PANEL_WINDOW_SETTINGS, "ControlPanelWindowSettings", width, ".asset");
            QUI.Space(SPACE_4);
            DrawConvertDUIDataToSourceFiles(DUI.RELATIVE_PATH_DUIDATA, "DUIData", ".asset", width);
            QUI.Space(SPACE_4);
            DrawDeleteFile(DUI.RELATIVE_PATH_SETTINGS, "DUISettings", width, ".asset");
            QUI.Space(SPACE_4);
            DrawPerformDatabaseUpgrade(width);

            QUI.Space(SPACE_16);
            if (QUI.GhostButton("Export UIDrawer", QColors.Color.Blue, 200, 20, false))
            {
                PackageExporter.PackageExporter.ExportAsset_UIDrawer();
            }
        }
        void DrawPlayModeSettings(float width)
        {
            showPlayModeSettings.target = EditorApplication.isPlayingOrWillChangePlaymode;
            if (QUI.BeginFadeGroup(showPlayModeSettings.faded))
            {
                QUI.BeginVertical(width);
                {
                    QUI.Space(SPACE_4 * showPlayModeSettings.faded);

                    QUI.BeginHorizontal(width);
                    {
                        if (QUI.GhostButton("OPEN", QColors.Color.Blue, (width - SPACE_2) / 2, BarHeight))
                        {
                            Drawer.Open();
                        }

                        if (QUI.GhostButton("CLOSE", QColors.Color.Blue, (width - SPACE_2) / 2, BarHeight))
                        {
                            Drawer.Close();
                        }
                    }
                    QUI.EndHorizontal();

                    QUI.Space(SPACE_16 * showPlayModeSettings.faded);
                }
                QUI.EndVertical();
            }
            QUI.EndFadeGroup();
        }
 void DrawDatabaseButtons(float width)
 {
     if (QUI.GhostButton("UIButtons Database", QColors.Color.Gray, width, 18))
     {
         ControlPanelWindow.OpenWindow(ControlPanelWindow.Page.UIButtons);
     }
 }
 void DrawRemoveComponentButton(float width)
 {
     if (QUI.GhostButton("Remove Component", QColors.Color.Red, width, BUTTON_HEIGHT))
     {
         DestroyImmediate(uiCanvas);
         QUI.ExitGUI();
     }
 }
 bool DrawAnimatorPresetsTabButton(AnimatorPreset preset)
 {
     if (QUI.GhostButton(preset.ToString(), WindowSettings.selectedAnimatorPresetTab == preset ? QColors.Color.Blue : QColors.Color.Gray, ANIMATOR_PRESETS_TAB_BUTTON_WIDTH, ANIMATOR_PRESETS_TAB_BUTTON_HEIGHT, WindowSettings.selectedAnimatorPresetTab == preset))
     {
         WindowSettings.selectedAnimatorPresetTab = preset;
         QUI.SetDirty(DUIData.Instance);
         AssetDatabase.SaveAssets();
         return(true);
     }
     return(false);
 }
 void DrawDatabaseButtons(float width)
 {
     QUI.BeginHorizontal(width);
     {
         if (QUI.GhostButton("UICanvases Database", QColors.Color.Gray, width, 18))
         {
             ControlPanelWindow.OpenWindow(ControlPanelWindow.Page.UICanvases);
         }
     }
     QUI.EndHorizontal();
 }
示例#10
0
 void DrawOrientationManagerButton(float width)
 {
     if (!UIManager.useOrientationManager)
     {
         return;
     }
     if (QUI.GhostButton("Add Orientation Manager to Scene", QColors.Color.Gray, width, 18))
     {
         OrientationManager.AddOrientationManagerToScene();
     }
 }
 bool DrawUISoundsFilterButton(string buttonText, SoundType soundType)
 {
     if (QUI.GhostButton(buttonText, WindowSettings.selectedUISoundsFilter == soundType ? QColors.Color.Blue : QColors.Color.Gray, 120, 20, 10, WindowSettings.selectedUISoundsFilter == soundType))
     {
         WindowSettings.selectedUISoundsFilter = soundType;
         QUI.SetDirty(WindowSettings);
         AssetDatabase.SaveAssets();
         return(true);
     }
     return(false);
 }
示例#12
0
        void DrawDefineSymbolsBuildTargetGroup(float width)
        {
            QUI.BeginVertical(width);
            {
                QUI.GhostTitle("BUILD TARGET GROUP", QColors.Color.Blue, width);
                QUI.Space(SPACE_4);
                QUI.BeginHorizontal(width);
                {
                    QUI.Space(SPACE_8);
                    if (QUI.GhostButton("Copy to Symbols Preset   >>>", QColors.Color.Blue, width - SPACE_8, 24))
                    {
                        presetSymbols.Clear();
                        presetSymbols.AddRange(symbols);
                    }
                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
                QUI.Space(SPACE_4);
                QUI.BeginHorizontal(width);
                {
                    QUI.Space(SPACE_8);
                    QUI.SetGUIBackgroundColor(EditorGUIUtility.isProSkin ? QColors.Blue.Color : QColors.BlueLight.Color);
                    selectedBuildTargetGroup = (BuildTargetGroup)EditorGUILayout.EnumPopup(selectedBuildTargetGroup, GUILayout.Width(width - SPACE_8 - (106 * selectedBuildTargetGroupIsTheActivePlatform.faded)));
                    QUI.ResetColors();
                    if (selectedBuildTargetGroupIsTheActivePlatform.faded > 0.05f)
                    {
                        QUI.Label("is the Active Platform", Style.Text.Small, 106 * selectedBuildTargetGroupIsTheActivePlatform.faded);
                    }
                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();

                if (selectedBuildTargetGroup != previouslySelectedBuildTargetGroup)
                {
                    symbols = QUtils.GetScriptingDefineSymbolsForGroup(selectedBuildTargetGroup);
                    previouslySelectedBuildTargetGroup = selectedBuildTargetGroup;
                    Repaint();
                }

                QUI.Space(SPACE_8 + SPACE_16);

                QUI.BeginHorizontal(width);
                {
                    QUI.Space(SPACE_8);
                    DrawActiveSymbolsList(width - 26);
                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
            }
            QUI.EndVertical();
        }
        void DrawFixFolderButton(string folderName, string relativePath, float width)
        {
            QUI.BeginHorizontal(width);
            {
                QLabel.text  = "Find";
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 16, 18))
                {
                    // Load object
                    UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath(relativePath.Substring(0, relativePath.Length - 1), typeof(UnityEngine.Object));

                    // Select the object in the project folder
                    Selection.activeObject = obj;

                    // Also flash the folder yellow to highlight it
                    EditorGUIUtility.PingObject(obj);
                }

                QUI.Space(SPACE_2);

                QLabel.text  = "Fix Folder: " + folderName;
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 24, 18))
                {
                    DeleteAllFilesUnderTargetPath(relativePath);
                }

                if (CheckThatFolderExists(relativePath))
                {
                }
                else if (CheckThatFolderIsEmpty(relativePath))
                {
                }
                else
                {
                    QUI.Space(SPACE_4);
                    QUI.BeginVertical(16, 16);
                    {
                        QUI.Space(2);
                        QUI.DrawTexture(QResources.iconOk.texture, 14, 14);
                    }
                    QUI.EndVertical();
                }

                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
        }
        void DrawDeleteFile(string relativePath, string fileName, float width, string fileExtension = ".cs")
        {
            QUI.BeginHorizontal(width);
            {
                QLabel.text  = "Find";
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 16, 18))
                {
                    // Load object
                    UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath(relativePath + fileName + fileExtension, typeof(UnityEngine.Object));

                    // Select the object in the project folder
                    Selection.activeObject = obj;

                    // Also flash the folder yellow to highlight it
                    EditorGUIUtility.PingObject(obj);
                }

                QUI.Space(SPACE_2);

                QLabel.text  = "Delete: " + fileName;
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 24, 18))
                {
                    AssetDatabase.DeleteAsset(relativePath + fileName + fileExtension);
                }

                if (CheckThatFileExists(relativePath, fileName, fileExtension))
                {
                }
                else
                {
                    QUI.Space(SPACE_4);
                    QUI.BeginVertical(16, 16);
                    {
                        QUI.Space(2);
                        QUI.DrawTexture(QResources.iconOk.texture, 14, 14);
                    }
                    QUI.EndVertical();
                }

                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
        }
 void DrawExpandCollapseButtons(float width, TargetDatabase targetDatabase)
 {
     QUI.BeginHorizontal(width);
     {
         if (QUI.GhostButton("Expand", QColors.Color.Gray, 80) ||
             DetectKeyCombo_Alt_E())   // Alt + E: expand all categories)
         {
             ExpandOrCollapseAllDatabaseCategories(targetDatabase, true);
         }
         QUI.FlexibleSpace();
         if (QUI.GhostButton("Collapse", QColors.Color.Gray, 80) ||
             DetectKeyCombo_Alt_C())      // Alt + C: collapse all categories)
         {
             ExpandOrCollapseAllDatabaseCategories(targetDatabase, false);
         }
     }
     QUI.EndHorizontal();
 }
示例#16
0
 void DrawTopButtons(float width)
 {
     QUI.BeginHorizontal(width);
     {
         if (QUI.GhostButton("Control Panel", QColors.Color.Gray, (width - SPACE_4) / 3, 18))
         {
             ControlPanelWindow.OpenWindow(ControlPanelWindow.Page.General);
         }
         if (QUI.GhostButton("Editor Settings", QColors.Color.Gray, (width - SPACE_4) / 3, 18))
         {
             ControlPanelWindow.OpenWindow(ControlPanelWindow.Page.EditorSettings);
         }
         if (QUI.GhostButton("Help", QColors.Color.Gray, (width - SPACE_4) / 3, 18))
         {
             ControlPanelWindow.OpenWindow(ControlPanelWindow.Page.Help);
         }
     }
     QUI.EndHorizontal();
 }
        void DrawAddParticleSystemButton(float width)
        {
            if (uiEffect.targetParticleSystem != null)
            {
                return;
            }

            QUI.BeginHorizontal(width);
            {
                if (QUI.GhostButton("Add a ParticleSystem to this gameObject", QColors.Color.Gray, width, 18))
                {
                    targetParticleSystem.objectReferenceValue = uiEffect.GetComponent <ParticleSystem>() == null?uiEffect.gameObject.AddComponent <ParticleSystem>() : uiEffect.GetComponent <ParticleSystem>();

                    serializedObject.ApplyModifiedProperties();
                    uiEffect.targetParticleSystem.GetComponent <ParticleSystemRenderer>().material = AssetDatabase.GetBuiltinExtraResource <Material>("Default-Particle.mat");
                }
            }
            QUI.EndHorizontal();
        }
 void DrawContainer(float width)
 {
     QUI.QObjectPropertyField("Container", container, width, 20, true);
     QUI.BeginHorizontal(width);
     {
         QLabel.text  = "When Closed";
         QLabel.style = Style.Text.Small;
         QUI.LabelWithBackground(QLabel);
         QUI.Space(SPACE_4);
         QUI.QToggle("Fade Out", fadeOutContainerWhenClosed);
         QUI.Space(SPACE_4);
         QUI.QToggle("Disable", disableContainerWhenClosed);
         QUI.Space(SPACE_4);
         QUI.QToggle("Dont Disable Canvas", dontDisableContainerCanvasWhenClosed);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width);
     {
         QUI.QObjectPropertyField("Container Size", containerSize, width - 160 - 2, 20, false);
         QUI.Space(SPACE_2);
         if (QUI.GhostButton("Update Container", QColors.Color.Gray, 160, 20, false))
         {
             UpdateContainer();
         }
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width);
     {
         if ((UIDrawer.ContainerSize)containerSize.enumValueIndex == UIDrawer.ContainerSize.PercentageOfScreen)
         {
             QUI.QObjectPropertyField("Percentage (0 - 1)", containerPercentageOfScreenSize, (width - 4) * 0.2f, 20, false);
             QUI.Space(SPACE_2);
             QUI.QObjectPropertyField("Min Size", containerMinimumSize, (width - 2) * 0.6f, 20, false);
         }
         else if ((UIDrawer.ContainerSize)containerSize.enumValueIndex == UIDrawer.ContainerSize.FixedSize)
         {
             QUI.QObjectPropertyField("Fixed Size", containerFixedSize, width, 20, false);
         }
     }
     QUI.EndHorizontal();
 }
        void DrawPerformDatabaseUpgrade(float width)
        {
            QUI.BeginHorizontal(width);
            {
                QLabel.text  = "Find";
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 16, 18))
                {
                    // Load object
                    UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath(DUI.RELATIVE_PATH_VERSION + "DUIVersion" + ".asset", typeof(UnityEngine.Object));

                    // Select the object in the project folder
                    Selection.activeObject = obj;

                    // Also flash the folder yellow to highlight it
                    EditorGUIUtility.PingObject(obj);
                }

                QUI.Space(SPACE_2);

                QLabel.text  = "DoozyUI " + Internal.DUIVersion.Instance.version;
                QLabel.style = Style.Text.Button;
                QUI.Label(QLabel);

                QUI.Space(SPACE_2);

                QLabel.text  = "Perform Database Upgrade";
                QLabel.style = Style.Text.Button;
                QUI.BeginChangeCheck();
                Internal.DUIVersion.Instance.performDatabaseUpgrade = QUI.QToggle("Perform Database Upgrade", Internal.DUIVersion.Instance.performDatabaseUpgrade);
                if (QUI.EndChangeCheck())
                {
                    QUI.SetDirty(Internal.DUIVersion.Instance);
                    AssetDatabase.SaveAssets();
                }


                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
        }
示例#20
0
 protected void AddToggleButton(string biaoTi, string actionStr1, string actionStr2, [NotNull] Action action1, [NotNull] Action action2)
 {
     MyCreate.Heng(() =>
     {
         MyCreate.AddSpace();
         if (QUI.GhostButton(biaoTi, QColors.Color.Orange, 80, 20, editStats.target))
         {
             editStats.target = !editStats.target;
         }
         if (editStats.faded > 0.05f)
         {
             if (QUI.GhostButton(actionStr1, QColors.Color.Green, PS.databaseClearStatisticsButtonWidth * editStats.faded, 20))
             {
                 action1();
             }
             if (QUI.GhostButton(actionStr2, QColors.Color.Blue, PS.databaseDeleteButtonWidth * editStats.faded, 20))
             {
                 action2();
             }
         }
     });
 }
示例#21
0
 void DrawControlPanelDefineSymbols(float width)
 {
     QUI.DrawCollapsableStringList("View/Edit: '" + QUtils.GetActiveBuildTargetGroup() + "' Scripting Define Symbols", showDefineSymbols, QColors.Color.Gray, symbols, this, width, MiniBarHeight);
     QUI.BeginHorizontal(width);
     {
         QUI.Space((width - 120 - 2 - 160) * showDefineSymbols.faded);
         if (showDefineSymbols.faded > 0.8f)
         {
             if (QUI.GhostButton("Refresh Symbols List", QColors.Color.Gray, 120 * showDefineSymbols.faded))
             {
                 symbols = QUtils.GetScriptingDefineSymbolsForGroup(QUtils.GetActiveBuildTargetGroup());
             }
             QUI.Space(SPACE_2);
             if (QUI.GhostButton("Save Changes to Symbols List", QColors.Color.Gray, 160 * showDefineSymbols.faded))
             {
                 QUtils.SetScriptingDefineSymbolsForGroup(QUtils.GetActiveBuildTargetGroup(), symbols);
                 showDefineSymbols.target = false;
             }
         }
     }
     QUI.EndHorizontal();
 }
 void DrawRenameGameObjectButton(float width)
 {
     QUI.BeginHorizontal(width);
     {
         if (QUI.GhostButton("Rename GameObject to Drawer Name", QColors.Color.Gray, width, 18))
         {
             if (serializedObject.isEditingMultipleObjects)
             {
                 Undo.RecordObjects(targets, "Renamed Multiple Objects");
                 for (int i = 0; i < targets.Length; i++)
                 {
                     UIDrawer uid = (UIDrawer)targets[i];
                     uid.gameObject.name = "UID - " + uid.GetDrawerName();
                 }
             }
             else
             {
                 Undo.RecordObject(Drawer.gameObject, "Renamed GameObject");
                 Drawer.gameObject.name = "UID - " + Drawer.GetDrawerName();
             }
         }
     }
     QUI.EndHorizontal();
 }
        void DrawPageAbout()
        {
            DrawPageHeader("About", QColors.Blue, "", QUI.IsProSkin ? QColors.UnityLight : QColors.UnityMild, DUIResources.pageIconAbout);
            QUI.Space(SPACE_16);
            QUI.DrawTexture(DUIResources.aboutVersion.texture, 400, 200);
            if (WindowSettings.CurrentPageContentWidth > WindowSettings.pageWidth - 230)
            {
                return;
            }
            QUI.Space(-56);
            QUI.BeginHorizontal(WindowSettings.CurrentPageContentWidth);
            {
                QUI.FlexibleSpace();
                QLabel.text  = DUIVersion.Instance.version;
                QLabel.style = Style.Text.Subtitle;
                QUI.SetGUIContentColor(QUI.AccentColorBlue);
                if (editVersion.target)
                {
                    newVersion = QUI.TextField(newVersion, 104);
                }
                else
                {
                    QUI.Label(QLabel);
                }
                QUI.ResetColors();
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
            QUI.Space(38);

#if dUI_SOURCE
            QUI.BeginHorizontal(WindowSettings.CurrentPageContentWidth);
            {
                QUI.FlexibleSpace();
                if (QUI.GhostButton(editVersion.target ? "Update Version" : "Edit Version", editVersion.target ? QColors.Color.Green : QColors.Color.Gray, 100))
                {
                    editVersion.target = !editVersion.target;
                    if (editVersion.target)
                    {
                        newVersion = DUIVersion.Instance.version;
                    }
                    else
                    {
                        DUIVersion.Instance.version = newVersion;
                        QUI.SetDirty(DUIVersion.Instance);
                        AssetDatabase.SaveAssets();
                    }
                }

                if (editVersion.faded > 0.2f)
                {
                    if (QUI.GhostButton("Cancel", QColors.Color.Red, 100))
                    {
                        editVersion.target = false;
                        newVersion         = "";
                    }
                }
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
#endif
            QUI.Space(SPACE_8);

            DrawNewsArticle("About DoozyUI",
                            "DoozyUI is a complete UI management system for Unity. " +
                            "It manipulates native Unity components and takes full advantage of their intended usage. " +
                            "This assures maximum compatibility with uGUI, best performance and makes the entire system have a predictable behaviour. " +
                            "Also, by working only with native components, the system will be compaible with any ohter asset that uses uGUI correctly. " +
                            "\n\n" +
                            "Easy to use and understand, given the user has some basic knowledge of how Unity's native UI solution (uGUI) works, DoozyUI has flexible components that can be configured in a lot of ways. " +
                            "Functionality and design go hand in hand in order to offer a pleasant user experience (UX) while using the system." +
                            "\n\n" +
                            "Starting with version 2.8, DoozyUI is officialy VR READY, being capable of handling with ease multiple Canvases set to World Space render mode. " +
                            "The system has been redesigned, from the core up, in order to accomodate a higher degree of flexibility that was needed in order for it to handle a lot of different use case scenarios." +
                            "\n\n" +
                            "The asset 'DoozyUI' has been released on the Unity Asset Store under the 'Doozy Entertainment' brand, owned by the Marlink Trading SRL company.",
                            WindowSettings.CurrentPageContentWidth);
        }
        void DrawNewUISoundAndSearch(float width)
        {
            QUI.BeginHorizontal(width);
            {
                #region New UISound
                if (SearchPatternAnimBool.faded < 0.2f)
                {
                    if (QUI.GhostButton("New UISound", QColors.Color.Green, 100 * (1 - SearchPatternAnimBool.faded), 20, NewUISoundAnimBool.value) ||
                        DetectKeyCombo_Alt_N())
                    {
                        NewUISoundAnimBool.target = !NewUISoundAnimBool.target;
                        if (NewUISoundAnimBool.target)
                        {
                            NewUISoundName = "";
                            SearchPatternAnimBool.target = false;
                        }
                    }
                }

                if (NewUISoundAnimBool.target)
                {
                    SearchPatternAnimBool.target = false;
                    QUI.SetGUIBackgroundColor(QColors.GreenLight.Color);
                    QUI.SetNextControlName("NewUISoundName");
                    NewUISoundName = EditorGUILayout.TextField(NewUISoundName, GUILayout.Width((width - 149) * NewUISoundAnimBool.faded));
                    QUI.ResetColors();

                    if (!NewUISoundAnimBool.value && Event.current.type == EventType.Layout) //if NewUISoundAnimBool.target is true and NewUISoundAnimBool.value is false -> in transition -> select the text in the control
                    {
                        QUI.FocusControl("NewUISoundName");
                        QUI.FocusTextInControl("NewUISoundName");
                    }

                    if (QUI.ButtonOk() ||
                        (DetectKey_Return() && QUI.GetNameOfFocusedControl().Equals("NewUISoundName")))
                    {
                        if (NewUISoundName.IsNullOrEmpty())
                        {
                            EditorUtility.DisplayDialog("Info", "Cannot create an unnamed UISound. Try again.", "Ok");
                        }
                        else
                        {
                            if (DUIData.Instance.DatabaseUISounds.Contains(NewUISoundName))
                            {
                                EditorUtility.DisplayDialog("Info", "A UISound named '" + NewUISoundName + "' already exists in the database. Try again.", "Ok");
                            }
                            else
                            {
                                DUIData.Instance.DatabaseUISounds.CreateUISound(NewUISoundName, selectedUISoundsDatabaseFilter, null);
                                NewUISoundAnimBool.target = false;
                            }
                        }
                    }
                    QUI.Space(1);
                    if (QUI.ButtonCancel() ||
                        QUI.DetectKeyDown(Event.current, KeyCode.Escape))
                    {
                        NewUISoundName            = string.Empty;
                        NewUISoundAnimBool.target = false;
                    }
                }
                #endregion
                QUI.FlexibleSpace();
                #region Search
                if (SearchPatternAnimBool.value)
                {
                    NewUISoundAnimBool.target = false;
                    QUI.SetGUIBackgroundColor(QColors.OrangeLight.Color);
                    QUI.SetNextControlName("SearchPattern");
                    SearchPattern = EditorGUILayout.TextField(SearchPattern, GUILayout.Width((width - 104) * SearchPatternAnimBool.faded));
                    QUI.ResetColors();

                    if (SearchPatternAnimBool.target && Event.current.type == EventType.Layout) //if SearchPatternAnimBool.target is true and SearchPatternAnimBool.value is false -> in transition -> select the text in the control
                    {
                        QUI.FocusControl("SearchPattern");
                        QUI.FocusTextInControl("SearchPattern");
                    }
                }


                if (NewUISoundAnimBool.faded < 0.2f)
                {
                    if (QUI.GhostButton(SearchPatternAnimBool.value ? "Clear Search" : "Search", QColors.Color.Orange, 100 * (1 - NewUISoundAnimBool.faded), 20, SearchPatternAnimBool.value) ||
                        DetectKeyCombo_Alt_S() || //Toggle Search
                        (DetectKey_Escape() && SearchPatternAnimBool.target))   //Clear Search
                    {
                        SearchPatternAnimBool.target = !SearchPatternAnimBool.target;
                        if (SearchPatternAnimBool.target)
                        {
                            SearchPattern             = string.Empty;
                            NewUISoundAnimBool.target = false;
                        }
                    }
                }
                #endregion
            }
            QUI.EndHorizontal();
        }
        public void DrawDatabase(TargetDatabase databaseType, DUIData.Database database, float width)
        {
            DrawNewCategoryAndSearch(width, databaseType);

            QUI.Space(SPACE_16);

            if (database.categories.Count == 0)
            {
                DrawInfoMessage(InfoMessageName.AddCategoryToStart.ToString(), width);
                return;
            }

            DrawExpandCollapseButtons(width, databaseType);

            QUI.Space(SPACE_8);

            foreach (string categoryName in database.categoryNames)
            {
                if (categoryName.Equals(DUI.CUSTOM_NAME))
                {
                    continue;
                }

                QUI.BeginHorizontal(width);
                {
                    #region Button Bar
                    if (RenameCategoryAnimBool.target && RenameCategoryTargetCategoryName.Equals(categoryName))
                    {
                        QLabel.text  = "Rename category to";
                        QLabel.style = Style.Text.Normal;
                        QUI.Label(QLabel);
                        QUI.Space(SPACE_2);
                        QUI.SetNextControlName("RenameCategoryName");
                        RenameCategoryName = QUI.TextField(RenameCategoryName, width - QLabel.x - 46);
                        QUI.Space(1);
                        if (QUI.ButtonOk() ||
                            (DetectKey_Return() && QUI.GetNameOfFocusedControl().Equals("RenameCategoryName")))
                        {
                            RenameCategoryName = RenameCategoryName.Trim();
                            if (string.IsNullOrEmpty(RenameCategoryName))
                            {
                                QUI.DisplayDialog("Action Required",
                                                  "Please enter a new category name in order to cotinue.",
                                                  "Ok");
                            }
                            else if (database.categoryNames.Contains(RenameCategoryName))
                            {
                                QUI.DisplayDialog("Action Required",
                                                  "There is another category with the name '" + RenameCategoryName + "' already in the database." +
                                                  "\n\n" +
                                                  "Enter another category name.",
                                                  "Ok");
                            }
                            else
                            {
                                database.RenameCategory(categoryName, RenameCategoryName);
                                RenameCategoryName               = "";
                                RenameCategoryAnimBool.target    = false;
                                RenameCategoryTargetCategoryName = "";
                                break;
                            }
                        }
                        QUI.Space(1);
                        if (QUI.ButtonCancel() ||
                            QUI.DetectKeyDown(Event.current, KeyCode.Escape))
                        {
                            RenameCategoryName               = "";
                            RenameCategoryAnimBool.target    = false;
                            RenameCategoryTargetCategoryName = "";
                        }
                    }
                    else
                    {
                        if (QUI.GhostBar(categoryName, SearchPatternAnimBool.target ? QColors.Color.Orange : QColors.Color.Blue, database.GetCategory(categoryName).isExpanded, width - 70 * database.GetCategory(categoryName).isExpanded.faded *(1 - SearchPatternAnimBool.faded), BarHeight))
                        {
                            database.GetCategory(categoryName).isExpanded.target = !database.GetCategory(categoryName).isExpanded.target;
                        }

                        if (database.GetCategory(categoryName).isExpanded.faded > 0.7f && SearchPatternAnimBool.faded < 0.3f)
                        {
                            QUI.Space(1);

                            if (QUI.GhostButton("rename", QColors.Color.Gray, 52, BarHeight, database.GetCategory(categoryName).isExpanded.value))
                            {
                                if (QUI.DisplayDialog("Information",
                                                      "Note that after you rename this category, all the UI settings (and code references) that use the current category name, will not get automatically changed." +
                                                      "\n\n" +
                                                      "You are responsible to update your code and the UI settings.",
                                                      "Continue",
                                                      "Cancel"))
                                {
                                    RenameCategoryAnimBool.target    = true;
                                    RenameCategoryName               = categoryName;
                                    RenameCategoryTargetCategoryName = categoryName;
                                    QUI.FocusControl("RenameCategoryName");
                                    QUI.FocusTextInControl("RenameCategoryName");
                                }
                            }

                            QUI.Space(3);

                            if (QUI.ButtonCancel())
                            {
                                if (categoryName.Equals(DUI.UNCATEGORIZED_CATEGORY_NAME))
                                {
                                    QUI.DisplayDialog("Info",
                                                      "You cannot and should not try to delete the '" + categoryName + "' category.",
                                                      "Ok");
                                }
                                else if (QUI.DisplayDialog("Delete category?",
                                                           "Are you sure you want to delete the '" + categoryName + "'?",
                                                           "Yes",
                                                           "Cancel"))
                                {
                                    Undo.RecordObject(DUIData.Instance, "DeleteCategory");
                                    database.RemoveCategory(categoryName, true);
                                    QUI.EndHorizontal();
                                    break;
                                }
                            }
                        }
                    }
                    #endregion
                }
                QUI.EndHorizontal();
                if (QUI.BeginFadeGroup(database.GetCategory(categoryName).isExpanded.faded))
                {
                    DrawStringList(database.GetCategory(categoryName).itemNames, width, database.GetCategory(categoryName).isExpanded);
                    QUI.Space(SPACE_8 * database.GetCategory(categoryName).isExpanded.faded);
                }
                QUI.EndFadeGroup();
                QUI.Space(SPACE_2);
            }
        }
        void DrawHelpModule(string moduleName, Page targetModule, QTexture moduleIcon, List <LinkButtonData> list, float width)
        {
            QUI.DrawIconBar(moduleName, moduleIcon, QColors.Color.Gray, IconPosition.Right, width + 16, 24);
            QUI.Space(SPACE_4);
            QUI.DrawLinkButtonsList(list, SPACE_8, width);

#if EZ_SOURCE
            QUI.Space(SPACE_2);

            QUI.Space(6 * (selectedHelpModuleToEdit == targetModule ? editHelpAnimBool.faded : 0));
            QUI.BeginHorizontal(width + 16);
            {
                QUI.FlexibleSpace();
                if (QUI.GhostButton("Edit Links", QColors.Color.Gray, 100, 16, selectedHelpModuleToEdit == targetModule) ||
                    QUI.DetectKeyUp(Event.current, KeyCode.Escape))
                {
                    if (selectedHelpModuleToEdit == targetModule)
                    {
                        selectedHelpModuleToEdit = Page.None;
                        editHelpAnimBool.target  = false;
                    }
                    else
                    {
                        selectedHelpModuleToEdit = targetModule;
                        editHelpAnimBool.target  = true;
                    }
                }

                if (selectedHelpModuleToEdit == targetModule && editHelpAnimBool.faded > 0.4f)
                {
                    QUI.Space(SPACE_4 * editHelpAnimBool.faded);

                    if (QUI.GhostButton("Save Changes", QColors.Color.Green, 100 * editHelpAnimBool.faded, 16))
                    {
                        QUI.SetDirty(EzSourceData.Instance);
                        AssetDatabase.SaveAssets();
                        selectedHelpModuleToEdit = Page.None;
                        editHelpAnimBool.value   = false;
                    }
                }
            }
            QUI.EndHorizontal();


            if (selectedHelpModuleToEdit == targetModule)
            {
                if (QUI.BeginFadeGroup(editHelpAnimBool.faded))
                {
                    QUI.BeginVertical(width);
                    {
                        DrawEditableLinkButtons(list, width + 16);

                        QUI.Space(SPACE_16 * (selectedHelpModuleToEdit == targetModule ? editHelpAnimBool.faded : 0));
                    }
                    QUI.EndVertical();
                }
                QUI.EndFadeGroup();
            }

            QUI.Space(SPACE_8);
#endif
            QUI.Space(SPACE_8);
        }
        void DrawConvertDUIDataToSourceFiles(string relativePath, string fileName, string fileExtension, float width)
        {
            QUI.BeginHorizontal(width);
            {
                QLabel.text  = "Find";
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 16, 18))
                {
                    // Load object
                    UnityEngine.Object obj = AssetDatabase.LoadAssetAtPath(relativePath + fileName + fileExtension, typeof(UnityEngine.Object));

                    // Select the object in the project folder
                    Selection.activeObject = obj;

                    // Also flash the folder yellow to highlight it
                    EditorGUIUtility.PingObject(obj);
                }

                QUI.Space(SPACE_2);

                QLabel.text  = "Create Database Files from: " + fileName;
                QLabel.style = Style.Text.Button;
                if (QUI.GhostButton(QLabel.text, QColors.Color.Gray, QLabel.x + 24, 18))
                {
                    DUIData D = DUIData.Instance;

                    //UIElements Database Files
                    if (D.DatabaseUIElements != null && D.DatabaseUIElements.categories != null && D.DatabaseUIElements.categories.Count > 0)
                    {
                        for (int i = 0; i < D.DatabaseUIElements.categories.Count; i++)
                        {
                            if (D.DatabaseUIElements.categories[i].categoryName.Equals(DUI.UNCATEGORIZED_CATEGORY_NAME))
                            {
                                continue;
                            }
                            D.CreateUIElementsDatabaseAssetFile(D.DatabaseUIElements.categories[i].categoryName, D.DatabaseUIElements.categories[i].itemNames);
                        }
                    }

                    //UIButtons Database Files
                    if (D.DatabaseUIButtons != null && D.DatabaseUIButtons.categories != null && D.DatabaseUIButtons.categories.Count > 0)
                    {
                        for (int i = 0; i < D.DatabaseUIButtons.categories.Count; i++)
                        {
                            if (D.DatabaseUIButtons.categories[i].categoryName.Equals(DUI.UNCATEGORIZED_CATEGORY_NAME))
                            {
                                continue;
                            }
                            D.CreateUIButtonsDatabaseAssetFile(D.DatabaseUIButtons.categories[i].categoryName, D.DatabaseUIButtons.categories[i].itemNames);
                        }
                    }

                    AssetDatabase.DeleteAsset(relativePath + fileName + fileExtension); //delete DUIData

                    AssetDatabase.SaveAssets();
                    AssetDatabase.Refresh();
                }

                if (CheckThatFileExists(relativePath, fileName, fileExtension))
                {
                }
                else
                {
                    QUI.Space(SPACE_4);
                    QUI.BeginVertical(16, 16);
                    {
                        QUI.Space(2);
                        QUI.DrawTexture(QResources.iconOk.texture, 14, 14);
                    }
                    QUI.EndVertical();
                }

                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
        }
        void DrawModuleVersion(string moduleName, Page targetModule, EzModuleVersion emv, AnimBool show, float width)
        {
            if (QUI.GhostBar(moduleName + (emv == null ? " has not been installed!" : (" version " + emv.versionNumber)), emv == null ? QColors.Color.Gray : QColors.Color.Green, show, width, 24))
            {
                if (emv == null)
                {
                    show.target = false;
                    WindowSettings.currentPage = targetModule;
                }
                else
                {
                    show.target = !show.target;
                    if (selectedModuleToEdit == targetModule)
                    {
                        selectedModuleToEdit      = Page.None;
                        editModuleAnimBool.target = false;
                    }
                }
            }

            if (emv == null)
            {
                return;
            }

            if (QUI.BeginFadeGroup(show.faded))
            {
                QUI.BeginVertical(width);
                {
                    QUI.Space(-9);

                    QUI.BeginHorizontal(width);
                    {
                        EditorGUILayout.LabelField(emv.releaseNotes, QStyles.GetInfoMessageMessageStyle(Style.InfoMessage.Help));
                    }
                    QUI.EndHorizontal();

#if EZ_SOURCE
#pragma warning disable CS0162 // Unreachable code detected

                    QUI.Space(13);
                    QUI.Space(8 * (selectedModuleToEdit == targetModule ? editModuleAnimBool.faded : 0));
                    QUI.BeginHorizontal(width);
                    {
                        QUI.FlexibleSpace();
                        if (QUI.GhostButton("Edit Version", QColors.Color.Gray, 100, 16, selectedModuleToEdit == targetModule) ||
                            QUI.DetectKeyUp(Event.current, KeyCode.Escape))
                        {
                            if (selectedModuleToEdit == targetModule)
                            {
                                selectedModuleToEdit      = Page.None;
                                editModuleAnimBool.target = false;
                            }
                            else
                            {
                                selectedModuleToEdit      = targetModule;
                                editModuleAnimBool.target = true;
                            }
                        }

                        if (selectedModuleToEdit == targetModule && editModuleAnimBool.faded > 0.4f)
                        {
                            QUI.Space(SPACE_4 * editModuleAnimBool.faded);

                            if (QUI.GhostButton("Save Changes", QColors.Color.Green, 100 * editModuleAnimBool.faded, 16))
                            {
                                QUI.SetDirty(emv);
                                AssetDatabase.SaveAssets();
                                selectedModuleToEdit     = Page.None;
                                editModuleAnimBool.value = false;
                            }
                        }
                    }
                    QUI.EndHorizontal();


                    if (selectedModuleToEdit == targetModule)
                    {
                        if (QUI.BeginFadeGroup(editModuleAnimBool.faded))
                        {
                            QUI.BeginVertical(width);
                            {
                                QUI.BeginHorizontal(width);
                                {
                                    EditorGUILayout.LabelField("version", QStyles.GetStyle(QStyles.GetStyleName(Style.Text.Small)), GUILayout.Width(80));
                                    QUI.Space(SPACE_2);
                                    EditorGUILayout.LabelField("release notes", QStyles.GetStyle(QStyles.GetStyleName(Style.Text.Small)));
                                }
                                QUI.EndHorizontal();

                                QUI.Space(-SPACE_4);

                                QUI.BeginHorizontal(width);
                                {
                                    emv.versionNumber = EditorGUILayout.TextField(emv.versionNumber, GUILayout.Width(80));
                                    QUI.Space(SPACE_2);
                                    emv.releaseNotes = EditorGUILayout.TextArea(emv.releaseNotes);
                                }
                                QUI.EndHorizontal();

                                QUI.Space(SPACE_16);
                            }
                            QUI.EndVertical();
                        }
                        QUI.EndFadeGroup();
                    }
#endif
                    QUI.Space(9 + 16);
                }
                QUI.EndVertical();
            }
            QUI.EndFadeGroup();


#pragma warning restore CS0162 // Unreachable code detected
        }
        void DrawSortingOrder(float width)
        {
            QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, useCustomOrderInLayer.boolValue ? QColors.Color.Blue : QColors.Color.Gray), width - 178, 20);
            QUI.Space(-20);

            QUI.BeginHorizontal(width);
            {
                QLabel.text  = "Order in Layer";
                QLabel.style = Style.Text.Normal;
                tempFloat    = QLabel.x; //save label width

                QUI.Space(SPACE_4);

                QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                {
                    QUI.Space(1);
                    QUI.Label(QLabel);
                }
                QUI.EndVertical();

                if (!useCustomOrderInLayer.boolValue)
                {
                    targetOrderInLayer = TargetCanvas.overrideSorting
                                         ? TargetCanvas.sortingOrder
                                         : TargetCanvas.rootCanvas.sortingOrder;

                    targetOrderInLayer = uiEffect.effectPosition == UIEffect.EffectPosition.InFrontOfTarget
                                         ? targetOrderInLayer + uiEffect.sortingOrderStep
                                         : targetOrderInLayer - uiEffect.sortingOrderStep;

                    QLabel.text  = targetOrderInLayer.ToString();
                    QLabel.style = Style.Text.Help;

                    QUI.BeginVertical(width - tempFloat - 188, QUI.SingleLineHeight);
                    {
                        QUI.Space(2);
                        QUI.Label(QLabel);
                    }
                    QUI.EndVertical();

                    customOrderInLayer.intValue = targetOrderInLayer;
                }
                else
                {
                    QUI.PropertyField(customOrderInLayer, width - tempFloat - 198);
                    QUI.Space(2);
                }

                QUI.QToggle("use a custom order in layer", useCustomOrderInLayer, 20);
            }
            QUI.EndHorizontal();

            QUI.Space(SPACE_2);

            useCustomOrderInLayerAnimBool.target = !useCustomOrderInLayer.boolValue;
            QUI.Box(QStyles.GetBackgroundStyle(Style.BackgroundType.Low, QColors.Color.Gray), width, 24 + 20 * useCustomOrderInLayerAnimBool.faded);
            QUI.Space(-21 - 20 * useCustomOrderInLayerAnimBool.faded);

            if (QUI.BeginFadeGroup(useCustomOrderInLayerAnimBool.faded))
            {
                QUI.BeginHorizontal(width);
                {
                    QUI.Space(SPACE_4);

                    QLabel.text  = "Set the effect";
                    QLabel.style = Style.Text.Normal;
                    QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                    {
                        QUI.Space(1);
                        QUI.Label(QLabel);
                    }
                    QUI.EndVertical();

                    QUI.PropertyField(effectPosition, width - QLabel.x - 132);

                    QLabel.text  = "by";
                    QLabel.style = Style.Text.Normal;
                    QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                    {
                        QUI.Space(1);
                        QUI.Label(QLabel);
                    }
                    QUI.EndVertical();

                    QUI.PropertyField(sortingOrderStep, 40);

                    QLabel.text  = "step";
                    QLabel.style = Style.Text.Normal;
                    QUI.BeginVertical(QLabel.x, QUI.SingleLineHeight);
                    {
                        QUI.Space(1);
                        QUI.Label(QLabel);
                    }
                    QUI.EndVertical();

                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
            }
            QUI.EndFadeGroup();

            QUI.Space(SPACE_2 * useCustomOrderInLayerAnimBool.faded);

            QUI.BeginHorizontal(width);
            {
                QUI.Space(SPACE_4);
                if (QUI.GhostButton("Update Sorting", QColors.Color.Gray, width - 8, 18))
                {
                    uiEffect.UpdateSorting();
                }
                QUI.Space(SPACE_4);
            }
            QUI.EndHorizontal();
        }
示例#30
0
        void DrawNews(float width)
        {
            if (News == null)
            {
                return;
            }

            QLabel.text  = !showAddNews.target ? "" : "New Article";
            QLabel.style = Style.Text.Title;
            QUI.BeginHorizontal(width, 16);
            {
                if (showAddNews.target)
                {
                    QUI.SetGUIColor(QUI.AccentColorBlue);
                }
                QUI.Label(QLabel);
                QUI.ResetColors();
#if dUI_SOURCE
                QUI.Space(width - QLabel.x - 104 - 100 * showAddNews.faded);
                if (QUI.GhostButton(showAddNews.target ? "Save" : "Add News", showAddNews.target ? QColors.Color.Green : QColors.Color.Gray, 100, showAddNews.target))
                {
                    showAddNews.target = !showAddNews.target;
                    if (!showAddNews.target)
                    {
                        News.articles.Add(new NewsArticleData(newNewsArticle));
                        QUI.SetDirty(News);
                        AssetDatabase.SaveAssets();
                    }
                    newNewsArticle.Reset();
                }
                if (showAddNews.faded > 0.2f)
                {
                    if (QUI.GhostButton("Cancel", QColors.Color.Red, 100 * showAddNews.faded, showAddNews.target))
                    {
                        showAddNews.target = false;
                        newNewsArticle.Reset();
                    }
                }
#else
                QUI.FlexibleSpace();
#endif
            }
            QUI.EndHorizontal();
            QUI.Space(SPACE_2);
            if (QUI.BeginFadeGroup(showAddNews.faded))
            {
                QUI.BeginVertical(width);
                {
                    QUI.Space(SPACE_4 * showAddNews.faded);
                    QUI.DrawLine(QColors.Color.Blue, width);
                    QUI.Space(SPACE_4 * showAddNews.faded);
                    QUI.SetGUIBackgroundColor(QUI.AccentColorBlue);
                    QUI.BeginHorizontal(width);
                    {
                        QLabel.text  = "Title";
                        QLabel.style = Style.Text.Normal;
                        QUI.Label(QLabel);
                        newNewsArticle.title = QUI.TextField(newNewsArticle.title, width - QLabel.x - 8);
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2 * showAddNews.faded);
                    QUI.BeginHorizontal(width);
                    {
                        QLabel.text  = "Content";
                        QLabel.style = Style.Text.Normal;
                        QUI.Label(QLabel);
                        newNewsArticle.content = EditorGUILayout.TextArea(newNewsArticle.content, GUILayout.Width(width - QLabel.x - 8));
                    }
                    QUI.EndHorizontal();
                    QUI.ResetColors();
                    QUI.Space(SPACE_4 * showAddNews.faded);
                    QUI.DrawLine(QColors.Color.Blue, width);
                    QUI.Space(SPACE_16 * showAddNews.faded);
                }
                QUI.EndVertical();
            }
            QUI.EndFadeGroup();

            if (News.articles.Count == 0)
            {
                //QLabel.text = "There are no news...";
                //QLabel.style = Style.Text.Help;
                //QUI.Label(QLabel);
                return;
            }

            QUI.Space(SPACE_2);

            for (int i = 0; i < News.articles.Count; i++)
            {
#if dUI_SOURCE
                DrawNewsArticle(News.articles, i, News, true, width);
#else
                DrawNewsArticle(News.articles, i, News, false, width);
#endif
                QUI.Space(9 + 4);
            }
        }