/// <summary> /// Sends message to given connection. /// </summary> /// <param name="server">Our Server.</param> /// <param name="except">Message will be send to all connections except this.</param> /// <param name="channel">Channel of message.</param> /// <param name="method">Method of message sending.</param> /// <param name="writer">Message to send.</param> public static void SendToAll(this QNetServer server, QNetConnection except, QNetLocalHeader channel, QNetMessageMethod method, QNetMessageWriter writer) { server.SendToAll(except, (byte)channel, method, writer); }
/// <summary> /// Sends message to given connection. /// </summary> /// <param name="server">Our Server.</param> /// <param name="channel">Channel of message.</param> /// <param name="method">Method of message sending.</param> /// <param name="writer">Message to send.</param> public static void SendToAll(this QNetServer server, QNetLocalChannel channel, QNetMessageMethod method, QNetMessageWriter writer) { server.SendToAll((byte)channel, method, writer); }
/// <summary> /// Sends message to given connection. /// </summary> /// <param name="server">Our Server.</param> /// <param name="connection">Target connection of message.</param> /// <param name="channel">Channel of message.</param> /// <param name="method">Method of message sending.</param> /// <param name="writer">Message to send.</param> public static void Send(this QNetServer server, QNetConnection connection, QNetLocalChannel channel, QNetMessageMethod method, QNetMessageWriter writer) { server.Send(connection, (byte)channel, method, writer); }
/// <summary> /// Sends message to given connection. /// </summary> /// <param name="server">Our Server.</param> /// <param name="channel">Channel of message.</param> /// <param name="method">Method of message sending.</param> /// <param name="header">Header</param> public static void SendToAll(this QNetServer server, QNetLocalChannel channel, QNetMessageMethod method, QNetUnityLocalHeader header) { server.SendToAll((byte)channel, method, (ushort)header); }
/// <summary> /// Sends message to given connection. /// </summary> /// <param name="server">Our Server.</param> /// <param name="connection">Target connection of message.</param> /// <param name="channel">Channel of message.</param> /// <param name="method">Method of message sending.</param> /// <param name="header"></param> public static void Send(this QNetServer server, QNetConnection connection, QNetLocalChannel channel, QNetMessageMethod method, QNetUnityLocalHeader header) { server.Send(connection, (byte)channel, method, (ushort)header); }