private PyObject OldHandle(PyObject packet) { // Check for login packets and just forward them if (packet is PyTuple) { // Those are the first packets, sent by both client and server return(packet); } else if (packet is PyInt) { // This is only sent by the server return(packet); } else if (packet is PyString) { // This is only sent by the server return(packet); } else if (packet is PyDict) { // Packet sent by the client(HandshakeAck) // We need to modify it in order to put our own client address, as it isnt the same as the address that the server sends PyDict handshake = packet as PyDict; PyDict session = handshake.Get("session_init") as PyDict; session.Set("address", new PyString(socket.GetAddress())); handshake.Set("session_init", session); return(handshake); } else if (packet is PyObjectEx) // Exceptions... just check the type and decide what to do { PyException exception = new PyException(); if (exception.Decode(packet) == true) // Ignore the error { Log.Debug("Exceptions", "Got exception of type " + exception.exception_type); } return(packet); } else // Normal packets { PyPacket p = new PyPacket(); if (p.Decode(packet) == false) { // Big problem here, we dont know who to send this Log.Error("Client", "Cannot decode PyPacket"); } else { return(HandlePyPacket(p)); } return(packet); } }
static void Main(string[] args) { Log.Init("evesharp"); Log.Info("Main", "Starting node..."); Log.Info("Database", "Loading database.conf file"); string[] lines = File.ReadAllLines("database.conf"); Database.Database.Username = lines[0]; Database.Database.Password = lines[1]; Database.Database.Host = lines[2]; Database.Database.DB = lines[3]; Log.Trace("Database", "Connecting to database..."); if (Database.Database.Init() == false) { Log.Error("Main", "Cannot connect to database"); while (true) { ; } } /* * SHA1 sha1 = SHA1.Create(); * byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password")); * char[] strHash = new char[20]; * * for (int i = 0; i < 20; i++) * { * strHash[i] = (char)hash[i]; * } * * string str = new string(strHash); * * Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);"); * * Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', SHA1('password'), 2, 0, 0);");*/ Log.Info("Main", "Connection to the DB sucessfull"); Log.Info("Main", "Generating default cache data"); Cache.GenerateCache(); Log.Debug("Main", "Done"); Log.Info("Main", "Connecting to proxy..."); proxyConnection = new TCPSocket(ushort.Parse(proxy[0, 1]), false); if (proxyConnection.Connect(proxy[0, 0]) == false) { Log.Error("Main", "Cannot connect to proxy. Halting"); Database.Database.Stop(); while (true) { ; } } Log.Trace("Main", "Server started"); while (true) { Thread.Sleep(1); try { byte[] data = new byte[proxyConnection.Available]; int bytes = proxyConnection.Recv(data); if (bytes == -1) { // Proxy is closing, shutdown the node break; } else if (bytes > 0) { packetizer.QueuePackets(data, bytes); int p = packetizer.ProcessPackets(); for (int i = 0; i < p; i++) { byte[] packet = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(packet); if (obj is PyObjectData) { PyObjectData info = obj as PyObjectData; if (info.Name == "machoNet.nodeInfo") { // Update our local info NodeInfo nodeinfo = new NodeInfo(); if (nodeinfo.Decode(info) == true) { nodeID = nodeinfo.nodeID; Log.Debug("Main", "Found machoNet.nodeInfo, our new node id is " + nodeID.ToString("X4")); SystemManager.LoadSolarSystems(nodeinfo.solarSystems); } } else { // Client packet PyPacket clientpacket = new PyPacket(); if (clientpacket.Decode(info) == false) { Log.Error("Main", "Unknown packet"); } else { // Something similar to Async calls new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket); } } } else if (obj is PyChecksumedStream) // Checksumed packets { PyPacket clientpacket = new PyPacket(); if (clientpacket.Decode(obj) == false) { Log.Error("Main", "Cannot decode packet"); } else { new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket); } } else if (obj is PyTuple) { // The only tuple packet is the LowLevelVersionExchange LowLevelVersionExchange ex = new LowLevelVersionExchange(); if (ex.Decode(obj) == false) { Log.Error("Main", "LowLevelVersionExchange error"); } // Reply with the node LowLevelVersionExchange LowLevelVersionExchange reply = new LowLevelVersionExchange(); reply.codename = Common.Constants.Game.codename; reply.birthday = Common.Constants.Game.birthday; reply.build = Common.Constants.Game.build; reply.machoVersion = Common.Constants.Game.machoVersion; reply.version = Common.Constants.Game.version; reply.region = Common.Constants.Game.region; Send(reply.Encode(true)); } else if (obj is PyObjectEx) { Log.Error("PyObjectEx", PrettyPrinter.Print(obj)); } else { Log.Error("Main", PrettyPrinter.Print(obj)); Log.Error("Main", "Unhandled packet type"); } } } } catch (Exception) { } } /* Code to ADD an account: * SHA1 sha1 = SHA1.Create(); * byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password")); * char[] strHash = new char[20]; * * for (int i = 0; i < 20; i++) * { * strHash[i] = (char)hash[i]; * } * * string str = new string(strHash); * * Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);"); */ }
private void Run() { try { while (true) { Thread.Sleep(1); byte[] data = new byte[socket.Available]; int bytes = 0; try { bytes = socket.Recv(data); } catch (SocketException ex) { if (ex.ErrorCode != 10035) { throw new DisconnectException(); } } catch (Exception) { throw new DisconnectException(); } if (bytes == -1) // Client disconnected { throw new DisconnectException(); } else if (bytes > 0) { packetizer.QueuePackets(data, bytes); int p = packetizer.ProcessPackets(); byte[] actual = null; for (int i = 0; i < p; i++) { actual = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(actual); if (obj is PyObjectEx) { // PyException Log.Error("Client", "Got exception from client"); } else { PyPacket packet = new PyPacket(); if (packet.Decode(obj) == false) { Log.Error("Client", "Error decoding PyPacket"); } else { // Get the node ID to send if (packet.dest.type == PyAddress.AddrType.Node) { if (packet.dest.typeID == 1) { packet.dest.typeID = (ulong)nodeID; // We dont want to receive packets in the proxy } if (packet.source.type != PyAddress.AddrType.Client) { Log.Error("Client", string.Format("Wrong source data, expected client but got {0}", packet.source.type)); } Log.Warning("Client", PrettyPrinter.Print(packet.Encode())); if (NodeManager.NotifyNode((int)packet.dest.typeID, obj) == false) { // We cant send the data to the node, what to do? Log.Error("Client", "Trying to send a packet to a non-existing node"); throw new DisconnectException(); } } } } } } } } catch (ThreadAbortException) { } catch (DisconnectException) { } catch (Exception ex) { Log.Error("Client", "Unhandled exception... " + ex.Message); Log.Error("ExceptionHandler", "Stack trace: " + ex.StackTrace); } // We should notify our node about this Log.Error("Client", "Client disconnected"); socket.Close(); ClientManager.RemoveClient(this); }
static void Main(string[] args) { Log.Init("evesharp"); Log.Info("Main", "Starting node..."); Log.Trace("Database", "Connecting to database..."); if (Database.Database.Init() == false) { Log.Error("Main", "Cannot connect to database"); while (true) { ; } } /* * DBRowDescriptor descriptor = new DBRowDescriptor(); * * descriptor.AddColumn("itemID", FieldType.I4); * descriptor.AddColumn("custominfo", FieldType.Str); * * PyPackedRow packed = new PyPackedRow(descriptor); * * packed.SetValue("itemID", new PyInt(500)); * packed.SetValue("custominfo", new PyString("hello world")); * * byte[] marshaled = Marshal.Marshal.Process(packed); * * PyPackedRow unmarshaled = Unmarshal.Process<PyPackedRow>(marshaled); * * Console.WriteLine(PrettyPrinter.Print(unmarshaled)); */ byte[] raw = new byte[] { 1, 0, 55, 1, 22, 33, 0, 33, 25, 33, 14, 0, 0, 25, 45 }; MemoryStream output = new MemoryStream(raw); BinaryReader reader = new BinaryReader(output); MemoryStream stream = new MemoryStream(); BinaryWriter streamWriter = new BinaryWriter(stream); BinaryReader streamReader = new BinaryReader(stream); PyPackedRow.ZeroCompress(reader, output, streamWriter); byte[] compressed = stream.ToArray(); stream.Seek(0, SeekOrigin.Begin); byte[] uncompress = PyPackedRow.LoadZeroCompressed(streamReader); while (true) { Thread.Sleep(1); } /* * SHA1 sha1 = SHA1.Create(); * byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password")); * char[] strHash = new char[20]; * * for (int i = 0; i < 20; i++) * { * strHash[i] = (char)hash[i]; * } * * string str = new string(strHash); * * Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);"); */ Log.Info("Main", "Connection to the DB sucessfull"); Log.Trace("Main", "Registering services..."); SvcMgr.AddService(new Services.Network.machoNet()); SvcMgr.AddService(new Services.Network.alert()); SvcMgr.AddService(new Services.CacheSvc.objectCaching()); Log.Info("Main", "Done"); Log.Info("Main", "Connecting to proxy..."); proxyConnection = new TCPSocket(ushort.Parse(proxy[0, 1]), false); if (proxyConnection.Connect(proxy[0, 0]) == false) { Log.Error("Main", "Cannot connect to proxy. Halting"); Database.Database.Stop(); while (true) { ; } } Log.Trace("Main", "Server started"); while (true) { Thread.Sleep(1); try { byte[] data = new byte[proxyConnection.Available]; int bytes = proxyConnection.Recv(data); if (bytes == -1) { // Proxy is closing, shutdown the node break; } else if (bytes > 0) { packetizer.QueuePackets(data, bytes); int p = packetizer.ProcessPackets(); for (int i = 0; i < p; i++) { byte[] packet = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(packet); if (obj is PyObjectData) { PyObjectData info = obj as PyObjectData; if (info.Name == "machoNet.nodeInfo") { // Update our local info NodeInfo nodeinfo = new NodeInfo(); if (nodeinfo.Decode(info) == true) { nodeID = nodeinfo.nodeID; SystemManager.LoadSolarSystems(nodeinfo.solarSystems); } } else { // Client packet PyPacket clientpacket = new PyPacket(); if (clientpacket.Decode(info) == false) { Log.Error("Main", "Unknown packet"); } else { // Something similar to Async calls new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket); } } } else if (obj is PyChecksumedStream) // Checksumed packets { PyPacket clientpacket = new PyPacket(); if (clientpacket.Decode(obj) == false) { Log.Error("Main", "Cannot decode packet"); } else { new Thread(new ParameterizedThreadStart(HandlePacket)).Start(clientpacket); } } else if (obj is PyTuple) { // The only tuple packet is the LowLevelVersionExchange LowLevelVersionExchange ex = new LowLevelVersionExchange(); if (ex.Decode(obj) == false) { Log.Error("Main", "LowLevelVersionExchange error"); } // Reply with the node LowLevelVersionExchange LowLevelVersionExchange reply = new LowLevelVersionExchange(); reply.codename = Common.Constants.Game.codename; reply.birthday = Common.Constants.Game.birthday; reply.build = Common.Constants.Game.build; reply.machoVersion = Common.Constants.Game.machoVersion; reply.version = Common.Constants.Game.version; reply.region = Common.Constants.Game.region; Send(reply.Encode(true)); } else if (obj is PyObjectEx) { Log.Error("PyObjectEx", PrettyPrinter.Print(obj)); } else { Log.Error("Main", PrettyPrinter.Print(obj)); Log.Error("Main", "Unhandled packet type"); } } } } catch (Exception) { } } /* Code to ADD an account: * SHA1 sha1 = SHA1.Create(); * byte[] hash = sha1.ComputeHash(Encoding.ASCII.GetBytes("password")); * char[] strHash = new char[20]; * * for (int i = 0; i < 20; i++) * { * strHash[i] = (char)hash[i]; * } * * string str = new string(strHash); * * Database.Database.Query("INSERT INTO account(accountID, accountName, password, role, online, banned)VALUES(NULL, 'Username', '" + str + "', 2, 0, 0);"); */ }
public void ReceiveClientAsync(IAsyncResult ar) { try { AsyncState state = (AsyncState)(ar.AsyncState); int bytes = Socket.Socket.EndReceive(ar); packetizer.QueuePackets(state.buffer, bytes); int p = packetizer.ProcessPackets(); for (int i = 0; i < p; i++) { byte[] actual = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(actual); if (obj == null) { continue; } if (obj is PyObjectEx) { // PyException Log.Error("Client", "Got exception from client"); } else { PyPacket packet = new PyPacket(); if (packet.Decode(obj) == false) { Log.Error("Client", "Error decoding PyPacket"); } else { if (packet.dest.type == PyAddress.AddrType.Node) { if (packet.source.type != PyAddress.AddrType.Client) { Log.Error("Client", string.Format("Wrong source data, expected client but got {0}", packet.source.type)); } // Notify the node, be careful here, the client will be able to send packets to game clients if (packet.dest.typeID == 0xFFAA) { Log.Warning("Client", "Sending packet to proxy"); ConnectionManager.NotifyNode((int)(packet.dest.typeID), obj); } else { ConnectionManager.NotifyNode((int)(packet.dest.typeID), obj); } } } } } Socket.Socket.BeginReceive(state.buffer, 0, 8192, SocketFlags.None, recvAsync, state); } catch (ObjectDisposedException) { Log.Debug("Client", "Disconnected"); ConnectionManager.RemoveConnection(this); } catch (SocketException) { Log.Debug("Client", "Disconnected"); ConnectionManager.RemoveConnection(this); } catch (Exception ex) { Log.Error("Client", "Caught unhandled exception: " + ex.ToString()); } }
public void ReceiveNodeAsync(IAsyncResult ar) { try { AsyncState state = (AsyncState)(ar.AsyncState); int bytes = Socket.Socket.EndReceive(ar); packetizer.QueuePackets(state.buffer, bytes); int p = packetizer.ProcessPackets(); for (int i = 0; i < p; i++) { byte[] packet = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(packet); if (obj == null) { Log.Debug("Node", "Null packet received"); continue; } if ((obj is PyObjectData) == false) { Log.Debug("Node", "Non-valid node packet. Dropping"); continue; } PyObjectData item = obj as PyObjectData; if (item.Name == "macho.CallRsp") { PyPacket final = new PyPacket(); if (final.Decode(item) == false) { Log.Error("Node", "Cannot decode packet"); continue; } if (final.dest.type == PyAddress.AddrType.Client) { ConnectionManager.NotifyClient((int)(final.userID), obj); } else if (final.dest.type == PyAddress.AddrType.Node) { ConnectionManager.NotifyNode((int)(final.dest.typeID), obj); } else if (final.dest.type == PyAddress.AddrType.Broadcast) { Log.Error("Node", "Broadcast packets not supported yet"); } // TODO: Handle Broadcast packets } else { Log.Error("Node", string.Format("Wrong packet name: {0}", item.Name)); } } Socket.Socket.BeginReceive(state.buffer, 0, 8192, SocketFlags.None, recvAsync, state); } catch (ObjectDisposedException) { Log.Debug("Node", "Disconnected"); ConnectionManager.RemoveConnection(this); } catch (SocketException) { Log.Debug("Node", "Disconnected"); ConnectionManager.RemoveConnection(this); } catch (Exception ex) { Log.Error("Node", "Caught unhandled exception: " + ex.ToString()); } }
public void Run() { while (true) { Thread.Sleep(1); try { byte[] data = new byte[socket.Available]; int bytes = socket.Recv(data); if (bytes == -1) { throw new DisconnectException(); } else if (bytes > 0) { packetizer.QueuePackets(data, bytes); int p = packetizer.ProcessPackets(); for (int i = 0; i < p; i++) { byte[] packet = packetizer.PopItem(); PyObject obj = Unmarshal.Process <PyObject>(packet); if (obj.Type == PyObjectType.ObjectData) { Log.Warning("Node", PrettyPrinter.Print(obj)); PyObjectData item = obj as PyObjectData; if (item.Name == "macho.CallRsp") { PyPacket final = new PyPacket(); if (final.Decode(item) == true) { if (final.dest.type == PyAddress.AddrType.Client) { try { ClientManager.NotifyClient((int)final.userID, obj); } catch (Exception) { Log.Error("Node", "Trying to send a packet to a non-existing client"); } } else if (final.dest.type == PyAddress.AddrType.Node) { NodeManager.NotifyNode((int)final.dest.typeID, obj); } else if (final.dest.type == PyAddress.AddrType.Broadcast) { // This should not be coded like this here, but will do the trick for now // TODO: Add a ClientManager ClientManager.NotifyClients(obj); } } } } else { Log.Error("Node", "Unknown type"); } } } } catch (SocketException ex) { if (ex.ErrorCode != 10035) { break; } } catch (DisconnectException) { Log.Error("Node", "Node " + NodeManager.GetNodeID(this) + " disconnected"); break; } catch (Exception) { } } }