public void OnPointerExit(PointerEventData eventData) { if (droppableItem) { droppableItem.validDropZone = null; } droppableItem = null; }
public void OnPointerEnter(PointerEventData eventData) { if (eventData.pointerDrag) { var dragItem = eventData.pointerDrag.GetComponent <Pvr_UIDraggableItem>(); if (dragItem && dragItem.restrictToDropZone) { dragItem.validDropZone = gameObject; droppableItem = dragItem; } } }