public static InMemoryDatabase CreateEmpty() { var puzzles = PuzzleLibrary.CreateEmpty(); var players = PlayerDatabase.CreateEmpty(); return(new InMemoryDatabase(puzzles, players)); }
public InMemoryDatabase(PuzzleLibrary library, PlayerDatabase playerDatabase) { if (library == null) { throw new ArgumentNullException(nameof(library)); } else if (playerDatabase == null) { throw new ArgumentNullException(nameof(playerDatabase)); } else { this.Puzzles = library; this.Players = playerDatabase; } }
public bool Equals(PuzzleLibrary library) { if (library == null) { return(false); } else { if (this.entries.Count != library.entries.Count) { return(false); } else { return(Enumerable.Range(0, this.entries.Count).All(i => entries[i].Equals(library.entries[i]))); } } }
void Awake() { Instance = this; }