示例#1
0
 private void OnPuzzleComplete()
 {
     PuzzleComplete.Invoke();
 }
示例#2
0
 // Start is called before the first frame update
 void Start()
 {
     animator    = GetComponent <Animator>();
     Cutscene    = GetComponentInParent <LevelController>().CutsceneDoor;
     CompleteRef = transform.parent.transform.GetChild(3).GetComponent <PuzzleComplete>();
 }
示例#3
0
 public void PuzzleDone(CarriagePuzzleController.PuzzleType puzzleType)
 {
     PuzzleComplete.Invoke(puzzleType);
 }