private void OnDestroy() { _foveatedRenderer.OnUpdateFoveationPattern -= updateFoveationPattern; _foveatedRenderer.OnUpdateGazeLocation -= updateGazeLocation; if (_zmqReportEndpoint != null) { try { _zmqReportEndpoint.Close(); _zmqReportEndpoint.Dispose(); _zmqReportEndpoint = null; } catch (Exception) { } } predictedMotionProvider.Close(); }
protected override void OnStopped() { base.OnStopped(); _pullSocket.Close(); _pullSocket.Dispose(); _pushSocket.Close(); _pushSocket.Dispose(); _netMqContext.Dispose(); }
protected override void disconnectClose() { if (sender != null) { // TODO: check first if closed sender.Disconnect("tcp://" + IP + ":" + Port); sender.Close(); sender.Dispose(); sender = null; } //NetMQConfig.Cleanup(); }
public async Task Stop() { _active = false; _poller.Stop(); _poller.Remove(_nodeSocket); foreach (var peer in _peerSockets) { _poller.Remove(peer); peer.Close(); } _peerSockets.Clear(); _nodeSocket.Close(); }
public void TearDown() { _actorService?.Stop(); Poller?.Stop(); PushSocket?.Close(); PullSocket?.Close(); Poller?.Dispose(); PullSocket = null; PushSocket = null; Poller = null; _actorService = null; Thread.Sleep(1000); }
private void FanOutEntry(object n) { FanoutRun f; string name = (string)n; if (FanoutRM.ContainsKey(name)) { f = FanoutRM[name]; } else { Logging.logger.Error("FanOutEntry get name failed " + name); return; } PushSocket p = new PushSocket(); string e = "tcp://" + f.point.ip + ":" + f.point.port; try { p.Bind(e); f.pushsock = p; } catch (Exception err) { Logging.logger.Error(ModName + " bind funin socket failed " + e + " " + err.Message); throw (err); } string str; f.Working = true; while (f.Running) { str = Entry4GetFanoutData(f.name); if (str != null) { p.SendFrame(str); } DelayTime(); } f.Working = false; p.Close(); return; }
public void CloseSendingSockets() { Console.WriteLine("FINISHED SENDING DATA"); var selfSocket = new PushSocket(); selfSocket.Connect("tcp://" + RemoteServGr.NodeAddress); var msg = new Message { MsgType = MessageType.EndingProgram, SendingServer = RemoteServGr.NodeAddress }; var msgJson = JsonConvert.SerializeObject(msg); selfSocket.SendFrame(msgJson); foreach (var socket in RemoteServGr.RemoteServerSockets) { socket.Value.Close(); } selfSocket.Close(); }
public void Stop() { pushSocket.Close(); }
/// <summary> /// close socket /// </summary> public void Close() { _pusher.Close(); }