private async void PushManager_StateChanged(PushManager sender, PushManagerStateChangedEventArgs args) { if (args.NEW_STATE == PushManagerState.INITIALIZED) { PushNotificationChannel channel = PushManager.INSTANCE.GetChannel(); channel.PushNotificationReceived -= WNS_PushNotificationReceived; channel.PushNotificationReceived += WNS_PushNotificationReceived; // Setup done, now send an updated list of all push accounts: if (PushManager.ShouldUpdatePushForAccounts()) { await PushManager.INSTANCE.InitPushForAccountsAsync(); } else { Logger.Info("No need to update push accounts on the push server."); } } else if (args.NEW_STATE == PushManagerState.DEAKTIVATED && args.OLD_STATE == PushManagerState.INITIALIZED) { // Setup done, now send an updated list of all push accounts: if (PushManager.ShouldUpdatePushForAccounts()) { await PushManager.INSTANCE.InitPushForAccountsAsync(); } else { Logger.Info("No need to update push accounts on the push server."); } } }
private async void PushManager_StateChanged(PushManager sender, PushManagerStateChangedEventArgs args) { if (args.NEW_STATE == PushManagerState.INITIALIZED) { // Setup done, now send an updated list of all push accounts: if (PushManager.ShouldUpdatePushForAccounts()) { await PushManager.INSTANCE.InitPushForAccountsAsync(); } else { Logger.Info("No need to update push accounts on the push server."); } // Inform the clients that the PushManager initialized successfully: foreach (ClientConnectionHandler c in ConnectionHandler.INSTANCE.GetClients()) { c.client.PUSH_MANAGER.OnPushManagerInitialized(); } } else if (args.NEW_STATE == PushManagerState.DEAKTIVATED) { if (args.OLD_STATE == PushManagerState.INITIALIZED) { // Setup done, now send an updated list of all push accounts: if (PushManager.ShouldUpdatePushForAccounts()) { await PushManager.INSTANCE.InitPushForAccountsAsync(); } else { Logger.Info("No need to update push accounts on the push server."); } } // Inform the clients that the PushManager got disabled: foreach (ClientConnectionHandler c in ConnectionHandler.INSTANCE.GetClients()) { c.client.PUSH_MANAGER.OnPushManagerInitialized(); } } }