// Token: 0x0600191B RID: 6427 RVA: 0x0002CCD4 File Offset: 0x0002BCD4 public void OnUpdate(EntrantInfo entrant, Event evnt, float dt) { PursuitScoringState pursuitScoringState = entrant.ScoringState as PursuitScoringState; if (pursuitScoringState != null) { float speed = entrant.Opponent.Vehicle.GetSpeed(); if (speed > pursuitScoringState.TopSpeed) { pursuitScoringState.TopSpeed = speed; } if (entrant.Opponent.Vehicle.GetCurrentAirborneTime() > pursuitScoringState.LongestAirTimeInSeconds) { pursuitScoringState.LongestAirTimeInSeconds = entrant.Opponent.Vehicle.GetCurrentAirborneTime(); } if (entrant.Opponent.Vehicle.GetNumWheelsOnGround() == 0) { pursuitScoringState.SumAirTimeInSeconds += dt; } LocalHumanOpponent localHumanOpponent = entrant.Opponent as LocalHumanOpponent; if (localHumanOpponent != null) { PursuitInfo pursuitData = localHumanOpponent.PursuitData; pursuitScoringState.Heat = Cops.GetPursuitHeat(); pursuitScoringState.CopsDisabled = pursuitData.GetNumCopsDisabled(); pursuitScoringState.CopsRammed = pursuitData.GetNumCopsRammed(); pursuitScoringState.CopsDeployed = pursuitData.GetNumCopsDeployed(); pursuitScoringState.CostToState = pursuitData.GetCostToState(); pursuitScoringState.SpikeStripsDodged = pursuitData.GetSpikeStripsDodged(); pursuitScoringState.RoadBlocksDodged = pursuitData.GetRoadBlocksDodged(); pursuitScoringState.Infractions = pursuitData.GetInfractions(); pursuitScoringState.EventDurationInMilliseconds = pursuitData.GetPursuitDuration(); } } }
// Token: 0x06001997 RID: 6551 RVA: 0x0002E398 File Offset: 0x0002D398 public virtual void OnUpdate(EntrantInfo entrant, Event evnt, float dt) { TeamEscapeScoringState teamEscapeScoringState = entrant.ScoringState as TeamEscapeScoringState; InstancedEvent instancedEvent = evnt as InstancedEvent; if (teamEscapeScoringState != null) { teamEscapeScoringState.FractionCompleted = this.GetFractionCompleted(teamEscapeScoringState, entrant, instancedEvent); teamEscapeScoringState.DistanceToStartLine = instancedEvent.GetDistanceToStartLine(entrant.Opponent.Vehicle); teamEscapeScoringState.DistanceToFinish = this.GetDistanceToFinish(teamEscapeScoringState, entrant, instancedEvent); if (!instancedEvent.IsTimingOut) { teamEscapeScoringState.TimeRemaining = evnt.EventDef.TimeLimit() - entrant.ScoringState.EventDurationInSeconds; } else { teamEscapeScoringState.TimeRemaining = (float)instancedEvent.TimingOutRemaining.TotalSeconds; } if (!teamEscapeScoringState.IsTimerUrgent && teamEscapeScoringState.TimeRemaining < evnt.EventDef.TimeLimitWarning()) { teamEscapeScoringState.IsTimerUrgent = true; new OnTimingOut(entrant.PersonaId).Post(Ports.Gameplay); } float speed = entrant.Opponent.Vehicle.GetSpeed(); if (speed > teamEscapeScoringState.TopSpeed) { teamEscapeScoringState.TopSpeed = speed; } if (entrant.Opponent.Vehicle.GetCurrentAirborneTime() > teamEscapeScoringState.LongestAirTimeInSeconds) { teamEscapeScoringState.LongestAirTimeInSeconds = entrant.Opponent.Vehicle.GetCurrentAirborneTime(); } if (entrant.Opponent.InternalOpponent.GetNumOpponentsCollidedWith() > teamEscapeScoringState.NumOpponentsTagged) { teamEscapeScoringState.NumOpponentsTagged = entrant.Opponent.InternalOpponent.GetNumOpponentsCollidedWith(); } if (entrant.Opponent is LocalHumanOpponent) { Screen.Print(-300, 120, string.Format("{0} : {1}", entrant.Opponent.OpponentName, teamEscapeScoringState.FractionCompleted)); } entrant.Opponent.InternalOpponent.SetFractionEventComplete(teamEscapeScoringState.FractionCompleted); LocalHumanOpponent localHumanOpponent = entrant.Opponent as LocalHumanOpponent; if (localHumanOpponent != null) { PursuitInfo pursuitData = localHumanOpponent.PursuitData; teamEscapeScoringState.CopsDisabled = pursuitData.GetNumCopsDisabled(); teamEscapeScoringState.CopsRammed = pursuitData.GetNumCopsRammed(); teamEscapeScoringState.CopsDeployed = pursuitData.GetNumCopsDeployed(); teamEscapeScoringState.CostToState = pursuitData.GetCostToState(); teamEscapeScoringState.SpikeStripsDodged = pursuitData.GetSpikeStripsDodged(); teamEscapeScoringState.RoadBlocksDodged = pursuitData.GetRoadBlocksDodged(); teamEscapeScoringState.Infractions = pursuitData.GetInfractions(); pursuitData.HACK_SetPursuitMeter(teamEscapeScoringState.PursuitBar); } } }