public Freeze(PuppetMasterShell shell) : base(shell, "Freeze", "Freeze PID") { }
public Wait(PuppetMasterShell shell) : base(shell, "Wait", "Wait x_ms") { }
public Crash(PuppetMasterShell shell) : base(shell, "Crash", "Crash PID") { }
public StartServer(PuppetMasterShell shell) : base(shell, "StartServer", "StartServer PID PCS_URL SERVER_URL MSEC_PER_ROUND NUM_PLAYERS") { }
public Exit(PuppetMasterShell shell) : base(shell, "Exit", "Exit") { }
public LocalState(PuppetMasterShell shell) : base(shell, "LocalState", "LocalState PID round_id") { }
public Command(PuppetMasterShell shell, string cmd, string info) { this.shell = shell; this.cmd = cmd; this.info = info; }
public GlobalStatus(PuppetMasterShell shell) : base(shell, "GlobalStatus", "GlobalStatus") { }
public InjectDelay(PuppetMasterShell shell) : base(shell, "InjectDelay", "InjectDelay src_PID dst_PID") { }
public StartClient(PuppetMasterShell shell) : base(shell, "StartClient", "StartClient PID PCS_URL CLIENT_URL MSEC_PER_ROUND NUM_PLAYERS") { }
public Help(PuppetMasterShell shell) : base(shell, "Help", "Help") { }