public void Equals_StationsWithDifferentIndex_False() { var station1 = new PumpStation(1, 2, 3); var station2 = new PumpStation(5, 3, 4); Assert.IsFalse(Equals(station1, station2)); }
public void Equals_StationsWithSameIndex_True() { var station1 = new PumpStation(1, 2, 3); var station2 = new PumpStation(1, 3, 4); Assert.IsTrue(Equals(station1, station2)); }
public Pump(PumpStation station, Point nw) { this.station = station; NW = nw; NE = new Point(nw.x + 1, nw.y); SW = new Point(nw.x, nw.y + 1); SE = new Point(nw.x + 1, nw.y + 1); }
/// <summary> /// Synchronizes with the server, then calls run(). /// </summary> /// <returns> /// Return true to end turn, false to resynchronize with the /// server and run again. /// </returns> public bool startTurn() { int count = 0; iteration++; count = Client.getPlayerCount(connection); players = new Player[count]; for (int i = 0; i < count; i++) { players[i] = new Player(Client.getPlayer(connection, i)); } count = Client.getMappableCount(connection); mappables = new Mappable[count]; for (int i = 0; i < count; i++) { mappables[i] = new Mappable(Client.getMappable(connection, i)); } count = Client.getPumpStationCount(connection); pumpStations = new PumpStation[count]; for (int i = 0; i < count; i++) { pumpStations[i] = new PumpStation(Client.getPumpStation(connection, i)); } count = Client.getUnitCount(connection); units = new Unit[count]; for (int i = 0; i < count; i++) { units[i] = new Unit(Client.getUnit(connection, i)); } count = Client.getTileCount(connection); tiles = new Tile[count]; for (int i = 0; i < count; i++) { tiles[i] = new Tile(Client.getTile(connection, i)); } count = Client.getUnitTypeCount(connection); unitTypes = new UnitType[count]; for (int i = 0; i < count; i++) { unitTypes[i] = new UnitType(Client.getUnitType(connection, i)); } if (!initialized) { initialized = true; init(); } return(run()); }
public void Constructor_ValidParams_PropertiesAssignedCorrectly() { var station = new PumpStation(1, 2, 3); Assert.AreEqual(1, station.Index); Assert.AreEqual(2, station.Petrol); Assert.AreEqual(3, station.DistanceToNextStation); Assert.AreEqual(-1, station.PetrolAfterReachingNextStationFromHere); Assert.IsFalse(station.HasEnoughPetrolToReachNextStationFromHere); }
private void St_Dead(PumpStation sender) { var ui = _pumpList.Find(x => x.LogicObj.Equals(sender)); if (ui != null) { _pumpList.Remove(ui); Dispatcher.Invoke(() => { PumpsCanv.Children.Remove(ui.VisualElement); PumpsCanv.Children.Add(_uiFactory.GetExplosion(((Image)ui.VisualElement).Margin)); }); } }
/// <summary> /// Synchronizes with the server, then calls run(). /// </summary> /// <returns> /// Return true to end turn, false to resynchronize with the /// server and run again. /// </returns> public bool startTurn() { int count = 0; iteration++; count = Client.getPlayerCount(connection); players = new Player[count]; for(int i = 0; i < count; i++) players[i] = new Player(Client.getPlayer(connection, i)); count = Client.getMappableCount(connection); mappables = new Mappable[count]; for(int i = 0; i < count; i++) mappables[i] = new Mappable(Client.getMappable(connection, i)); count = Client.getPumpStationCount(connection); pumpStations = new PumpStation[count]; for(int i = 0; i < count; i++) pumpStations[i] = new PumpStation(Client.getPumpStation(connection, i)); count = Client.getUnitCount(connection); units = new Unit[count]; for(int i = 0; i < count; i++) units[i] = new Unit(Client.getUnit(connection, i)); count = Client.getTileCount(connection); tiles = new Tile[count]; for(int i = 0; i < count; i++) tiles[i] = new Tile(Client.getTile(connection, i)); count = Client.getUnitTypeCount(connection); unitTypes = new UnitType[count]; for(int i = 0; i < count; i++) unitTypes[i] = new UnitType(Client.getUnitType(connection, i)); if(!initialized) { initialized = true; init(); } return run(); }
private void St_Broken(PumpStation sender) { ThreadPool.QueueUserWorkItem(FixFactory, sender); }
public StationComponent(PumpStation _pumpStation, StationComponentTypeEnum _stationComponentType) { ComponentType = _stationComponentType; PumpStation = _pumpStation; }