public async Task Can_Create_New_Game()
        {
            var publisherId = _publisherRepository.GetAllAsync().GetAwaiter().GetResult().First().Id;
            var entity      = GamesTestData.SecondGame;
            var expected    = new GameForCreationModel
            {
                Name            = entity.Name,
                Description     = entity.Description,
                PlatformTypesId = entity.GamePlatformType.Select(x => x.PlatformTypeId).ToArray(),
                GenresId        = entity.GameGenre.Select(x => x.Genre.Id).ToArray(),
                PublisherId     = publisherId
            };

            var ee  = Mapper.Map <GameModel>(expected);
            var res = await _gameService.SaveSafe(ee);

            res.Should().BeOfType <Right <Error, GameModel> >();
        }