public virtual void Deserialize(IDataReader reader) { this.restrictions = new ActorRestrictionsInformations(); this.restrictions.Deserialize(reader); this.sex = reader.ReadBoolean(); ushort num = reader.ReadUShort(); this.options = new HumanOption[num]; for (int i = 0; i < num; i++) { this.options[i] = ProtocolTypeManager.GetInstance <HumanOption>(reader.ReadUShort()); this.options[i].Deserialize(reader); } }
public override void Deserialize(ICustomDataInput reader) { m_barType = reader.ReadByte(); int shortcutsCount = reader.ReadUShort(); int shortcutsIndex; m_shortcuts = new System.Collections.Generic.List <Shortcut>(); for (shortcutsIndex = 0; (shortcutsIndex < shortcutsCount); shortcutsIndex = (shortcutsIndex + 1)) { Shortcut objectToAdd = ProtocolTypeManager.GetInstance <Shortcut>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_shortcuts.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); int teamMembersCount = reader.ReadUShort(); int teamMembersIndex; m_teamMembers = new System.Collections.Generic.List <FightTeamMemberInformations>(); for (teamMembersIndex = 0; (teamMembersIndex < teamMembersCount); teamMembersIndex = (teamMembersIndex + 1)) { FightTeamMemberInformations objectToAdd = ProtocolTypeManager.GetInstance <FightTeamMemberInformations>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_teamMembers.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { var interactiveElementsCount = reader.ReadUShort(); InteractiveElements = new List <InteractiveElement>(); for (var interactiveElementsIndex = 0; interactiveElementsIndex < interactiveElementsCount; interactiveElementsIndex++) { var objectToAdd = ProtocolTypeManager.GetInstance <InteractiveElement>(reader.ReadUShort()); objectToAdd.Deserialize(reader); InteractiveElements.Add(objectToAdd); } }
public virtual void Deserialize(IDataReader reader) { restrictions = new Types.ActorRestrictionsInformations(); restrictions.Deserialize(reader); sex = reader.ReadBoolean(); var limit = reader.ReadUShort(); options = new Types.HumanOption[limit]; for (int i = 0; i < limit; i++) { options[i] = ProtocolTypeManager.GetInstance <Types.HumanOption>(reader.ReadShort()); options[i].Deserialize(reader); } }
public override void Deserialize(ICustomDataInput reader) { int boostToUpdateListCount = reader.ReadUShort(); int boostToUpdateListIndex; m_boostToUpdateList = new System.Collections.Generic.List <UpdateMountBoost>(); for (boostToUpdateListIndex = 0; (boostToUpdateListIndex < boostToUpdateListCount); boostToUpdateListIndex = (boostToUpdateListIndex + 1)) { UpdateMountBoost objectToAdd = ProtocolTypeManager.GetInstance <UpdateMountBoost>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_boostToUpdateList.Add(objectToAdd); } m_rideId = reader.ReadVarInt(); }
public override void Deserialize(ICustomDataInput reader) { m_houseId = reader.ReadVarUhInt(); int doorsOnMapCount = reader.ReadUShort(); int doorsOnMapIndex; m_doorsOnMap = new System.Collections.Generic.List <int>(); for (doorsOnMapIndex = 0; (doorsOnMapIndex < doorsOnMapCount); doorsOnMapIndex = (doorsOnMapIndex + 1)) { m_doorsOnMap.Add(reader.ReadInt()); } m_properties = ProtocolTypeManager.GetInstance <HouseInstanceInformations>((short)reader.ReadUShort()); m_properties.Deserialize(reader); }
public static void Initialize(string assemblyName) { if (!IsInitialized) { //initiliaze frame ProtocolTypeManager.Initialize(); Assembly assembly = GetAssemblyByName(assemblyName); foreach (var type in assembly.GetTypes().SelectMany(x => x.GetMethods()).Where(m => m.GetCustomAttributes(typeof(PacketId), false).Length > 0).ToArray()) { PacketId attr = (PacketId)type.GetCustomAttributes(typeof(PacketId), true)[0]; Type stringType = Type.GetType(type.DeclaringType.FullName + ", " + assemblyName); var instance = Activator.CreateInstance(stringType, null); // instance d'une methode Methods.Add(new FrameData(instance, attr.MessageId, type)); } //initialize message assembly = GetAssemblyByName("Burning.DofusProtocol"); foreach (var type in assembly.GetTypes()) { if (type.Namespace == null || !type.Namespace.Contains("Burning.DofusProtocol.Network.Messages")) { continue; } object testInstance = Activator.CreateInstance(type); var getId = type.GetMethod("get_MessageId").Invoke(testInstance, null); if (getId != null) { try { if (!MessageList.ContainsKey((uint)getId)) { MessageList.Add((uint)getId, type); } } catch (Exception ex) {} } } IsInitialized = true; Console.WriteLine("Frame initialized !"); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); Level = reader.ReadVarUhShort(); var additionalCount = reader.ReadUShort(); Additional = new List <FightResultAdditionalData>(); for (var additionalIndex = 0; additionalIndex < additionalCount; additionalIndex++) { var objectToAdd = ProtocolTypeManager.GetInstance <FightResultAdditionalData>(reader.ReadUShort()); objectToAdd.Deserialize(reader); Additional.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); breed = reader.ReadSByte(); sex = reader.ReadBoolean(); rank = reader.ReadVarUhShort(); if (rank < 0) { throw new System.Exception("Forbidden value on rank = " + rank + ", it doesn't respect the following condition : rank < 0"); } givenExperience = reader.ReadVarUhLong(); if (givenExperience < 0 || givenExperience > 9.007199254740992E15) { throw new System.Exception("Forbidden value on givenExperience = " + givenExperience + ", it doesn't respect the following condition : givenExperience < 0 || givenExperience > 9.007199254740992E15"); } experienceGivenPercent = reader.ReadSByte(); if (experienceGivenPercent < 0 || experienceGivenPercent > 100) { throw new System.Exception("Forbidden value on experienceGivenPercent = " + experienceGivenPercent + ", it doesn't respect the following condition : experienceGivenPercent < 0 || experienceGivenPercent > 100"); } rights = reader.ReadVarUhInt(); if (rights < 0) { throw new System.Exception("Forbidden value on rights = " + rights + ", it doesn't respect the following condition : rights < 0"); } connected = reader.ReadSByte(); if (connected < 0) { throw new System.Exception("Forbidden value on connected = " + connected + ", it doesn't respect the following condition : connected < 0"); } alignmentSide = reader.ReadSByte(); hoursSinceLastConnection = reader.ReadUShort(); if (hoursSinceLastConnection < 0 || hoursSinceLastConnection > 65535) { throw new System.Exception("Forbidden value on hoursSinceLastConnection = " + hoursSinceLastConnection + ", it doesn't respect the following condition : hoursSinceLastConnection < 0 || hoursSinceLastConnection > 65535"); } moodSmileyId = reader.ReadVarUhShort(); if (moodSmileyId < 0) { throw new System.Exception("Forbidden value on moodSmileyId = " + moodSmileyId + ", it doesn't respect the following condition : moodSmileyId < 0"); } accountId = reader.ReadInt(); if (accountId < 0) { throw new System.Exception("Forbidden value on accountId = " + accountId + ", it doesn't respect the following condition : accountId < 0"); } achievementPoints = reader.ReadInt(); status = ProtocolTypeManager.GetInstance <Types.PlayerStatus>(reader.ReadShort()); status.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); NbWaves = reader.ReadSByte(); var AlternativesCount = reader.ReadShort(); Alternatives = new List <GroupMonsterStaticInformations>(); for (var i = 0; i < AlternativesCount; i++) { GroupMonsterStaticInformations objectToAdd = ProtocolTypeManager.GetInstance(reader.ReadUShort()); objectToAdd.Deserialize(reader); Alternatives.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); int summonsCount = reader.ReadUShort(); int summonsIndex; m_summons = new System.Collections.Generic.List <GameFightFighterInformations>(); for (summonsIndex = 0; (summonsIndex < summonsCount); summonsIndex = (summonsIndex + 1)) { GameFightFighterInformations objectToAdd = ProtocolTypeManager.GetInstance <GameFightFighterInformations>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_summons.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); SellType = reader.ReadSByte(); var OptionsCount = reader.ReadShort(); Options = new List <HumanOption>(); for (var i = 0; i < OptionsCount; i++) { HumanOption objectToAdd = ProtocolTypeManager.GetInstance(reader.ReadUShort()); objectToAdd.Deserialize(reader); Options.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { ushort id = 0; var achievement = new AchievementAchieved(); var finishedAchievementsIdsCount = reader.ReadUShort(); for (var finishedAchievementsIdsIndex = 0; finishedAchievementsIdsIndex < finishedAchievementsIdsCount; finishedAchievementsIdsIndex++) { id = reader.ReadUShort(); achievement = ProtocolTypeManager.GetInstance <AchievementAchieved>(id); achievement.Deserialize(reader); FinishedAchievementsIds.Add(achievement); } }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); int paddocksCount = reader.ReadUShort(); int paddocksIndex; m_paddocks = new System.Collections.Generic.List <PaddockBuyableInformations>(); for (paddocksIndex = 0; (paddocksIndex < paddocksCount); paddocksIndex = (paddocksIndex + 1)) { PaddockBuyableInformations objectToAdd = ProtocolTypeManager.GetInstance <PaddockBuyableInformations>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_paddocks.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { int idolsCount = reader.ReadUShort(); int idolsIndex; m_idols = new System.Collections.Generic.List <Idol>(); for (idolsIndex = 0; (idolsIndex < idolsCount); idolsIndex = (idolsIndex + 1)) { Idol objectToAdd = ProtocolTypeManager.GetInstance <Idol>(reader.ReadUShort()); objectToAdd.Deserialize(reader); m_idols.Add(objectToAdd); } m_idolSource = reader.ReadByte(); }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); SellType = reader.ReadByte(); var optionsCount = reader.ReadUShort(); Options = new List <HumanOption>(); for (var optionsIndex = 0; optionsIndex < optionsCount; optionsIndex++) { var objectToAdd = ProtocolTypeManager.GetInstance <HumanOption>(reader.ReadUShort()); objectToAdd.Deserialize(reader); Options.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { this.subAreaId = reader.ReadVarUhShort(); this.mapId = reader.ReadInt(); ushort num = reader.ReadUShort(); this.houses = new HouseInformations[num]; for (int i = 0; i < num; i++) { this.houses[i] = ProtocolTypeManager.GetInstance <HouseInformations>(reader.ReadUShort()); this.houses[i].Deserialize(reader); } num = reader.ReadUShort(); this.actors = new GameRolePlayActorInformations[num]; for (int j = 0; j < num; j++) { this.actors[j] = ProtocolTypeManager.GetInstance <GameRolePlayActorInformations>(reader.ReadUShort()); this.actors[j].Deserialize(reader); } num = reader.ReadUShort(); this.interactiveElements = new InteractiveElement[num]; for (int k = 0; k < num; k++) { this.interactiveElements[k] = ProtocolTypeManager.GetInstance <InteractiveElement>(reader.ReadUShort()); this.interactiveElements[k].Deserialize(reader); } num = reader.ReadUShort(); this.statedElements = new StatedElement[num]; for (int l = 0; l < num; l++) { this.statedElements[l] = new StatedElement(); this.statedElements[l].Deserialize(reader); } num = reader.ReadUShort(); this.obstacles = new MapObstacle[num]; for (int m = 0; m < num; m++) { this.obstacles[m] = new MapObstacle(); this.obstacles[m].Deserialize(reader); } num = reader.ReadUShort(); this.fights = new FightCommonInformations[num]; for (int n = 0; n < num; n++) { this.fights[n] = new FightCommonInformations(); this.fights[n].Deserialize(reader); } this.hasAggressiveMonsters = reader.ReadBoolean(); }
public override void Deserialize(IDataReader reader) { PlayerId = reader.ReadVarUhLong(); PlayerName = reader.ReadUTF(); AlignmentSide = reader.ReadSByte(); Breed = reader.ReadSByte(); Sex = reader.ReadBoolean(); IsInWorkshop = reader.ReadBoolean(); WorldX = reader.ReadShort(); WorldY = reader.ReadShort(); MapId = reader.ReadInt(); SubAreaId = reader.ReadVarUhShort(); Status = ProtocolTypeManager.GetInstance <PlayerStatus>(reader.ReadUShort()); Status.Deserialize(reader); }
public void Deserialize(IDataReader reader) { accountId = reader.ReadInt(); if (accountId < 0) { throw new System.Exception("Forbidden value on accountId = " + accountId + ", it doesn't respect the following condition : accountId < 0"); } playerId = reader.ReadVarUhLong(); if (playerId < 0 || playerId > 9.007199254740992E15) { throw new System.Exception("Forbidden value on playerId = " + playerId + ", it doesn't respect the following condition : playerId < 0 || playerId > 9.007199254740992E15"); } status = ProtocolTypeManager.GetInstance <Types.PlayerStatus>(reader.ReadShort()); status.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { int prismsCount = reader.ReadUShort(); int prismsIndex; m_prisms = new System.Collections.Generic.List <PrismGeolocalizedInformation>(); for (prismsIndex = 0; (prismsIndex < prismsCount); prismsIndex = (prismsIndex + 1)) { var protocol = (short)reader.ReadUShort(); System.Console.WriteLine("*************** " + protocol + " ***************"); PrismGeolocalizedInformation objectToAdd = ProtocolTypeManager.GetInstance <PrismGeolocalizedInformation>(protocol); objectToAdd.Deserialize(reader); m_prisms.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); int objectivesCount = reader.ReadUShort(); int objectivesIndex; m_objectives = new System.Collections.Generic.List <QuestObjectiveInformations>(); for (objectivesIndex = 0; (objectivesIndex < objectivesCount); objectivesIndex = (objectivesIndex + 1)) { QuestObjectiveInformations objectToAdd = ProtocolTypeManager.GetInstance <QuestObjectiveInformations>(reader.ReadUShort()); objectToAdd.Deserialize(reader); m_objectives.Add(objectToAdd); } m_stepId = reader.ReadVarUhShort(); }
public override void Deserialize(ICustomDataInput reader) { base.Deserialize(reader); m_nbWaves = reader.ReadByte(); int alternativesCount = reader.ReadUShort(); int alternativesIndex; m_alternatives = new System.Collections.Generic.List <GroupMonsterStaticInformations>(); for (alternativesIndex = 0; (alternativesIndex < alternativesCount); alternativesIndex = (alternativesIndex + 1)) { GroupMonsterStaticInformations objectToAdd = ProtocolTypeManager.GetInstance <GroupMonsterStaticInformations>((short)reader.ReadUShort()); objectToAdd.Deserialize(reader); m_alternatives.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); m_level = reader.ReadSByte(); int additionalCount = reader.ReadUShort(); int additionalIndex; m_additional = new System.Collections.Generic.List <FightResultAdditionalData>(); for (additionalIndex = 0; (additionalIndex < additionalCount); additionalIndex = (additionalIndex + 1)) { FightResultAdditionalData objectToAdd = ProtocolTypeManager.GetInstance <FightResultAdditionalData>(reader.ReadUShort()); objectToAdd.Deserialize(reader); m_additional.Add(objectToAdd); } }
public override void Deserialize(IDataReader reader) { base.Deserialize(reader); objectGID = reader.ReadVarUhShort(); var limit = (ushort)reader.ReadUShort(); effects = new Types.ObjectEffect[limit]; for (int i = 0; i < limit; i++) { effects[i] = ProtocolTypeManager.GetInstance <Types.ObjectEffect>(reader.ReadUShort()); effects[i].Deserialize(reader); } objectUID = reader.ReadVarUhInt(); quantity = reader.ReadVarUhInt(); }
public override void Deserialize(IDataReader reader) { byte flag1 = reader.ReadByte(); hasStartupActions = BooleanByteWrapper.GetFlag(flag1, 0); tutorielAvailable = BooleanByteWrapper.GetFlag(flag1, 1); var limit = reader.ReadUShort(); characters = new CharacterBaseInformations[limit]; for (int i = 0; i < limit; i++) { characters[i] = (CharacterBaseInformations)ProtocolTypeManager.GetInstance(reader.ReadUShort()); characters[i].Deserialize(reader); } }
public virtual void Deserialize(IDataReader reader) { playerId = reader.ReadVarUhLong(); playerName = reader.ReadUTF(); alignmentSide = reader.ReadSbyte(); breed = reader.ReadSbyte(); sex = reader.ReadBoolean(); isInWorkshop = reader.ReadBoolean(); worldX = reader.ReadShort(); worldY = reader.ReadShort(); mapId = reader.ReadDouble(); subAreaId = reader.ReadVarUhShort(); status = ProtocolTypeManager.GetInstance <Types.PlayerStatus>(reader.ReadUShort()); status.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_status = ProtocolTypeManager.GetInstance <PlayerStatus>((short)reader.ReadUShort()); m_status.Deserialize(reader); m_playerId = reader.ReadVarUhLong(); m_playerName = reader.ReadUTF(); m_alignmentSide = reader.ReadByte(); m_breed = reader.ReadByte(); m_sex = reader.ReadBoolean(); m_isInWorkshop = reader.ReadBoolean(); m_worldX = reader.ReadShort(); m_worldY = reader.ReadShort(); m_mapId = reader.ReadInt(); m_subAreaId = reader.ReadVarUhShort(); }
public override void Deserialize(IDataReader reader) { this.subAreaId = (uint)reader.ReadVarUhShort(); if (this.subAreaId < 0U) { throw new Exception("Forbidden value (" + (object)this.subAreaId + ") on element of PrismFightDefenderAddMessage.subAreaId."); } this.fightId = (uint)reader.ReadVarUhShort(); if (this.fightId < 0U) { throw new Exception("Forbidden value (" + (object)this.fightId + ") on element of PrismFightDefenderAddMessage.fightId."); } this.defender = ProtocolTypeManager.GetInstance <CharacterMinimalPlusLookInformations>((uint)reader.ReadUShort()); this.defender.Deserialize(reader); }
public virtual void Deserialize(IDataReader reader) { this.actionId = (uint)reader.ReadVarUhShort(); if (this.actionId < 0U) { throw new Exception("Forbidden value (" + (object)this.actionId + ") on element of FightDispellableEffectExtendedInformations.actionId."); } this.sourceId = reader.ReadDouble(); if (this.sourceId < -9.00719925474099E+15 || this.sourceId > 9.00719925474099E+15) { throw new Exception("Forbidden value (" + (object)this.sourceId + ") on element of FightDispellableEffectExtendedInformations.sourceId."); } this.effect = ProtocolTypeManager.GetInstance <AbstractFightDispellableEffect>((uint)reader.ReadUShort()); this.effect.Deserialize(reader); }