public static void handleLoginFailure(ProtocolHandler.LoginResult result)
        {
            string failureMessage = "Minecraft Login failed : ";

            switch (result)
            {
            case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "Account migrated, use e-mail as username."; break;

            case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "Login servers are unavailable. Please try again later."; break;

            case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "Incorrect password, blacklisted IP or too many logins."; break;

            case ProtocolHandler.LoginResult.InvalidResponse: failureMessage += "Invalid server response."; break;

            case ProtocolHandler.LoginResult.NotPremium: failureMessage += "User not premium."; break;

            case ProtocolHandler.LoginResult.OtherError: failureMessage += "Network error."; break;

            case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL Error."; break;

            default: failureMessage += "Unknown Error."; break;
            }
            if (result == ProtocolHandler.LoginResult.SSLError && Program.isUsingMono)
            {
                ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program."
                                             + '\n' + "The first time, you have to import HTTPS certificates using:"
                                             + '\n' + "mozroots --import --ask-remove");
                return;
            }
            //HandleFailure(failureMessage, false, DisconnectReason.LoginRejected);
        }
示例#2
0
    public void Login()
    {
        SessionToken session  = new SessionToken();
        string       username = textusername.GetComponent <InputField>().text;
        string       password = textpassword.GetComponent <InputField>().text;

        if (!string.IsNullOrEmpty(username))
        {
            if (string.IsNullOrEmpty(password))
            {
                Debug.Log(username + " OFFLINE");
                session.selectedProfile = new SessionToken.SelectedProfile()
                {
                    id = "0", name = username
                };
                Global.sessionToken = session;
                gameObject.SetActive(false);
            }
            else
            {
                ProtocolHandler.GetLogin(username, password, (ProtocolHandler.LoginResult result, SessionToken token) =>
                {
                    Global.sessionToken = token;
                    loginResult         = result;
                    waitForLogin        = true;
                    if (result == ProtocolHandler.LoginResult.Success)
                    {
                        Manager.SaveData("session", token);
                    }
                });
            }
        }
    }
        public void CreateAndConnectClient(string usr, string pass)
        {
            SessionToken session;

            ProtocolHandler.LoginResult loginResult = SessionVerifier.tryAuthenticateSession(out session, usr, pass);

            if (loginResult == ProtocolHandler.LoginResult.Success)
            {
                mcTcpClients.Add(new McTcpClient(session));
            }
            else
            {
                SessionVerifier.handleLoginFailure(loginResult);
            }
        }
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            SessionToken session = new SessionToken();

            ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;

            if (Settings.Password == "-")
            {
                ConsoleIO.WriteLineFormatted("§8You chose to run in offline mode.");
                result             = ProtocolHandler.LoginResult.Success;
                session.PlayerID   = "0";
                session.PlayerName = Settings.Login;
            }
            else
            {
                // Validate cached session or login new session.
                if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
                {
                    session = SessionCache.Get(Settings.Login.ToLower());
                    result  = ProtocolHandler.GetTokenValidation(session);
                    if (result != ProtocolHandler.LoginResult.Success)
                    {
                        ConsoleIO.WriteLineFormatted("§8Cached session is invalid or expired.");
                        if (Settings.Password == "")
                        {
                            RequestPassword();
                        }
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§8Cached session is still valid for " + session.PlayerName + '.');
                    }
                }

                if (result != ProtocolHandler.LoginResult.Success)
                {
                    Console.WriteLine("Connecting to Minecraft.net...");
                    result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);

                    if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
                    {
                        SessionCache.Store(Settings.Login.ToLower(), session);
                    }
                }
            }

            if (result == ProtocolHandler.LoginResult.Success)
            {
                Settings.Username = session.PlayerName;

                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                }

                if (Settings.playerHeadAsIcon)
                {
                    ConsoleIcon.setPlayerIconAsync(Settings.Username);
                }

                if (Settings.DebugMessages)
                {
                    Console.WriteLine("Success. (session ID: " + session.ID + ')');
                }

                //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE

                if (Settings.ServerIP == "")
                {
                    Console.Write("Server IP : ");
                    Settings.SetServerIP(Console.ReadLine());
                }

                //Get server version
                int       protocolversion = 0;
                ForgeInfo forgeInfo       = null;

                if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
                {
                    protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);

                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted("§8Using Minecraft version " + Settings.ServerVersion + " (protocol v" + protocolversion + ')');
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§8Unknown or not supported MC version '" + Settings.ServerVersion + "'.\nSwitching to autodetection mode.");
                    }

                    if (useMcVersionOnce)
                    {
                        useMcVersionOnce       = false;
                        Settings.ServerVersion = "";
                    }
                }

                if (protocolversion == 0)
                {
                    Console.WriteLine("Retrieving Server Info...");
                    if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
                    {
                        HandleFailure("Failed to ping this IP.", true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                if (protocolversion != 0)
                {
                    try
                    {
                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
                        }
                        else
                        {
                            Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
                        }

                        //Update console title
                        if (Settings.ConsoleTitle != "")
                        {
                            Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                        }
                    }
                    catch (NotSupportedException) { HandleFailure("Cannot connect to the server : This version is not supported !", true); }
                }
                else
                {
                    HandleFailure("Failed to determine server version.", true);
                }
            }
            else
            {
                Console.ForegroundColor = ConsoleColor.Gray;
                string failureMessage = "Minecraft Login failed : ";
                switch (result)
                {
                case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "Account migrated, use e-mail as username."; break;

                case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "Login servers are unavailable. Please try again later."; break;

                case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "Incorrect password."; break;

                case ProtocolHandler.LoginResult.NotPremium: failureMessage += "User not premium."; break;

                case ProtocolHandler.LoginResult.OtherError: failureMessage += "Network error."; break;

                case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL Error."; break;

                default: failureMessage += "Unknown Error."; break;
                }
                if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
                {
                    ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program."
                                                 + '\n' + "The first time, you have to import HTTPS certificates using:"
                                                 + '\n' + "mozroots --import --ask-remove");
                    return;
                }
                HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
            }
        }
示例#5
0
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            SessionToken session = new SessionToken();

            ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;

            if (Settings.Password == "-")
            {
                Translations.WriteLineFormatted("mcc.offline");
                result             = ProtocolHandler.LoginResult.Success;
                session.PlayerID   = "0";
                session.PlayerName = Settings.Login;
            }
            else
            {
                // Validate cached session or login new session.
                if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
                {
                    session = SessionCache.Get(Settings.Login.ToLower());
                    result  = ProtocolHandler.GetTokenValidation(session);
                    if (result != ProtocolHandler.LoginResult.Success)
                    {
                        Translations.WriteLineFormatted("mcc.session_invalid");
                        if (Settings.Password == "")
                        {
                            RequestPassword();
                        }
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.session_valid", session.PlayerName));
                    }
                }

                if (result != ProtocolHandler.LoginResult.Success)
                {
                    Translations.WriteLine("mcc.connecting", Settings.AccountType == ProtocolHandler.AccountType.Mojang ? "Minecraft.net" : "Microsoft");
                    result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, Settings.AccountType, out session);

                    if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
                    {
                        SessionCache.Store(Settings.Login.ToLower(), session);
                    }
                }
            }

            if (result == ProtocolHandler.LoginResult.Success)
            {
                Settings.Username = session.PlayerName;
                bool isRealms = false;

                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                }

                if (Settings.playerHeadAsIcon)
                {
                    ConsoleIcon.setPlayerIconAsync(Settings.Username);
                }

                if (Settings.DebugMessages)
                {
                    Translations.WriteLine("debug.session_id", session.ID);
                }

                List <string> availableWorlds = new List <string>();
                if (Settings.MinecraftRealmsEnabled && !String.IsNullOrEmpty(session.ID))
                {
                    availableWorlds = ProtocolHandler.RealmsListWorlds(Settings.Username, session.PlayerID, session.ID);
                }

                if (Settings.ServerIP == "")
                {
                    Translations.Write("mcc.ip");
                    string addressInput = Console.ReadLine();
                    if (addressInput.StartsWith("realms:"))
                    {
                        if (Settings.MinecraftRealmsEnabled)
                        {
                            if (availableWorlds.Count == 0)
                            {
                                HandleFailure(Translations.Get("error.realms.access_denied"), false, ChatBot.DisconnectReason.LoginRejected);
                                return;
                            }
                            int    worldIndex = 0;
                            string worldId    = addressInput.Split(':')[1];
                            if (!availableWorlds.Contains(worldId) && int.TryParse(worldId, out worldIndex) && worldIndex < availableWorlds.Count)
                            {
                                worldId = availableWorlds[worldIndex];
                            }
                            if (availableWorlds.Contains(worldId))
                            {
                                string RealmsAddress = ProtocolHandler.GetRealmsWorldServerAddress(worldId, Settings.Username, session.PlayerID, session.ID);
                                if (RealmsAddress != "")
                                {
                                    addressInput           = RealmsAddress;
                                    isRealms               = true;
                                    Settings.ServerVersion = MCHighestVersion;
                                }
                                else
                                {
                                    HandleFailure(Translations.Get("error.realms.server_unavailable"), false, ChatBot.DisconnectReason.LoginRejected);
                                    return;
                                }
                            }
                            else
                            {
                                HandleFailure(Translations.Get("error.realms.server_id"), false, ChatBot.DisconnectReason.LoginRejected);
                                return;
                            }
                        }
                        else
                        {
                            HandleFailure(Translations.Get("error.realms.disabled"), false, null);
                            return;
                        }
                    }
                    Settings.SetServerIP(addressInput);
                }

                //Get server version
                int       protocolversion = 0;
                ForgeInfo forgeInfo       = null;

                if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
                {
                    protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);

                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.use_version", Settings.ServerVersion, protocolversion));
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.unknown_version", Settings.ServerVersion));
                    }

                    if (useMcVersionOnce)
                    {
                        useMcVersionOnce       = false;
                        Settings.ServerVersion = "";
                    }
                }

                //Retrieve server info if version is not manually set OR if need to retrieve Forge information
                if (!isRealms && (protocolversion == 0 || Settings.ServerAutodetectForge || (Settings.ServerForceForge && !ProtocolHandler.ProtocolMayForceForge(protocolversion))))
                {
                    if (protocolversion != 0)
                    {
                        Translations.WriteLine("mcc.forge");
                    }
                    else
                    {
                        Translations.WriteLine("mcc.retrieve");
                    }
                    if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
                    {
                        HandleFailure(Translations.Get("error.ping"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                //Force-enable Forge support?
                if (!isRealms && Settings.ServerForceForge && forgeInfo == null)
                {
                    if (ProtocolHandler.ProtocolMayForceForge(protocolversion))
                    {
                        Translations.WriteLine("mcc.forgeforce");
                        forgeInfo = ProtocolHandler.ProtocolForceForge(protocolversion);
                    }
                    else
                    {
                        HandleFailure(Translations.Get("error.forgeforce"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                //Proceed to server login
                if (protocolversion != 0)
                {
                    try
                    {
                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
                        }
                        else
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
                        }

                        //Update console title
                        if (Settings.ConsoleTitle != "")
                        {
                            Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                        }
                    }
                    catch (NotSupportedException) { HandleFailure(Translations.Get("error.unsupported"), true); }
                }
                else
                {
                    HandleFailure(Translations.Get("error.determine"), true);
                }
            }
            else
            {
                string failureMessage = Translations.Get("error.login");
                string failureReason  = "";
                switch (result)
                {
                case ProtocolHandler.LoginResult.AccountMigrated: failureReason = "error.login.migrated"; break;

                case ProtocolHandler.LoginResult.ServiceUnavailable: failureReason = "error.login.server"; break;

                case ProtocolHandler.LoginResult.WrongPassword: failureReason = "error.login.blocked"; break;

                case ProtocolHandler.LoginResult.InvalidResponse: failureReason = "error.login.response"; break;

                case ProtocolHandler.LoginResult.NotPremium: failureReason = "error.login.premium"; break;

                case ProtocolHandler.LoginResult.OtherError: failureReason = "error.login.network"; break;

                case ProtocolHandler.LoginResult.SSLError: failureReason = "error.login.ssl"; break;

                case ProtocolHandler.LoginResult.UserCancel: failureReason = "error.login.cancel"; break;

                default: failureReason = "error.login.unknown"; break;
                }
                failureMessage += Translations.Get(failureReason);

                if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
                {
                    Translations.WriteLineFormatted("error.login.ssl_help");
                    return;
                }
                HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
            }
        }
示例#6
0
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            SessionToken session = new SessionToken();

            ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;

            if (Settings.Password == "-")
            {
                Translations.WriteLineFormatted("mcc.offline");
                result             = ProtocolHandler.LoginResult.Success;
                session.PlayerID   = "0";
                session.PlayerName = Settings.Login;
            }
            else
            {
                // Validate cached session or login new session.
                if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
                {
                    session = SessionCache.Get(Settings.Login.ToLower());
                    result  = ProtocolHandler.GetTokenValidation(session);
                    if (result != ProtocolHandler.LoginResult.Success)
                    {
                        Translations.WriteLineFormatted("mcc.session_invalid");
                        if (Settings.Password == "")
                        {
                            RequestPassword();
                        }
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.session_valid", session.PlayerName));
                    }
                }

                if (result != ProtocolHandler.LoginResult.Success)
                {
                    Translations.WriteLine("mcc.connecting");
                    result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);

                    if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
                    {
                        SessionCache.Store(Settings.Login.ToLower(), session);
                    }
                }
            }

            if (result == ProtocolHandler.LoginResult.Success)
            {
                Settings.Username = session.PlayerName;

                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                }

                if (Settings.playerHeadAsIcon)
                {
                    ConsoleIcon.setPlayerIconAsync(Settings.Username);
                }

                if (Settings.DebugMessages)
                {
                    Translations.WriteLine("debug.session_id", session.ID);
                }

                //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE

                if (Settings.ServerIP == "")
                {
                    Translations.Write("mcc.ip");
                    Settings.SetServerIP(Console.ReadLine());
                }

                //Get server version
                int       protocolversion = 0;
                ForgeInfo forgeInfo       = null;

                if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
                {
                    protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);

                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.use_version", Settings.ServerVersion, protocolversion));
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted(Translations.Get("mcc.unknown_version", Settings.ServerVersion));
                    }

                    if (useMcVersionOnce)
                    {
                        useMcVersionOnce       = false;
                        Settings.ServerVersion = "";
                    }
                }

                if (protocolversion == 0 || Settings.ServerMayHaveForge)
                {
                    if (protocolversion != 0)
                    {
                        Translations.WriteLine("mcc.forge");
                    }
                    else
                    {
                        Translations.WriteLine("mcc.retrieve");
                    }
                    if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
                    {
                        HandleFailure(Translations.Get("error.ping"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                if (protocolversion != 0)
                {
                    try
                    {
                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
                        }
                        else
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
                        }

                        //Update console title
                        if (Settings.ConsoleTitle != "")
                        {
                            Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                        }
                    }
                    catch (NotSupportedException) { HandleFailure(Translations.Get("error.unsupported"), true); }
                }
                else
                {
                    HandleFailure(Translations.Get("error.determine"), true);
                }
            }
            else
            {
                string failureMessage = Translations.Get("error.login");
                string failureReason  = "";
                switch (result)
                {
                case ProtocolHandler.LoginResult.AccountMigrated: failureReason = "error.login.migrated"; break;

                case ProtocolHandler.LoginResult.ServiceUnavailable: failureReason = "error.login.server"; break;

                case ProtocolHandler.LoginResult.WrongPassword: failureReason = "error.login.blocked"; break;

                case ProtocolHandler.LoginResult.InvalidResponse: failureReason = "error.login.response"; break;

                case ProtocolHandler.LoginResult.NotPremium: failureReason = "error.login.premium"; break;

                case ProtocolHandler.LoginResult.OtherError: failureReason = "error.login.network"; break;

                case ProtocolHandler.LoginResult.SSLError: failureReason = "error.login.ssl"; break;

                default: failureReason = "error.login.unknown"; break;
                }
                failureMessage += Translations.Get(failureReason);

                if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
                {
                    Translations.WriteLineFormatted("error.login.ssl_help");
                    return;
                }
                HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
            }
        }
示例#7
0
文件: Program.cs 项目: savioacp/HtBot
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            vars.logInTimestamp = Telegram.data.getTimestamp() + 60;

            SessionToken session = new SessionToken();

            ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;

            if (Settings.Password == "-")
            {
                //ConsoleIO.WriteLineFormatted("§8Iniciando no modo OffLine.");
                result             = ProtocolHandler.LoginResult.Success;
                session.PlayerID   = "0";
                session.PlayerName = Settings.Login;
            }
            else
            {
                // Validate cached session or login new session.
                if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
                {
                    session = SessionCache.Get(Settings.Login.ToLower());
                    result  = ProtocolHandler.GetTokenValidation(session);
                    if (result != ProtocolHandler.LoginResult.Success)
                    {
                        ConsoleIO.WriteLineFormatted("§8Cached session is invalid or expired.");
                        if (Settings.Password == "")
                        {
                            RequestPassword();
                        }
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§8Cached session is still valid for " + session.PlayerName + '.');
                    }
                }

                if (result != ProtocolHandler.LoginResult.Success)
                {
                    Console.WriteLine("Connecting to Minecraft.net...");
                    result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);

                    if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
                    {
                        SessionCache.Store(Settings.Login.ToLower(), session);
                    }
                }
            }

            if (result == ProtocolHandler.LoginResult.Success)
            {
                Settings.Username = "******";

                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                }

                if (Settings.playerHeadAsIcon)
                {
                    ConsoleIcon.setPlayerIconAsync(Settings.Username);
                }

                if (Settings.DebugMessages)
                {
                    Console.WriteLine("Success. (session ID: " + session.ID + ')');
                }

                //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE

                if (Settings.ServerIP == "")
                {
                    Console.Write("Server IP : ");
                    Settings.SetServerIP(Console.ReadLine());
                }

                //Get server version
                int       protocolversion = 0;
                ForgeInfo forgeInfo       = null;

                //if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
                if (true)
                {
                    //protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);
                    protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion("1.8");

                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted("§8Usando a versão " + Settings.ServerVersion + " (protocolo v" + protocolversion + ')');
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§8A versão '" + Settings.ServerVersion + "' é desconhecida ou não suportada :/\nDetectando versão compativel automaticamente!");
                    }

                    if (useMcVersionOnce)
                    {
                        useMcVersionOnce       = false;
                        Settings.ServerVersion = "";
                    }
                }

                if (protocolversion == 0)
                {
                    //Console.WriteLine("Obtendo informações do servidor...");
                    if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
                    {
                        //HandleFailure("Falha ao conectar :/", true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                if (protocolversion != 0)
                {
                    try
                    {
                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
                        }
                        else
                        {
                            Client = new McTcpClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
                        }

                        //Update console title
                        if (Settings.ConsoleTitle != "")
                        {
                            Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                        }
                    }
                    catch (NotSupportedException) { HandleFailure("Não foi possivel conectar-se ao servidor : Versão nao suportada !", true); }
                }
                else
                {
                    HandleFailure("Falha ao determinar a versão do servidor.", true);
                }
            }
            else
            {
                string failureMessage = "Minecraft Login failed : ";
                switch (result)
                {
                case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "Account migrated, use e-mail as username."; break;

                case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "Login servers are unavailable. Please try again later."; break;

                case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "Incorrect password, blacklisted IP or too many logins."; break;

                case ProtocolHandler.LoginResult.InvalidResponse: failureMessage += "Invalid server response."; break;

                case ProtocolHandler.LoginResult.NotPremium: failureMessage += "User not premium."; break;

                case ProtocolHandler.LoginResult.OtherError: failureMessage += "Network error."; break;

                case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL Error."; break;

                default: failureMessage += "Unknown Error."; break;
                }
                if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
                {
                    ConsoleIO.WriteLineFormatted("§8It appears that you are using Mono to run this program."
                                                 + '\n' + "The first time, you have to import HTTPS certificates using:"
                                                 + '\n' + "mozroots --import --ask-remove");
                    return;
                }
                HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
            }
        }
        /// <summary>
        /// Start a new Client
        /// </summary>
        private static void InitializeClient()
        {
            SessionToken session = new SessionToken();

            ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired;

            if (Settings.Password == "-")
            {
                ConsoleIO.WriteLineFormatted("\n§e[信息]§8 你当前使用离线模式");
                result             = ProtocolHandler.LoginResult.Success;
                session.PlayerID   = "0";
                session.PlayerName = Settings.Login;
            }
            else
            {
                // Validate cached session or login new session.
                if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower()))
                {
                    session = SessionCache.Get(Settings.Login.ToLower());
                    result  = ProtocolHandler.GetTokenValidation(session);
                    if (result != ProtocolHandler.LoginResult.Success)
                    {
                        ConsoleIO.WriteLineFormatted("§c[错误]§8 Session 错误或过期.");
                        if (Settings.Password == "")
                        {
                            RequestPassword();
                        }
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§c[错误]§8 Session 错误 " + session.PlayerName + '.');
                    }
                }

                if (result != ProtocolHandler.LoginResult.Success)
                {
                    ConsoleIO.WriteLineFormatted("\n§e[信息]§8 正在连接到验证服务器..");
                    result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, out session);

                    if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None)
                    {
                        SessionCache.Store(Settings.Login.ToLower(), session);
                    }
                }
            }

            if (result == ProtocolHandler.LoginResult.Success)
            {
                Settings.Username = session.PlayerName;

                if (Settings.ConsoleTitle != "")
                {
                    Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                }

                if (Settings.playerHeadAsIcon)
                {
                    ConsoleIcon.setPlayerIconAsync(Settings.Username);
                }

                if (Settings.DebugMessages)
                {
                    ConsoleIO.WriteLineFormatted("§e[信息]§8 成功! (获取的 session ID: " + session.ID + ')');
                }

                //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE

                if (Settings.ServerIP == "")
                {
                    Console.Write("服务器 IP : ");
                    Settings.SetServerIP(Console.ReadLine());
                }

                //Get server version
                int       protocolversion = 0;
                ForgeInfo forgeInfo       = null;

                if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto")
                {
                    protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion);

                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted("§e[信息]§8 使用MC版本: " + Settings.ServerVersion + " (protocol v" + protocolversion + ')');
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§c[错误]§8 未知或不支持的mc版本 '" + Settings.ServerVersion + "'.\n正在自动选择版本.");
                    }

                    if (useMcVersionOnce)
                    {
                        useMcVersionOnce       = false;
                        Settings.ServerVersion = "";
                    }
                }

                //Retrieve server info if version is not manually set OR if need to retrieve Forge information
                if (protocolversion == 0 || Settings.ServerAutodetectForge || (Settings.ServerForceForge && !ProtocolHandler.ProtocolMayForceForge(protocolversion)))
                {
                    if (protocolversion != 0)
                    {
                        ConsoleIO.WriteLineFormatted("§e[信息]§8 正在检查服务器是否存在 Forge..");
                    }
                    else
                    {
                        ConsoleIO.WriteLineFormatted("§e[信息]§8 正在检查版本....");
                    }
                    if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo))
                    {
                        HandleFailure("无法找到这个服务器!", true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                //Force-enable Forge support?
                if (Settings.ServerForceForge && forgeInfo == null)
                {
                    if (ProtocolHandler.ProtocolMayForceForge(protocolversion))
                    {
                        Translations.WriteLine("mcc.forgeforce");
                        forgeInfo = ProtocolHandler.ProtocolForceForge(protocolversion);
                    }
                    else
                    {
                        HandleFailure(Translations.Get("error.forgeforce"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost);
                        return;
                    }
                }

                //Proceed to server login
                if (protocolversion != 0)
                {
                    try
                    {
                        //Start the main TCP client
                        if (Settings.SingleCommand != "")
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand);
                        }
                        else
                        {
                            client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort);
                        }

                        //Update console title
                        if (Settings.ConsoleTitle != "")
                        {
                            Console.Title = Settings.ExpandVars(Settings.ConsoleTitle);
                        }
                    }
                    catch (NotSupportedException) { HandleFailure("无法连接到服务器 : 不支持的版本!", true); }
                }
                else
                {
                    HandleFailure("无法获取服务器版本", true);
                }
            }
            else
            {
                string failureMessage = "Minecraft 登录失败 : ";
                switch (result)
                {
                case ProtocolHandler.LoginResult.AccountMigrated: failureMessage += "未知邮箱"; break;

                //什么玩意我怎么触发不了
                case ProtocolHandler.LoginResult.ServiceUnavailable: failureMessage += "验证服务器目前离线"; break;

                //"认证服务器处于宕机状态中。请稍后再试,抱歉!"
                case ProtocolHandler.LoginResult.WrongPassword: failureMessage += "密码错误或短时间登陆太多次被禁止登录"; break;

                //老无法判定了
                case ProtocolHandler.LoginResult.InvalidResponse: failureMessage += "无法读取返回信息"; break;

                //分析错误(YES)
                case ProtocolHandler.LoginResult.NotPremium: failureMessage += "非正版玩家"; break;

                case ProtocolHandler.LoginResult.OtherError: failureMessage += "网络错误"; break;

                case ProtocolHandler.LoginResult.SSLError: failureMessage += "SSL证书错误"; break;

                //完蛋Mojang服务器要没了
                default: failureMessage += "未知错误"; break;
                }
                if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono)
                {
                    ConsoleIO.WriteLineFormatted("§8看起来你正在使用 Mono 来运行这个程序。"
                                                 + '\n' + "第一次,您必须导入 HTTPS 证书使用:"
                                                 + '\n' + "mozroots --import --ask-remove");
                    return;
                }
                HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected);
            }
        }