public void ClientSetReactorMode( IStaticWorldObject worldObjectGenerator, byte reactorIndex, bool isEnabled) { var reactorPrivateState = SharedGetReactorPrivateState(worldObjectGenerator, reactorIndex); if (reactorPrivateState.IsEnabled == isEnabled) { // no change necessary return; } if (isEnabled && !SharedCanActivateReactor(worldObjectGenerator, reactorPrivateState, logErrors: true)) { return; } ProtoEntityRemoteExtensions.CallServer(this, _ => _.ServerRemote_SetReactorMode( worldObjectGenerator, reactorIndex, isEnabled)); }
public void ClientBuildReactor(IStaticWorldObject worldObjectGenerator, byte reactorIndex) { if (!InputItemsHelper.SharedPlayerHasRequiredItems(ClientCurrentCharacterHelper.Character, this.BuildAdditionalReactorRequiredItems, noCheckInCreativeMode: true)) { NotificationSystem.ClientShowNotification( ObjectTinkerTable.ErrorMessage_ComponentItemsRequried, color: NotificationColor.Bad, icon: this.Icon); return; } ProtoEntityRemoteExtensions.CallServer(this, _ => _.ServerRemote_BuildReactor( worldObjectGenerator, reactorIndex)); }