public string GetStruct(int trash, int insecurity, int autism, int money, bool mental, int toxicity, int IQ, Props.Scam scams) { string build = "Traits:\nTrashtalking - " + trash.ToString(); build += "\nInsecurity - " + insecurity.ToString(); build += "\nAutism - " + autism.ToString(); build += "\nMoney - " + money.ToString(); build += "\nMental - " + mental.ToString(); build += "\nToxicity - " + toxicity.ToString(); build += "\nIQ - " + IQ.ToString(); build += "\nScammer - " + scams.ToString(); return(build); }
public static void SetupSkill(int trash, int insecurity, int autism, int money, bool mental, int toxicity, int IQ, Props.Scam scams) { skill.Trashtalking = trash; skill.Insecurity = insecurity; skill.Autism = autism; skill.Money = money; skill.Mental = mental; skill.Toxicity = toxicity; skill.IQ = IQ; skill.Scammer = scams; }