/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionName.Dispose(); iActionPorts.Dispose(); iName.Dispose(); iSender.Dispose(); iReceiver.Dispose(); iResults.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetPolicyVersion.Dispose(); iActionGetPolicyAgreed.Dispose(); iActionGetPolicyDetails.Dispose(); iActionSetPolicyDetails.Dispose(); iPolicyVersion.Dispose(); iPolicyAgreed.Dispose(); iPolicyDetails.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetProtocolInfo.Dispose(); iActionPrepareForConnection.Dispose(); iActionConnectionComplete.Dispose(); iActionGetCurrentConnectionIDs.Dispose(); iActionGetCurrentConnectionInfo.Dispose(); iSourceProtocolInfo.Dispose(); iSinkProtocolInfo.Dispose(); iCurrentConnectionIDs.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetPublicKey.Dispose(); iActionGetRevision.Dispose(); iActionSetPreferences.Dispose(); iActionGetPreferences.Dispose(); iActionGetDevice.Dispose(); iLastChange.Dispose(); iRevision.Dispose(); iARG_TYPE_OnConflict.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionDeviceList.Dispose(); iActionDeviceSettings.Dispose(); iActionConnectionStatus.Dispose(); iActionSet.Dispose(); iActionReprogram.Dispose(); iActionReprogramFallback.Dispose(); iDeviceList.Dispose(); iConnectionStatus.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionPushManifest.Dispose(); iActionSetUpdateFeedParams.Dispose(); iActionGetUpdateFeedParams.Dispose(); iActionGetUpdateStatus.Dispose(); iActionApply.Dispose(); iActionRestore.Dispose(); iUpdateStatus.Dispose(); iUpdateTopic.Dispose(); iUpdateChannel.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionPresentationUrl.Dispose(); iActionMetadata.Dispose(); iActionAudio.Dispose(); iActionStatus.Dispose(); iActionAttributes.Dispose(); iPresentationUrl.Dispose(); iMetadata.Dispose(); iAudio.Dispose(); iStatus.Dispose(); iAttributes.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionPlay.Dispose(); iActionStop.Dispose(); iActionSetSender.Dispose(); iActionSender.Dispose(); iActionProtocolInfo.Dispose(); iActionTransportState.Dispose(); iUri.Dispose(); iMetadata.Dispose(); iTransportState.Dispose(); iProtocolInfo.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionGetChallengeResponse.Dispose(); iActionSetAssociated.Dispose(); iActionSetControlEnabled.Dispose(); iActionGetControlEnabled.Dispose(); iActionGetConnected.Dispose(); iActionGetPublicKey.Dispose(); iAssociationStatus.Dispose(); iControlEnabled.Dispose(); iConnected.Dispose(); iPublicKey.Dispose(); }
/// <summary> /// Must be called for each class instance. Must be called before Core.Library.Close(). /// </summary> public void Dispose() { lock (this) { if (iHandle == IntPtr.Zero) { return; } DisposeProxy(); iHandle = IntPtr.Zero; } iActionSet.Dispose(); iActionClear.Dispose(); iActionSetEnabled.Dispose(); iActionGet.Dispose(); iActionLogin.Dispose(); iActionReLogin.Dispose(); iActionGetIds.Dispose(); iActionGetPublicKey.Dispose(); iActionGetSequenceNumber.Dispose(); iIds.Dispose(); iPublicKey.Dispose(); iSequenceNumber.Dispose(); }