public static void SellRentalLot(ManagerMoney manager, Sim seller, Lot lot) { PropertyData data = seller.Household.RealEstateManager.FindProperty(lot); if (data == null) { return; } int cost = data.TotalValue; // There is a prompt in SellHome() if (SimTypes.IsSelectable(seller)) { data.SellHome(seller); if (seller.Household.RealEstateManager.FindProperty(lot) != null) { return; } } else { data.Owner.SellProperty(data, false); if (seller.Household != null) { foreach (Sim sim in seller.Household.AllActors) { sim.ResetMapTagManager(); } } } manager.Lots.ClearWorth(lot); Household sellerHouse = seller.SimDescription.Household; manager.AdjustAccounting(sellerHouse, "Income", -cost); manager.AdjustAccounting(sellerHouse, "PropertySold", cost); if (Common.IsAwayFromHomeworld()) { return; } Household resident = lot.Household; if (resident == null) { return; } // Family living on lot buys the lot manager.AdjustFunds(resident, "PropertyBought", -cost); }