public InstallerProp(string name, string description, PropType type, object defaultValue) { localName=name; localDescription=description; localType= type; localDefaultValue= defaultValue; }
public List<PropDesc> get_props_descs(PropType prop_type, string group="") { List<PropDesc> descs = new List<PropDesc>(); string result = ""; string args = ""; switch (prop_type) { case PropType.Options: args = "options," + group; result = PyUtils.ExectueObjMethod(this.ID, "get_props_descs", args); break; case PropType.ToneMapping: args = "tone," + group; result = PyUtils.ExectueObjMethod(this.ID, "get_props_descs", args); break; default: result = ""; break; } string[] words = result.Split(','); for (int i = 0; i < words.Length; i = i + 2) { descs.Add(new PropDesc(words[i], words[i + 1])); } return descs; }
public Response(bool status, string property, string value, PropType propType, string receiver) { Status = status; Value = value; Receiver = receiver; Property = property; PropType = propType; }
public Message(string receiver, MessageAction action, string property, string value, PropType propType) { Action = action; Receiver = receiver; Property = property; PropType = propType; Value = value; }
//用于外界添加道具 public void AddProp(PropType paraType) { if (m_leftProp.spriteName == "NULL") { switch (paraType) { case PropType.Watermelon: AddPropToUI("Watermelon"); break; case PropType.SkateBoard: AddPropToUI("SkateBoard"); break; case PropType.Rope: AddPropToUI("Rope"); break; case PropType.Skelon: AddPropToUI("Skelon"); break; case PropType.Protected: AddPropToUI("Protected"); break; } } }
private RenmasProperty create_property(PropDesc desc, PropType type) { if (desc.type == "int") { return new PyWrapper.IntProperty(this.ID, desc.name, type, ""); } else if (desc.type == "float") { return new PyWrapper.FloatProperty(this.ID, desc.name, type, ""); } else { throw new Exception("Unknown property type"); } }
// 初始化弹窗类型 public void InitTipType(PropType pType) { chooseType = pType; TipText.GetComponent<UILabel>().text = ConstantString.LevelBuyTipContent[(int)pType]; }
protected void Page_Load(object sender, EventArgs e) { int? id = _Request.Get<int>("id"); m_IsEdit = id != null; if (m_IsEdit) { this.m_Prop = PropBO.Instance.GetPropByID(id.Value); this.m_PropType = PropBO.GetPropType(this.m_Prop.PropType); } else { this.m_Prop = new Prop(); this.m_PropType = PropBO.GetPropType(_Request.Get("proptype")); } if (m_PropType == null) ShowError("道具类型不存在"); if (_Request.IsClick("save")) { MessageDisplay md = CreateMessageDisplay( "icon", "name", "description", "price", "pricetype", "packagesize", "totalnumber", "allowexchange", "autoreplenish", "replenishnumber", "replenishtimespan" ); this.m_Prop.Icon = _Request.Get("icon"); //默认为猪头卡的图片 if (string.IsNullOrEmpty(this.m_Prop.Icon)) { this.m_Prop.Icon="~/max-assets/icon-prop/4.gif"; } this.m_Prop.Name = _Request.Get("name"); if (string.IsNullOrEmpty(this.m_Prop.Name)) { md.AddError("name", "道具名称不能为空"); } this.m_Prop.Description = _Request.Get("description"); if (string.IsNullOrEmpty(this.m_Prop.Description)) { md.AddError("description", "道具描述不能为空"); } int? sortOrder = _Request.Get<int>("SortOrder"); if(sortOrder == null) { md.AddError("SortOrder", "道具排序必须填写"); } else if(sortOrder.Value < 0) { md.AddError("SortOrder", "道具排序必须大于或等于0"); } else { this.m_Prop.SortOrder = sortOrder.Value; } int? price = _Request.Get<int>("price"); if (price == null) { md.AddError("price", "道具价格必须填写"); } else if (price.Value <= 0) md.AddError("price", "道具价格必须大于0"); else this.m_Prop.Price = price.Value; if(m_IsEdit == false) this.m_Prop.PropType = _Request.Get("proptype"); this.m_Prop.PropParam = m_PropType.GetPropParam(Request); int? priceType = _Request.Get<int>("pricetype"); if (priceType == null) { md.AddError("pricetype", "道具售价类型不能为空"); } else this.m_Prop.PriceType = priceType.Value; int? packageSize = _Request.Get<int>("packagesize"); if (packageSize == null) { md.AddError("packagesize", "道具重量必须填写"); } else this.m_Prop.PackageSize = packageSize.Value; int? totalNumber = _Request.Get<int>("totalnumber"); if (totalNumber == null) { md.AddError("totalnumber", "道具总数必须填写"); } else if(totalNumber <= 0) { md.AddError("totalnumber", "道具总数必须大于0"); } else this.m_Prop.TotalNumber = totalNumber.Value; bool? allowExchange = _Request.Get<bool>("allowexchange"); if (allowExchange == null) { md.AddError("allowexchange", "道具是否允许出售和赠送必须设置"); } else this.m_Prop.AllowExchange = allowExchange.Value; bool? autoReplenish = _Request.Get<bool>("autoreplenish"); if (autoReplenish == null) { md.AddError("autoreplenish", "道具是否自动补货必须设置"); } else this.m_Prop.AutoReplenish = autoReplenish.Value; int? replenishLimit = _Request.Get<int>("ReplenishLimit"); if(replenishLimit == null) { md.AddError("ReplenishLimit", "道具补货阀值必须设置"); } else if(replenishLimit.Value < 0) { md.AddError("ReplenishLimit", "道具补货阀值必须大于等于0"); } else this.m_Prop.ReplenishLimit = replenishLimit.Value; int? replenishNumber = _Request.Get<int>("replenishnumber"); if (replenishNumber == null) { md.AddError("replenishnumber", "道具自动补货数量必须填写"); } else this.m_Prop.ReplenishNumber = replenishNumber.Value; int? replenishTimespan = _Request.Get<int>("replenishtimespan"); if (replenishTimespan == null) { md.AddError("replenishtimespan", "道具自动补货周期必须设置"); } else this.m_Prop.ReplenishTimeSpan = replenishTimespan.Value; BuyPropCondition condition = new BuyPropCondition(); this.m_Prop.BuyCondition = condition; condition.UserGroupIDs = StringUtil.Split2<Guid>(_Request.Get("BuyCondition.groups", Method.Post, string.Empty)); int? totalPoint = _Request.Get<int>("BuyCondition.totalPoint"); if (totalPoint != null && totalPoint.Value > 0) condition.TotalPoint = totalPoint.Value; UserPointCollection allPoints = AllSettings.Current.PointSettings.UserPoints; int[] points = new int[allPoints.Count]; for (int i = 0; i < points.Length; i++) { UserPoint point = allPoints[i]; if (point.Enable) { int? value = _Request.Get<int>("BuyCondition." + point.Type); if (value != null) points[i] = value.Value; else points[i] = 0; } else { points[i] = 0; } } condition.Points = points; int? totalPosts = _Request.Get<int>("BuyCondition.totalPosts"); if (totalPosts != null && totalPosts.Value > 0) condition.TotalPosts = totalPosts.Value; int? onlineTime = _Request.Get<int>("BuyCondition.onlinetime"); if (onlineTime != null && onlineTime.Value > 0) condition.OnlineTime = onlineTime.Value; condition.ReleatedMissionIDs = StringUtil.Split2<int>(_Request.Get("BuyCondition.releatedmissionids", Method.Post, string.Empty)); if (md.HasAnyError()) return; using (ErrorScope es = new ErrorScope()) { if(m_IsEdit) { PropBO.Instance.UpdateProp( m_Prop.PropID, m_Prop.Icon, m_Prop.Name, price.Value, priceType.Value, m_Prop.PropType, m_Prop.PropParam, m_Prop.Description, packageSize.Value, totalNumber.Value, allowExchange.Value, autoReplenish.Value, replenishNumber.Value, replenishTimespan.Value, replenishLimit.Value, condition, sortOrder.Value ); } else { PropBO.Instance.CreateProp( m_Prop.Icon, m_Prop.Name, price.Value, priceType.Value, m_Prop.PropType, m_Prop.PropParam, m_Prop.Description, packageSize.Value, totalNumber.Value, allowExchange.Value, autoReplenish.Value, replenishNumber.Value, replenishTimespan.Value, replenishLimit.Value, condition, sortOrder.Value ); } if (es.HasError) { es.CatchError<ErrorInfo>(delegate(ErrorInfo error) { md.AddError(error); }); } else JumpTo("interactive/manage-prop.aspx?page=" + _Request.Get("page")); } } }
public IntProperty(string parent_id, string name, PropType type, string group) : base(parent_id, name, type, group) { }
public RenmasProperty(string parent_id, string name, PropType type, string group) { this.parent_id = parent_id; this.type = type; this.name = name; this.group = group; }
PropTag IFilterBuilderHelper.MapNamedProperty(NamedPropData npd, PropType propType) { return(PropTag.Body); }
public RenderablePropId(PropType propType, PropId propId) { _propType = propType; _propId = propId; }
public ItemProperty(StoreItem item, string dsPropName, string publicPropName, PropType type) { m_item = item; m_propertyType = type; m_DSPropName = dsPropName; m_publicPropName = publicPropName; m_isBackingValueNull = true; SetValue(null); }
protected void Page_Load(object sender, EventArgs e) { m_PropID = _Request.Get <int>("propid", -1); if (m_PropID != -1) { m_Prop = PropBO.Instance.GetUserProp(MyUserID, m_PropID); if (m_Prop == null) { m_PropID = -1; } else { PropType propType = PropBO.GetPropType(m_Prop.PropType); if (propType == null) { m_PropID = -1; } else { m_PropHtml = propType.GetPropApplyFormHtml(Request); } } if (m_Prop == null) { ShowError("您选择的道具不存在"); } } if (m_PropID == -1) { m_PropList = PropBO.Instance.GetUserProps(My); PropTypeCategory?category = _Request.Get <PropTypeCategory>("cat"); if (category != null) { for (int i = 0; i < m_PropList.Count;) { PropType type = PropBO.GetPropType(m_PropList[i].PropType); if (type.Category != category.Value) { if (type.Category == PropTypeCategory.User && (category.Value == PropTypeCategory.Thread || category.Value == PropTypeCategory.ThreadReply)) { i++; } else { m_PropList.RemoveAt(i); } } else { i++; } } if (m_PropList.Count == 0) { ShowError("在您的道具包中,没有找到适合当前场景使用的道具。"); } } } if (_Request.IsClick("use")) { using (ErrorScope es = new ErrorScope()) { PropResult result = PropBO.Instance.UseProp(My, m_PropID, Request); if (result.Type == PropResultType.Succeed) { ShowSuccess(string.IsNullOrEmpty(result.Message) ? "道具使用成功!" : result.Message, true); } else { if (string.IsNullOrEmpty(result.Message)) { es.CatchError <ErrorInfo>(delegate(ErrorInfo error) { ShowError(error); }); } else { ShowError(result.Message); } } } } }