private static PropSdo ConvertPropForSaving(Prop prop) { if (prop == null) { return(null); } var propType = prop.GetType(); PropSdo sdo = null; if (propType == typeof(CheeseTree)) { sdo = new CheeseTreeSdo(); } else if (propType == typeof(Chest)) { sdo = new ChestSdo((Chest)prop); } else if (propType == typeof(Field)) { sdo = new FieldSdo((Field)prop); } else if (propType == typeof(Grave)) { sdo = new GraveSdo((Grave)prop); } else if (propType == typeof(Furniture)) { sdo = new FurnitureSdo((Furniture)prop); } return(sdo); }
private static Prop ConvertPropForPlaying(PropSdo sdo) { var sdoType = sdo.GetType(); if (sdoType == typeof(CheeseTreeSdo)) { return(new CheeseTree()); } if (sdoType == typeof(ChestSdo)) { return(new Chest((ChestSdo)sdo)); } if (sdoType == typeof(FieldSdo)) { return(new Field((FieldSdo)sdo)); } if (sdoType == typeof(GraveSdo)) { return(new Grave((GraveSdo)sdo)); } if (sdoType == typeof(FurnitureSdo)) { return(new Furniture((FurnitureSdo)sdo)); } return(null); }
public static PropSdo[] ConvertPropsForSaving(Prop[,] props) { var height = props.GetLength(0); var width = props.GetLength(1); var propSdos = new PropSdo[height, width]; for (var row = 0; row < height; row++) { for (var column = 0; column < width; column++) { var prop = props[row, column]; propSdos[row, column] = ConvertPropForSaving(prop); } } return(GlobalHelper.Convert2dArrayTo1dArray(propSdos)); }