示例#1
0
    ProjectileScript InstantiateEnemyProjectile(int dir)
    {
        ProjectileScript newProjectile = Instantiate(enemyProjectilePrefab, new Vector3(transform.position.x + dir, transform.position.y), Quaternion.identity).GetComponent <ProjectileScript>();

        newProjectile.setDiretction(dir);
        return(newProjectile);
    }