private async Task RunProject(Project project, string expectedText) { try { File.WriteAllText(TestProjects.SourceTextFile, sourceText); var runner = new ProjectRunner(); await runner.Run(project); var destText = File.ReadAllText(TestProjects.DestinationTextFile); Assert.Equal(expectedText, destText); } finally { if (File.Exists(TestProjects.SourceTextFile)) { File.Delete(TestProjects.SourceTextFile); } if (File.Exists(TestProjects.DestinationTextFile)) { File.Delete(TestProjects.DestinationTextFile); } } }
/* * Do test on Arcweave test project. */ private IEnumerator Play() { ResourceRequest rr = Resources.LoadAsync("Arcweave/Project"); yield return(rr); project = rr.asset as Project; if (project == null) { Debug.LogWarning("No project found. Please use the Arcweave Utility to import a project."); yield break; } // Create the walker runner = new ProjectRunner(project, this); runner.Play(OnElementTriggered); // Destroy the Loader const float loadOffDuration = 1.25f; float accum = 0.0f; while (accum < loadOffDuration) { accum += Time.deltaTime; loader.alpha = Mathf.Lerp(1.0f, 0.0f, accum / loadOffDuration); yield return(null); } GameObject.Destroy(loader.gameObject); }
public void project_runner_smoke_tester() { var runner = new ProjectRunner(new[] { @"c:\svn\blue\RuleTests.xml", @"c:\svn\blue\SDKTests.xml", @"c:\svn\blue\Storyteller.xml" }, @"c:\svn\blue\results"); runner.Execute(); }
private void button1_Click(object sender, EventArgs e) { ProjectRunner projectRunner = new ProjectRunner("DefaultProject"); if (projectRunner.Init()) { projectRunner.Run(); } }
private static int Main(string[] args) { if (args.Length < 2) { Console.WriteLine("Usage:"); Console.WriteLine("StoryTellerRunner.exe ProjectFile1 ProjectFile2 ResultsFile"); return(1); } string resultsFile = args.Last(); var projectFiles = args.Take(args.Length - 1); var runner = new ProjectRunner(projectFiles, resultsFile); return(runner.Execute()); }
// Returns PID public int Run(int id) { int pid = m_rand.Next(1, Int32.MaxValue); lock (m_Runners) { if (!m_ProjectsByID.ContainsKey(id)) { return(0); } ProjectRunner r = m_Builds[id].Copy(); while (m_Runners.ContainsKey(pid) || m_Builds.ContainsKey(pid)) { pid = m_rand.Next(1, Int32.MaxValue); } m_Runners[pid] = r; m_ProjectsByPID[pid] = id; if (!m_RunnersByID.ContainsKey(id)) { m_RunnersByID[id] = new Dictionary <int, bool>(); } m_RunnersByID[id].Add(pid, true); if (!m_ProcessResults.ContainsKey(pid)) { m_ProcessResults[pid] = new Queue(); } r.SetPID(pid); r.SetGID(id); r.Run(callback, eventqueue); } Console.WriteLine("Executed project with id: " + id.ToString() + " and pid: " + pid.ToString()); return(pid); }
private static void RunOptionsAndReturnExitCode(Options opts) { if (string.IsNullOrWhiteSpace(opts.Project) && !string.IsNullOrWhiteSpace(opts.ProjectFallback)) { opts.Project = opts.ProjectFallback; } if (opts.Project == null) { Application.Run(new MainForm()); } else { ProjectRunner projectRunner = new ProjectRunner(opts.Project); if (projectRunner.Init()) { projectRunner.Run(); } } }
public override bool Execute(StoryTellerInput input) { StoryTellerEnvironment.Set(new SerenityEnvironment { Browser = input.BrowserFlag, WorkingDir = AppDomain.CurrentDomain.BaseDirectory }); Console.WriteLine("Using browser " + input.BrowserFlag); var runner = new ProjectRunner(new[] { Project.LoadFromFile(input.ProjectFile) }, input.ResultsFile); if (input.WorkspaceFlag.IsNotEmpty()) { Console.WriteLine("Using workspace " + input.WorkspaceFlag); runner.Workspace = input.WorkspaceFlag; } return(runner.Execute() == 0); }
private async static Task RunProject(string path) { if (!File.Exists(path)) { Console.WriteLine($"Project file not found: {path}"); return; } Console.WriteLine($"Loading {path}..."); var project = ProjectSerialization.LoadFromFile(path); var runner = new ProjectRunner(); Console.WriteLine($"Running {path}..."); await runner.Run(project); Console.WriteLine($"Finished running {path}"); Console.WriteLine(); }
static void Main(string[] args) { Console.WriteLine("Welcome to wdc console app!"); Console.WriteLine("Current Arguments " + Json.Encode(args)); var startWithNoParameters = !args.Any(); do { if (startWithNoParameters) { string command = ""; while (command.Trim().Length == 0) { Console.WriteLine(""); Console.WriteLine("Type a command:"); Console.Write("> "); command = Console.ReadLine(); } Regex argReg = new Regex(@"\w+|""[\\\/\.\w\s]*"""); args = new string[argReg.Matches(command).Count]; int i = 0; foreach (var enumer in argReg.Matches(command)) { args[i] = enumer.ToString(); i++; } } switch (args[0]) { case "run": var projectFile = Path.Combine(Config.CurrentPath, args[1]); var runner = new ProjectRunner(Json.Decode <WdcProject>(File.ReadAllText(projectFile)), args[2]); runner.StartServer(); break; case "sc": Console.WriteLine("Main Path: " + Config.MainPath); Console.WriteLine("Current Path: " + Config.CurrentPath); Console.WriteLine("Cache path: " + Config.CachePath); break; case "create-sample-project": case "csp": var path = args.Length >= 2 && !String.IsNullOrEmpty(args[1]) ? Path.Combine(Config.MainPath, args[1]) : Config.CurrentPath; CreateSampleProject(path); break; case "build-project-file": case "bpf": BuildProjectFile(); break; case "exit": case "q": startWithNoParameters = false; break; default: Console.WriteLine("Unrecognized command " + args[0]); break; } } while (startWithNoParameters); }
/* * Restart game. */ public void Restart() { // Create a fresh new runner runner = new ProjectRunner(project, this); runner.Play(OnElementTriggered); }
protected override void EstablishContext() { base.EstablishContext(); ProjectRunner.Stop(); }
static void Main(string[] args) { var showHelp = false; string outputPath = null; string source = null; string projectName = null; string filename = null; var author = ""; var category = ""; var version = CurrentVersion; var release = CurrentRelease; var options = new OptionSet() { { "o|output=", "Output path", o => outputPath = o }, { "s|source=", "source path", s => source = s }, { "p|project=", "Project name", p => projectName = p }, { "f|filename=", "Output file name", f => filename = f }, { "a|author=", "Module author", a => author = a }, { "c|category=", "Module category", c => category = c }, { "v|version=", $"Fantasy Grounds version - defaults to {CurrentVersion}", v => version = v }, { "r|release=", $"Fantasy Grounds release - defaults to {CurrentRelease}", r => release = r }, { "h|help|?", "Show help message and exit", v => showHelp = v != null } }; List <string> extra; try { extra = options.Parse(args); } catch (OptionException e) { Console.WriteLine($"Exception parsing arguments. ex: {e.Message}"); Environment.Exit(0); } if (args.Length == 0 || showHelp) { ShowHelpScreen(); Environment.Exit(0); } VerifyArgs(outputPath, source, projectName, filename); if (!Directory.Exists(source)) { Console.WriteLine($"{source} directory does not exist"); Environment.Exit(0); } var path = Path.Combine(outputPath, filename); if (!Directory.Exists(path)) { try { Directory.CreateDirectory(path); } catch (Exception e) { Console.WriteLine($"Cannot create output folder {outputPath}. ex: {e.Message}"); Environment.Exit(0); } } var project = new Project { FileName = filename, Name = projectName, Author = author, Category = category, Version = version, Release = release }; project = ProjectRunner.RunFileBasedProject(project, source); var result = FileWriter.WriteModFile(project, outputPath); Console.WriteLine($"Process complete. File output: {result}"); }