示例#1
0
        private void ProgressSlider_ValueChanged(object sender, RangeBaseValueChangedEventArgs e)
        {
            // Use slider value to set Progress (current frame / total frames).
            var progress = e.NewValue;

            Progress_Player.SetProgress(progress);

            // Reset toggle switch if Progress crosses segment threshold.
            LightToggle.IsOn = progress > ClickedSegmentFromProgress;
        }
示例#2
0
        private void LightToggle_Toggled(object sender, RoutedEventArgs e)
        {
            // Toggle On => frame at progress 1.0
            // Toggle Off => frame at progress 0.0
            // Progress [0.0, 0.69] => Toggle On
            // Progress (0.69, 1.0] => Toggle Off
            var progress = ProgressSlider.Value;
            var value    = LightToggle.IsOn
                                ? (progress > ClickedSegmentFromProgress ? progress : 1)
                                : (progress <= ClickedSegmentFromProgress ? progress : 0);

            if (value == 1.0 || value == 0.0)
            {
                Progress_Player.SetProgress(value);
                ProgressSlider.Value = value;
            }
        }