void ReleaseDesignerOutlets() { if (ProgressView != null) { ProgressView.Dispose(); ProgressView = null; } if (ProgressViewTopConstraint != null) { ProgressViewTopConstraint.Dispose(); ProgressViewTopConstraint = null; } if (VenueShowsTableView != null) { VenueShowsTableView.Dispose(); VenueShowsTableView = null; } }
void ReleaseDesignerOutlets() { if (ProgressView != null) { ProgressView.Dispose(); ProgressView = null; } if (FullscreenHeightConstraint != null) { FullscreenHeightConstraint.Dispose(); FullscreenHeightConstraint = null; } if (FullscreenWidthConstraint != null) { FullscreenWidthConstraint.Dispose(); FullscreenWidthConstraint = null; } if (ListSettingsHeightConstraint != null) { ListSettingsHeightConstraint.Dispose(); ListSettingsHeightConstraint = null; } if (ListSettingsToTableConstraint != null) { ListSettingsToTableConstraint.Dispose(); ListSettingsToTableConstraint = null; } if (ListSettingsView != null) { ListSettingsView.Dispose(); ListSettingsView = null; } if (MapBottomSeparator != null) { MapBottomSeparator.Dispose(); MapBottomSeparator = null; } if (MapFullscreenButton != null) { MapFullscreenButton.Dispose(); MapFullscreenButton = null; } if (MapHeightConstraint != null) { MapHeightConstraint.Dispose(); MapHeightConstraint = null; } if (MapPanel != null) { MapPanel.Dispose(); MapPanel = null; } if (MapToListSettingsConstraint != null) { MapToListSettingsConstraint.Dispose(); MapToListSettingsConstraint = null; } if (ProgressViewTopConstraint != null) { ProgressViewTopConstraint.Dispose(); ProgressViewTopConstraint = null; } if (SearchBar != null) { SearchBar.Dispose(); SearchBar = null; } if (SearchTableTopConstraint != null) { SearchTableTopConstraint.Dispose(); SearchTableTopConstraint = null; } if (SearchTableView != null) { SearchTableView.Dispose(); SearchTableView = null; } if (TableHeightConstraint != null) { TableHeightConstraint.Dispose(); TableHeightConstraint = null; } if (VenuesAndShowsTableView != null) { VenuesAndShowsTableView.Dispose(); VenuesAndShowsTableView = null; } if (VenuesMapView != null) { VenuesMapView.Dispose(); VenuesMapView = null; } }