public void PrintingProgress(int aPercent, string aMessage, Progress.State aProgressState) { if (aProgressState == Progress.State.eSuccess) { WizardPrintComplete(false); } else if (aProgressState == Progress.State.eFail) { WizardFailed(aMessage); } else if (aProgressState == Progress.State.eComplete) { wizardProgressBar.Visible = false; } else if (aProgressState == Progress.State.eInProgress) { if (aMessage != null && wizardMessageBox.Text != aMessage) { wizardMessageBox.Text = aMessage; } if ((aPercent >= 0) && (aPercent <= 100)) { wizardProgressBar.Value = aPercent; } } }
public void ExportProgress(int aPercent, string aMessage, Progress.State aProgressState) { if (aProgressState == Progress.State.eSuccess) { WizardSaveComplete(Presets.UriPath(iHelper), aPercent); } else if (aProgressState == Progress.State.eFail) { WizardFailed(aMessage); } else if (aProgressState == Progress.State.eComplete) { wizardProgressBar.Visible = false; } else if (aProgressState == Progress.State.eInProgress) { if (aMessage != null && wizardMessageBox.Text != aMessage) { wizardMessageBox.Text = aMessage; } if ((aPercent >= 0) && (aPercent <= 100)) { wizardProgressBar.Value = aPercent; } } }