public void ConfirmSaveCode() { ProgrammingEnv.GetComponent <SaveLoadCode>().BESaveCode(FullPath); gameObject.SetActive(false); CloseConfirmSavePanel(); }
public void Load() { string fullPath; if (TextInput.Length > 0) { fullPath = SavedCodesPath + TextInput; ProgrammingEnv.GetComponent <SaveLoadCode>().BELoadCode(fullPath); gameObject.SetActive(false); } }
public void CloseConfirmDeletePanel() { if (ProgrammingEnv.GetComponent <SaveLoadCode>().dialogOption == DialogOptions.save) { transform.GetChild(3).gameObject.SetActive(true); } if (ProgrammingEnv.GetComponent <SaveLoadCode>().dialogOption == DialogOptions.load) { transform.GetChild(4).gameObject.SetActive(true); } transform.GetChild(5).gameObject.SetActive(true); transform.GetChild(6).gameObject.SetActive(true); transform.GetChild(8).gameObject.SetActive(false); }
public void ConfirmDeleteCode() { ProgrammingEnv.GetComponent <SaveLoadCode>().BEDeleteCode(FullPath); CloseConfirmDeletePanel(); }