private void button4_Click(object sender, EventArgs e) { comparison.DetermineCorrectMapping(); Program1.Refresh(); Program2.Refresh(); ReloadAllFalseNegatives(); ReloadCorrect(); // ReloadMapped(); }
private void AfterGuess() { Program1.Refresh(); ReloadAllFalseNegatives(); ReloadAllFalsePositives(); ReloadCorrect(); // ReloadMapped(); ReloadScore(); this.Enabled = true; }
private void load_Click(object sender, EventArgs e) { this.Enabled = false; comparison = new Comparison(program1TextBox.Text, program2TextBox.Text); ReloadLeft(); Program1.Refresh(); ReloadRight(); ReloadAllFalseNegatives(); ReloadCorrect(); Program1.Refresh(); Program2.Refresh(); ReloadAllFalseNegatives(); ReloadCorrect(); ReloadScore(); this.Enabled = true; }