private void Awake() { root = transform.GetChild(0).gameObject; instance = this; for (int i = 0; i < sprites.Length; i++) { var pp = Instantiate(profilePicPrefab); pp.transform.SetParent(content, false); pp.SetSprite(sprites[i]); var _i = i; pp.onClick.AddListener(() => OnPicSelected(_i)); pp.gameObject.SetActive(true); } root.SetActive(false); }
private void Awake() { pic.onClick.AddListener(() => ProfilePicPicker.ShowPicker(OnPicPicked)); submit_btn.onClick.AddListener(() => onLogin(submit_if.text, pic_id)); }