public void SetPlayerInfo(Hashtable hashtable) { Sprite sprite = ProfileImageLoader.GetImageByFileName(hashtable["profileImgName"].ToString()); profileImg.sprite = sprite; textID.text = hashtable["id"].ToString(); int win = (int)hashtable["win"]; int lose = (int)hashtable["lose"]; if ((win + lose) == 0) { textWinRate.text = "0%"; } else { textWinRate.text = (win / (float)(win + lose) * 100).ToString("0") + "%"; } }