public void SetItemDetails(string prodName) { itemName = prodName; ProductDetail.GetProductDetails(prodName); productName.text = ProductDetail.name.ToString(); prodPrice.text = ProductDetail.price.ToString(); quantityAmount.text = CartState.cartItems[prodName].ToString(); }
// Start is called before the first frame update void Start() { //The Parent GameObject name should = Product name in Product Details.cs productName = transform.parent.name; //Get the Product Details from The static class ProductDetail.cs ProductDetail.GetProductDetails(productName); productTitle.text = ProductDetail.name; productPrice.text = ProductDetail.price; cart.SetCartName(productName); }