protected override void MultipleAction_Completed(ActionBase sender) { base.MultipleAction_Completed(sender); foreach (IXenConnection connection in queuesByConnection.Keys) { queuesByConnection[connection].StopWorkers(false); } if (queueWithNoConnection != null) { queueWithNoConnection.StopWorkers(false); } }
protected override void MultipleAction_Completed(ActionBase sender) { base.MultipleAction_Completed(sender); _queuePC.StopWorkers(false); }