private void SearchClicked(UXButton btn) { ProcessingScreen.Show(); this.PrepareForNextSearch(); this.searchBtnOverlay.Enabled = false; Service.LeaderboardController.SearchSquadsByName(this.searchInput.Text, new LeaderboardController.OnUpdateData(this.OnSquadsSearched)); }
public void PurchaseCooldownSkip(string perkId) { StaticDataController staticDataController = Service.StaticDataController; string perkGroup = staticDataController.Get <PerkVO>(perkId).PerkGroup; ActivatedPerkData playerPerkForGroup = this.GetPlayerPerkForGroup(perkGroup); if (this.IsPerkInCooldown(playerPerkForGroup)) { Dictionary <string, uint> playerPerkGroupCooldowns = this.GetPlayerPerkGroupCooldowns(); uint seconds = playerPerkGroupCooldowns[perkGroup] - ServerTime.Time; int crystals = GameUtils.SecondsToCrystalsForPerk((int)seconds); if (!GameUtils.SpendCrystals(crystals)) { return; } ProcessingScreen.Show(); PlayerPerkSkipCooldownRequest request = new PlayerPerkSkipCooldownRequest(playerPerkForGroup.PerkId); PlayerPerkSkipCooldownCommand command = new PlayerPerkSkipCooldownCommand(request); Service.ServerAPI.Sync(command); } else { Service.Logger.WarnFormat("Perk {0} is no longer in cooldown, skipping purchase", new object[] { playerPerkForGroup.PerkId }); } }
public override void ShowView() { EventManager eventManager = Service.EventManager; this.viewContainer.Visible = true; eventManager.SendEvent(EventId.SquadSelect, null); eventManager.SendEvent(EventId.UISquadScreenTabShown, "warlog"); SquadController squadController = Service.SquadController; SquadMemberWarData currentMemberWarData = squadController.WarManager.GetCurrentMemberWarData(); uint serverTime = Service.ServerAPI.ServerTime; if (SquadUtils.DoesRewardWithoutWarHistoryExist(squadController, currentMemberWarData, serverTime)) { ProcessingScreen.Show(); EventManager eventManager2 = Service.EventManager; eventManager2.RegisterObserver(this, EventId.SquadUpdateCompleted); squadController.UpdateCurrentSquad(); } else { this.RefreshView(); } this.tabButton.Selected = true; Service.ViewTimeEngine.RegisterFrameTimeObserver(this); }
protected void LoadFriends() { this.ResetGrid(); ProcessingScreen.Show(); Service.ISocialDataController.FriendsDetailsCB = new OnFBFriendsDelegate(this.OnFriendsListLoaded); Service.ISocialDataController.UpdateFriends(); UXUtils.SetSpriteTopAnchorPoint(this.scrollUp, -4); }
private void OnRejectClicked(UXButton button) { SquadMsg message = SquadMsgUtils.CreateRejectSquadInviteMessage(this.invite.SquadId, new SquadController.ActionCallback(this.OnRejectSquadInviteComplete), null); Service.SquadController.TakeAction(message); Service.EventManager.SendEvent(EventId.SquadNext, null); ProcessingScreen.Show(); }
public virtual void ViewSquadInfoClicked(UXButton button) { string squadId = (string)button.Tag; this.squadInfoView.ToggleInfoVisibility(false); ProcessingScreen.Show(); Service.LeaderboardController.UpdateSquadDetails(squadId, new LeaderboardController.OnUpdateSquadData(this.OnSquadDetailsUpdated)); this.CheckBackButton(); Service.EventManager.SendEvent(EventId.SquadNext, null); }
private void OnRewardSuccess(ClaimMobileConnectorAdsRewardResponse response, object cookie) { if (response.CrateDataTO != null) { ProcessingScreen.Show(); Service.EventManager.SendEvent(EventId.OpeningEpisodeTaskCrate, null); CrateData crateDataTO = response.CrateDataTO; List <string> resolvedSupplyIdList = GameUtils.GetResolvedSupplyIdList(crateDataTO); Service.InventoryCrateRewardController.GrantInventoryCrateReward(resolvedSupplyIdList, crateDataTO); } }
private void OnLeaveAndJoinSquad(object result, object cookie) { if (result != null) { ProcessingScreen.Show(); SquadMsg message = SquadMsgUtils.CreateLeaveSquadMessage(new SquadController.ActionCallback(this.OnLeaveComplete), null); Service.Get <SquadController>().TakeAction(message); return; } this.button.Enabled = true; }
public void SetupChatDisplay() { if (!this.ChatDisplaySetup) { this.ChatDisplaySetup = true; ProcessingScreen.Show(); this.numExistingMsgsProcessed = 0; this.existingMsgsProcessed = new HashSet <SquadMsg>(); this.SetupChatDisplayFrameDelayed(); } }
public void ReplayBattle(string battleId, BattleParticipant defender, string sharerPlayerId) { ProcessingScreen.Show(); ReplayMapDataLoader replayMapDataLoader = Service.Get <ReplayMapDataLoader>(); replayMapDataLoader.Initialize(defender, sharerPlayerId); GetReplayCommand getReplayCommand = new GetReplayCommand(Service.Get <CurrentPlayer>().PlayerId, battleId, defender.PlayerId); getReplayCommand.AddSuccessCallback(new AbstractCommand <GetReplayRequest, GetReplayResponse> .OnSuccessCallback(replayMapDataLoader.OnReplayLoaded)); getReplayCommand.AddFailureCallback(new AbstractCommand <GetReplayRequest, GetReplayResponse> .OnFailureCallback(replayMapDataLoader.OnReplayLoadFailed)); Service.Get <ServerAPI>().Sync(getReplayCommand); Service.Get <BattlePlaybackController>().LogReplayViewed(battleId, defender.PlayerId, sharerPlayerId); }
private void OnAlertDemoteMemberResult(object result, object cookie) { if (result == null) { return; } SquadMember squadMember = cookie as SquadMember; SquadMsg message = SquadMsgUtils.CreateDemoteMemberMessage(squadMember.MemberID, new SquadController.ActionCallback(this.OnMemberChangeComplete), squadMember); SquadController squadController = Service.SquadController; squadController.TakeAction(message); ProcessingScreen.Show(); }
public void Login(OnAllDataFetchedDelegate callback) { if (this.HaveAllData) { callback(); return; } this.allDataFetchedCallbacks.Add(callback); ProcessingScreen.Show(); FacebookManager.OnFacebookLoggedIn = new FacebookLoggedInDelegate(this.OnFacebookLogin); FacebookManager.OnFacebookLogInFailed = new FacebookLogInFailedDelegate(this.OnFacebookLoginFailed); FacebookManager.Login(); Service.BILoggingController.TrackAuthorization("allow", "f"); }
public void ShowRewardedVideoAd() { if (!this.IsMobileConnectorAdAvailable()) { Service.Logger.Warn("Not Available Yet"); return; } ProcessingScreen.Show(); this.HandleBackgrounding(); string videoAdUnitId = this.GetVideoAdUnitId(); this.BILogEvent("video_ad", "start", videoAdUnitId); MCAdsBinding.ShowRewardedVideo(videoAdUnitId); }
public void SetupChatDisplay() { if (!this.ChatDisplaySetup) { this.ChatDisplaySetup = true; if (Service.Get <SquadController>().MsgManager.GetExistingMessages().Count > 0) { ProcessingScreen.Show(); this.numExistingMsgsProcessed = 0; this.existingMsgsProcessed = new HashSet <SquadMsg>(); this.SetupChatDisplayFrameDelayed(); } } }
public void JoinSquad(string biSource) { if (this.squad == null) { return; } Lang lang = Service.Lang; this.biSource = biSource; Squad squad = Service.CurrentPlayer.Squad; if (!this.button.VisuallyDisabled) { this.button.Enabled = false; Service.EventManager.SendEvent(EventId.SquadNext, null); if (this.squad.InviteType == 1) { if (squad == null) { ProcessingScreen.Show(); this.ActualJoinSquad(); } else if (!SquadUtils.CanLeaveSquad()) { string message = Service.Lang.Get("IN_WAR_CANT_LEAVE_SQUAD", new object[0]); AlertScreen.ShowModal(false, null, message, null, null, true); } else { YesNoScreen.ShowModal(lang.Get("ALERT", new object[0]), lang.Get("JOIN_LEAVE_SQUAD_ALERT", new object[] { squad.SquadName, this.squad.SquadName }), false, lang.Get("JOIN_CTA", new object[0]), lang.Get("ACCOUNT_CONFLICT_CONFIRM_CANCEL", new object[0]), new OnScreenModalResult(this.OnLeaveAndJoinSquad), this.squad); Service.EventManager.SendEvent(EventId.UISquadLeaveConfirmation, squad.SquadID + "|join|" + this.squad.SquadID); } } else { Service.ScreenController.AddScreen(new SquadJoinRequestScreen(this.squad, new SquadController.ActionCallback(this.OnApplyToSquadComplete), this.button)); } } else { string msg; SquadUtils.CanCurrentPlayerJoinSquad(Service.CurrentPlayer, Service.SquadController.StateManager.GetCurrentSquad(), this.squad, Service.Lang, out msg); this.ShowInfoText(msg); } }
public void VisitNeighbor(string neighborId) { if (this.processing) { return; } this.processing = true; ProcessingScreen.Show(); VisitNeighborRequest request = new VisitNeighborRequest(neighborId); VisitNeighborCommand visitNeighborCommand = new VisitNeighborCommand(request); visitNeighborCommand.AddSuccessCallback(new AbstractCommand <VisitNeighborRequest, VisitNeighborResponse> .OnSuccessCallback(this.OnVisitNeighborSuccess)); visitNeighborCommand.AddFailureCallback(new AbstractCommand <VisitNeighborRequest, VisitNeighborResponse> .OnFailureCallback(this.OnVisitNeighborFailure)); Service.Get <ServerAPI>().Sync(visitNeighborCommand); }
private void LoadSquads() { if (!Service.Get <LeaderboardController>().ShouldRefreshData(PlayerListType.Squads, null)) { if (this.gridLoadHelper.IsAddedItems || this.gridLoadHelper.IsBusyAddingItems) { base.ResetGrid(); } this.AddItemsToLeaderboardGrid(); return; } base.ResetGrid(); ProcessingScreen.Show(); Service.Get <LeaderboardController>().UpdateTopSquads(new LeaderboardController.OnUpdateData(this.OnGetLBSquads)); }
private void LoadSquadInvites() { base.ResetGrid(); List <SquadInvite> squadInvites = Service.SquadController.StateManager.SquadInvites; if (squadInvites != null && this.squadIdsRequiringDetails.Count == 0) { base.AddItemsToGrid <SquadInvite>(squadInvites, true, false); } else { ProcessingScreen.Show(); } UXUtils.SetSpriteTopAnchorPoint(this.scrollUp, -4); }
public void BuyTargetedOfferWithCurrency() { if (this.CurrentTargetedOffer == null) { Service.Get <StaRTSLogger>().Warn("No offer available to purchase."); return; } GameUtils.SpendCurrency(this.CurrentTargetedOffer.Cost, true); this.GrantTargetedBundleRewards(this.CurrentTargetedOffer); ProcessingScreen.Show(); BuyTargetedOfferRequest request = new BuyTargetedOfferRequest(this.CurrentTargetedOffer.Uid); BuyTargetedOfferCommand buyTargetedOfferCommand = new BuyTargetedOfferCommand(request); buyTargetedOfferCommand.AddSuccessCallback(new AbstractCommand <BuyTargetedOfferRequest, BuyTargetedOfferResponse> .OnSuccessCallback(this.OnBuySuccess)); Service.Get <ServerAPI>().Sync(buyTargetedOfferCommand); }
private void OnDonateConfirm(UXButton button) { SquadMsg message; if (this.isWarRequest) { message = SquadMsgUtils.CreateWarDonateMessage(this.recipientId, this.troopsToDonate, this.GetNumberOfTroopsDonated(), this.requestId, new SquadController.ActionCallback(this.OnDonationComplete), null); } else { message = SquadMsgUtils.CreateDonateMessage(this.recipientId, this.troopsToDonate, this.GetNumberOfTroopsDonated(), this.requestId, new SquadController.ActionCallback(this.OnDonationComplete), null); } SquadController squadController = Service.Get <SquadController>(); squadController.TakeAction(message); ProcessingScreen.Show(); }
public void Login(OnAllDataFetchedDelegate callback) { if (this.HaveAllData) { callback(); return; } if (this.IsLoggedIn) { return; } this.allDataFetchedCallbacks.Add(callback); ProcessingScreen.Show(); Service.Get <Engine>().ForceGarbageCollection(null); FacebookManager.OnFacebookLoggedIn = new FacebookDelegate(this.OnFacebookLogin); FacebookManager.OnFacebookLogInFailed = new FacebookDelegate(this.OnFacebookLoginFailed); FacebookManager.Instance.Login(); Service.Get <BILoggingController>().TrackAuthorization("allow", "f"); }
private void LoadLeaders() { PlanetVO selectedPlanet = this.planetSelectionDropDown.GetSelectedPlanet(); string planetId = (selectedPlanet == null) ? null : selectedPlanet.Uid; ProcessingScreen.Show(); if (!Service.Get <LeaderboardController>().ShouldRefreshData(PlayerListType.Leaders, planetId)) { if (this.gridLoadHelper.IsAddedItems || this.gridLoadHelper.IsBusyAddingItems) { base.ResetGrid(); } LeaderboardList <PlayerLBEntity> leaderboardList = this.GetLeaderboardList(); base.OnPlayersListLoaded((leaderboardList != null) ? leaderboardList.List : null, new Action(this.PopulatePlayersOnGrid)); return; } base.ResetGrid(); Service.Get <LeaderboardController>().UpdateLeaders(selectedPlanet, new LeaderboardController.OnUpdateData(this.OnGetLBPlayers)); }
private void OnInviteToSquadClicked(UXButton button) { this.secondaryButton.Enabled = false; string fbFriendId = null; string fbAccessToken = null; Dictionary <string, SocialFriendData> playerIdToFriendData = Service.ISocialDataController.PlayerIdToFriendData; SocialFriendData socialFriendData = null; if (playerIdToFriendData != null && playerIdToFriendData.TryGetValue(this.player.PlayerID, out socialFriendData)) { fbFriendId = socialFriendData.Id; fbAccessToken = AccessToken.CurrentAccessToken.TokenString; } SquadMsg message = SquadMsgUtils.CreateSendInviteMessage(this.player.PlayerID, fbFriendId, fbAccessToken, new SquadController.ActionCallback(this.OnInviteToSquadComplete), null); Service.SquadController.TakeAction(message); Service.EventManager.SendEvent(EventId.SquadNext, null); ProcessingScreen.Show(); }
public void LoadTournamentLeaders() { PlanetVO selectedPlanet = this.planetSelectionDropDown.GetSelectedPlanet(); string text = (selectedPlanet == null) ? null : selectedPlanet.Uid; if (string.IsNullOrEmpty(text)) { return; } if (!Service.Get <LeaderboardController>().ShouldRefreshData(PlayerListType.TournamentLeaders, text)) { if (this.gridLoadHelper.IsAddedItems || this.gridLoadHelper.IsBusyAddingItems) { base.ResetGrid(); } this.AddItemsToLeaderboardGrid(); return; } base.ResetGrid(); ProcessingScreen.Show(); Service.Get <LeaderboardController>().UpdateTournamentLeaders(selectedPlanet, new LeaderboardController.OnUpdateData(this.OnGetLBTournament)); }