//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; icon.gameObject.SetActive(false); back.spriteName = QualityManagerment.qualityIDToIconSpriteName(_prize.getQuality()); count = StringKit.toInt(prize.num); if (prize.type == PrizeType.PRIZE_CARD) { card = CardManagerment.Instance.createCard(prize.pSid); } else if (prize.type == PrizeType.PRIZE_EQUIPMENT) { equip = EquipManagerment.Instance.createEquip(prize.pSid); } else if (prize.type == PrizeType.PRIZE_MAGIC_WEAPON) { magicWeapon = MagicWeaponManagerment.Instance.createMagicWeapon(prize.pSid); } else if (prize.type == PrizeType.PRIZE_PROP) { prop = PropManagerment.Instance.createProp(prize.pSid); } else if (prize.type == PrizeType.PRIZE_STARSOUL) { starSoul = StarSoulManager.Instance.createStarSoul(prize.pSid); } updateInfo(); } }
//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; icon.gameObject.SetActive(false); back.spriteName = QualityManagerment.qualityIDToIconSpriteName(_prize.getQuality()); switch (prize.type) { case PrizeType.PRIZE_MONEY: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.MONEY_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_PROP: Prop prop = PropManagerment.Instance.createProp(prize.pSid); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + prop.getIconId(), icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_RMB: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.RMB_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; } icon.gameObject.SetActive(true); } }
public void init(PrizeSample prize, bool _need) { initClear(); this.prize = prize; this.count = prize.getPrizeNumByInt(); quality = prize.getQuality(); if (_need) { //specialName.gameObject.SetActive(true); if (quality == 5) { specialName.color = color5; } if (quality == 4) { specialName.color = color4; } if (quality == 3) { specialName.color = color2; } if (quality == 2) { specialName.color = color3; //这里颜色反了,继续反 } if (quality == 1) { specialName.color = color1; } //specialName.text = prize.getPrizeName(); } specialName.gameObject.SetActive(true); specialName.text = prize.getPrizeName(); UpdateInfo(); }
public void init(PrizeSample prize, int num) { initClear(); this.prize = prize; this.count = num; quality = prize.getQuality(); UpdateInfo(); }
public void init(PrizeSample prize) { initClear(); this.prize = prize; this.count = prize.getPrizeNumByInt(); quality = prize.getQuality(); UpdateInfo(); }
public void init(PrizeSample prize, CallBack <RoleView> onClickCallback) { this.prize = prize; ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); if (qualityBg != null) { qualityBg.spriteName = QualityManagerment.qualityIDToBackGround(prize.getQuality()); } }
//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; roleButton.gameObject.SetActive(false); goodsButton.gameObject.SetActive(false); goodsButton.fatherWindow = fatherWindow; switch (prize.type) { case PrizeType.PRIZE_BEAST: roleButton.gameObject.SetActive(true); Card beast = CardManagerment.Instance.createCard(prize.pSid); roleButton.init(beast, fatherWindow, roleButton.DefaultClickEvent); break; case PrizeType.PRIZE_CARD: goodsButton.gameObject.SetActive(true); Card card = CardManagerment.Instance.createCard(prize.pSid); goodsButton.onClickCallback = () => { CardBookWindow.Show(card, CardBookWindow.SHOW, null); fatherWindow.finishWindow(); }; goodsButton.init(card); break; case PrizeType.PRIZE_EQUIPMENT: goodsButton.gameObject.SetActive(true); Equip equip = EquipManagerment.Instance.createEquip(prize.pSid); goodsButton.init(equip, prize.getPrizeNumByInt()); break; case PrizeType.PRIZE_MONEY: goodsButton.gameObject.SetActive(true); goodsButton.init(prize); break; case PrizeType.PRIZE_PROP: goodsButton.gameObject.SetActive(true); Prop prop = PropManagerment.Instance.createProp(prize.pSid); goodsButton.init(prop, prize.getPrizeNumByInt()); break; case PrizeType.PRIZE_RMB: goodsButton.gameObject.SetActive(true); goodsButton.init(prize); break; } if (prizeName != null) { prizeName.text = QualityManagerment.getQualityColor(prize.getQuality()) + prize.getPrizeName(); } } }
/// <summary> /// 初始化按钮的显示 /// </summary> /// <param name="level">当前等级.</param> /// <param name="prize">对应的奖励.</param> public void init(int level, PrizeSample prize) { int curLevel = UserManager.Instance.self.getUserLevel(); if (curLevel >= level) { goodsButton.openEffectsShow(); goodsButton.linkQualityEffectPoint(); goodsButton.showEffectByQuality(prize.getQuality()); } lab_info.text = level.ToString(); goodsButton.clear(); switch (prize.type) { case PrizeType.PRIZE_BEAST: Card beast = CardManagerment.Instance.createCard(prize.pSid); goodsButton.init(beast); break; case PrizeType.PRIZE_CARD: Card card = CardManagerment.Instance.createCard(prize.pSid); goodsButton.init(card); break; case PrizeType.PRIZE_EQUIPMENT: Equip equip = EquipManagerment.Instance.createEquip(prize.pSid); goodsButton.init(equip); break; case PrizeType.PRIZE_MONEY: PrizeSample prizeMoney = new PrizeSample(PrizeType.PRIZE_MONEY, 0, prize.num); goodsButton.init(prizeMoney); break; case PrizeType.PRIZE_PROP: Prop prop = PropManagerment.Instance.createProp(prize.pSid); goodsButton.init(prop, prize.getPrizeNumByInt()); break; case PrizeType.PRIZE_RMB: PrizeSample prizeRmb = new PrizeSample(PrizeType.PRIZE_RMB, 0, prize.num); goodsButton.init(prizeRmb); break; } if (curLevel < level) { goodsButton.closeEffectsShow(); } }
public void Initialize(PrizeSample _prize) { this.prize = _prize; if (prize != null) { ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), propImage); propName.text = prize.getPrizeName() + ""; if (prize.type == PrizeType.PRIZE_MERIT) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + UserManager.Instance.self.merit.ToString(); } else { Prop pp = StorageManagerment.Instance.getProp(prize.pSid); if (pp == null) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + "0"; } else { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + pp.getNum().ToString(); } } propDescript.text = prize.getPrizeDes(); quality.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); if (prize.type == PrizeType.PRIZE_PROP) { Prop propTemp = PropManagerment.Instance.createProp(prize.pSid); if (propTemp.isCardScrap() && starPrefab != null) { Card card = CardScrapManagerment.Instance.getCardByScrapSid(propTemp.sid);//根据卡片碎片id获取对应卡片 showStar(card); } if (scrapIcon != null) { if (propTemp.isScrap()) { scrapIcon.gameObject.SetActive(true); } else { scrapIcon.gameObject.SetActive(false); } } } } }
// Use this for initialization public void Initialize(PropMessageLineWindow father, int y, PrizeSample prize) { targetY = y; fatherWindow = father; this.prize = prize; iconBg.gameObject.SetActive(false); icon.mainTexture = null; if (prize == null) { return; } if (prize.type == PrizeType.PRIZE_STARSOUL) { iconBg.gameObject.SetActive(true); iconBg.spriteName = "iconback_3"; StarSoul starsoulView = StarSoulManager.Instance.createStarSoul(prize.pSid); msgText.text = starsoulView.getName(); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starsoulView.getIconId(), icon.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starsoulView.getQualityId()); } } }); } else if (prize.type == -1) { iconBg.gameObject.SetActive(false); msgText.text = prize.prizeDec; return; } else { iconBg.gameObject.SetActive(true); iconBg.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); msgText.text = prize.getPrizeName(); } //msgText.text =QualityManagerment.getQualityColor( prize.getQuality ()) +prize.getPrizeName (); msgText.text += " x " + prize.getPrizeNumByInt(); }
/// <summary> /// 更新所有的信息 /// </summary> private void UpdateInfo() { daysText.text = dayOfMonth + ""; if (stars != null) //把星星全部隐藏 { for (int i = 0; i < stars.transform.childCount; i++) { stars.transform.GetChild(i).gameObject.SetActive(false); } } //签到状态更新 updateSignState(); reset(); quality = prize.getQuality(); if (type == BIG_PRIZE) { backGround.spriteName = "big_prize"; } else if (type == COMMON_PRIZE) { backGround.spriteName = "common_prize"; } if (equip != null) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + equip.getIconId(), icon); if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } //backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName (quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } } else if (starSoul != null) { UpdateStarSoulView(starSoul); } else if (magicWeapon != null) { UpdateMagicWeapon(); } else if (prop != null) { if (spriteScrap != null) { if (prop.isScrap()) { spriteScrap.gameObject.SetActive(true); spriteScrap.spriteName = "sign_scrap"; } else { spriteScrap.gameObject.SetActive(false); } } ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + prop.getIconId(), icon); //backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName (quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } } else if (card != null) { if (card.sid <= 10) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.MAINCARD_ICONIMAGEPATH + card.getMainCardImageIDBysid(card.sid).ToString(), icon); } else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + card.getIconID().ToString(), icon); } if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } //backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); if (count == 0) { count = 1; } setCountActive(count > 0); rightBottomText.text = "x" + count; if (stars != null) { showStar(card); } } else if (prize != null) { ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } if (prize.type == PrizeType.PRIZE_MONEY) { spriteScrap.gameObject.SetActive(false); } //backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName (quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } } }
public void Initialize(PrizeSample _prize, CallBackMsg callback) { this.prize = _prize; this.callback = callback; if (prize != null) { showName.text = QualityManagerment.getQualityColor(prize.getQuality()) + prize.getPrizeName(); quality.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), propImage); if (prize.type == PrizeType.PRIZE_MERIT) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + UserManager.Instance.self.merit.ToString(); } else if (prize.type == PrizeType.PRIZE_STARSOUL) { StarSoul starSoul = StarSoulManager.Instance.createStarSoul(prize.pSid); if (starSoul == null) { return; } propImage.mainTexture = null; quality.spriteName = "iconback_3"; showName.text = QualityManagerment.getQualityColor(starSoul.getQualityId()) + starSoul.getName(); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starSoul.getIconId(), propImage.gameObject.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; if (childTrans != null) { StarSoulEffectCtrl effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); effectCtrl.setColor(starSoul.getQualityId()); } } }); } else if (prize.type == PrizeType.PRIZE_PROP) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + PropManagerment.Instance.createProp(prize.pSid).getIconId(), propImage); Prop pp = StorageManagerment.Instance.getProp(prize.pSid); if (pp == null) { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + "0"; } else { propHaveNumber.text = LanguageConfigManager.Instance.getLanguage("intensifyEquip04") + pp.getNum().ToString(); } } if (prize.type == PrizeType.PRIZE_PROP) { Prop propTemp = PropManagerment.Instance.createProp(prize.pSid); if (propTemp.isCardScrap() && starPrefab != null) { Card card = CardScrapManagerment.Instance.getCardByScrapSid(propTemp.sid);//根据卡片碎片id获取对应卡片 showStar(card); } if (scrapIcon != null) { if (propTemp.isScrap()) { scrapIcon.gameObject.SetActive(true); } else { scrapIcon.gameObject.SetActive(false); } } } } }
//设置创建按钮信息 private void setCreatButton(PrizeSample _prize) { if (_prize == null) { return; } else { prize = _prize; icon.gameObject.SetActive(false); back.spriteName = QualityManagerment.qualityIDToIconSpriteName(_prize.getQuality()); spObj.SetActive(false); switch (prize.type) { case PrizeType.PRIZE_MONEY: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.MONEY_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_PROP: Prop prop = PropManagerment.Instance.createProp(prize.pSid); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + prop.getIconId(), icon); if (prop.isCardScrap() || prop.isEquipScrap() || prop.isScrap()) { spObj.SetActive(true); } num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_RMB: ResourcesManager.Instance.LoadAssetBundleTexture(constResourcesPath.RMB_ICONPATH, icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_CARD: Card card = CardManagerment.Instance.createCard(prize.pSid); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + card.getIconID(), icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_EQUIPMENT: Equip equip = EquipManagerment.Instance.createEquip(prize.pSid); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + equip.getIconId(), icon); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_STARSOUL: StarSoul starsoulView = StarSoulManager.Instance.createStarSoul(prize.pSid); Utils.DestoryChilds(icon.gameObject); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.STARSOUL_ICONPREFAB_PATH + starsoulView.getIconId(), icon.transform, (obj) => { GameObject gameObj = obj as GameObject; if (gameObj != null) { Transform childTrans = gameObj.transform; childTrans.localScale = new Vector3(0.7f, 0.7f, 1); if (childTrans != null) { StarSoulEffectCtrl _effectCtrl = childTrans.gameObject.GetComponent <StarSoulEffectCtrl>(); _effectCtrl.setColor(starsoulView.getQualityId()); } } }); num.text = "x" + prize.num.ToString(); break; case PrizeType.PRIZE_MAGIC_WEAPON: ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + MagicWeaponSampleManager.Instance.getMagicWeaponSampleBySid(prize.pSid).iconId, icon); num.text = "x" + prize.num.ToString(); break; } icon.gameObject.SetActive(true); } }
private void UpdateInfo() { if (stars != null) //把星星全部隐藏 { for (int i = 0; i < stars.transform.childCount; i++) { stars.transform.GetChild(i).gameObject.SetActive(false); } } reset(); if (equip != null) { showName = QualityManagerment.getQualityColor(equip.getQualityId()) + equip.getName(); ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + equip.getIconId(), icon); if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } } else if (starSoul != null) { UpdateStarSoulView(starSoul); } else if (magicWeapon != null) { UpdateMagicWeapon(); } else if (prop != null) { showName = QualityManagerment.getQualityColor(prop.getQualityId()) + prop.getName(); if (spriteScrap != null) { if (prop.isScrap()) { spriteScrap.gameObject.SetActive(true); spriteScrap.spriteName = "sign_scrap"; } else { spriteScrap.gameObject.SetActive(false); } } ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + prop.getIconId(), icon); backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } if (prop.isCardScrap() && stars != null) { Card tempCard = CardScrapManagerment.Instance.getCardByScrapSid(prop.sid); if (tempCard != null) { int level = CardSampleManager.Instance.getRoleSampleBySid(tempCard.sid).sFlagLevel; showStar(level, CardSampleManager.USEDBYCARD); } } if (prop.isMagicScrap() && stars != null) { MagicWeapon tmpMagic = MagicWeaponScrapManagerment.Instance.getMagicWeaponByScrapSid(prop.sid); if (tmpMagic != null) { int level = MagicWeaponSampleManager.Instance.getMagicWeaponSampleBySid(tmpMagic.sid).starLevel; showStar(level, CardSampleManager.USEDBYCARD); } } } else if (prize != null) { showName = QualityManagerment.getQualityColor(prize.getQuality()) + prize.getPrizeName(); if (prize.type == PrizeType.PRIZE_PROP) { Prop propTemp = PropManagerment.Instance.createProp(prize.pSid); if (spriteScrap != null) { if (propTemp.isScrap()) { spriteScrap.spriteName = "sign_scrap"; spriteScrap.gameObject.SetActive(true); } else { spriteScrap.gameObject.SetActive(false); } } if (propTemp.isCardScrap() && stars != null) { Card tempCard = CardScrapManagerment.Instance.getCardByScrapSid(propTemp.sid); if (tempCard != null) { int level = CardSampleManager.Instance.getRoleSampleBySid(tempCard.sid).sFlagLevel; showStar(level, CardSampleManager.USEDBYCARD); } } backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(prize.getQuality()); } if (prize.type == PrizeType.PRIZE_STARSOUL) { StarSoul starsoulView = StarSoulManager.Instance.createStarSoul(prize.pSid); iconType = BOTTOM_TEXT_NUM; UpdateStarSoulView(starsoulView); } else { if (prize.type == PrizeType.PRIZE_CARD) { Card tempCard = CardManagerment.Instance.createCard(prize.pSid); if (tempCard != null && stars != null) { int level = CardSampleManager.Instance.getRoleSampleBySid(tempCard.sid).sFlagLevel; showStar(level, CardSampleManager.USEDBYCARD); } } else if (prize.type == PrizeType.PRIZE_MAGIC_WEAPON) { MagicWeaponSample magic = MagicWeaponSampleManager.Instance.getMagicWeaponSampleBySid(prize.pSid); if (magic != null) { if (stars != null) { showStar(magic.starLevel, CardSampleManager.USEDBYCARD); } } } ResourcesManager.Instance.LoadAssetBundleTexture(prize.getIconPath(), icon); if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } if (prize.type == PrizeType.PRIZE_MONEY) { spriteScrap.gameObject.SetActive(false); } backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } } } else if (path != null) { ResourcesManager.Instance.LoadAssetBundleTexture(path, icon); if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } setCountActive(count > 0); if (count / 1000000 > 0) { rightBottomText.text = "x" + count / 10000 + "W"; } else { rightBottomText.text = "x" + count; } if (quality >= 0) { backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); } } else if (card != null) { showName = QualityManagerment.getQualityColor(card.getQualityId()) + card.getName(); if (card.sid <= 10) { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.MAINCARD_ICONIMAGEPATH + card.getMainCardImageIDBysid(card.sid).ToString(), icon); } else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + card.getIconID().ToString(), icon); } if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); if (count == 0) { count = 1; } setCountActive(count > 0); rightBottomText.text = "x" + count; int level = CardSampleManager.Instance.getRoleSampleBySid(card.sid).sFlagLevel; showStar(level, CardSampleManager.USEDBYCARD); } else if (cardSample != null) { showName = QualityManagerment.getQualityColor(cardSample.qualityId) + cardSample.name; if (iconType == 1) { ResourcesManager.Instance.LoadAssetBundleTexture(UserManager.Instance.getIconPath(cardSample.iconID), icon); } else { ResourcesManager.Instance.LoadAssetBundleTexture(ResourcesManager.ICONIMAGEPATH + cardSample.iconID.ToString(), icon); } if (spriteScrap != null) { spriteScrap.spriteName = "sign_scrap"; } if (cardSample.sid > 10) { backGround.spriteName = QualityManagerment.qualityIDToIconSpriteName(quality); } if (iconType != 1) { setCountActive(count > 0); rightBottomText.text = "x" + count; } showStar(cardSample.sFlagLevel, CardSampleManager.USEDBYCARD); } showEffectByQuality(); }