示例#1
0
    void Awake()
    {
        Button_OpenWorldPanel.SetCallBackFuntion(OpenWorldPanel, null);
        Button_Send.SetCallBackFuntion(SendChat, null);

        //TODO GuideBtnManager.Instance.RegGuideButton(Button_OpenWorldPanel.gameObject, UIType.Chat, SubType.ButtomCommon, out m_guideBtnID);

        RegisterEventHandler();

        //初始化
        m_buttonsDict.Add(WindowType.Town, Button_Town);
        m_buttonsDict.Add(WindowType.World, Button_World);
        m_buttonsDict.Add(WindowType.System, Button_System);
        m_buttonsDict.Add(WindowType.Team, Button_Team);

        //初始化私聊窗口
        ChatRecordManager.Instance.GetPrivateChatRecordDict().ApplyAllItem(p => {
            GameObject talker = UI.CreatObjectToNGUI.InstantiateObj(TalkerItemPrefab, TitlePoint);
            PrivateTalkerItem privateTalkerItem = talker.GetComponent <PrivateTalkerItem>();
            string talkerName = "";
            if (p.Value[0].SenderName == PlayerManager.Instance.FindHeroDataModel().Name)
            {
                talkerName = p.Value[0].AccepterName;
            }
            else
            {
                talkerName = p.Value[0].SenderName;
            }
            privateTalkerItem.Init(p.Value[0].L_ChaterID, talkerName);
            m_privateTalkerDict.Add(p.Value[0].L_ChaterID, privateTalkerItem);
            InitPrivateWindow(p.Value[0].L_ChaterID, ChatRecordManager.Instance.GetPrivateChatRecordList(p.Value[0].L_ChaterID));
            //开启未读动画提示
            m_privateTalkerDict[p.Value[0].L_ChaterID].ShowNewTip();
        });

        int index = 0;

        m_privateTalkerDict.ApplyAllItem(p => {
            p.Value.transform.localPosition = Vector3.right * SPACING_TITLE_BUTTON * index;
            index++;
        });

        Button_Close.SetCallBackFuntion(OnCloseClick, null);

        Button_Town.SetCallBackFuntion(OnTownClick, null);
        Button_World.SetCallBackFuntion(OnWorldClick, null);
        Button_System.SetCallBackFuntion(OnSystemClick, null);
        Button_Team.SetCallBackFuntion(OnTeamClick, null);

        Button_PageUp.SetCallBackFuntion(OnPageUpClick, null);
        Button_PageDown.SetCallBackFuntion(OnPageDownClick, null);

        TitleInitialPos = TitlePoint.transform.localPosition;
    }
示例#2
0
    //切换私聊窗口
    private void SwitchingPrivateWindow(int chaterID, string chaterName)
    {
        m_curWindowType = WindowType.Private;

        iTalkToWorldID = (uint)chaterID;
        if (!m_privateTalkerDict.ContainsKey(chaterID))
        {
            //初始化
            GameObject        talker            = UI.CreatObjectToNGUI.InstantiateObj(TalkerItemPrefab, TitlePoint);
            PrivateTalkerItem privateTalkerItem = talker.GetComponent <PrivateTalkerItem>();
            privateTalkerItem.Init(chaterID, chaterName);
            m_privateTalkerDict.Add(chaterID, privateTalkerItem);
            int index = 0;
            m_privateTalkerDict.ApplyAllItem(p => {
                p.Value.transform.localPosition = Vector3.right * SPACING_TITLE_BUTTON * index;
                index++;
            });
//			for(int i=0;i<m_privateTalkerDict.Count;i++)
//			{
//				m_privateTalkerDict[i].transform.localPosition = Vector3.right * SPACING_TITLE_BUTTON * i;
//			}
            InitPrivateWindow(chaterID, ChatRecordManager.Instance.GetPrivateChatRecordList(chaterID));
        }

        m_privateTalkerDict.ApplyAllItem(p => {
            if (p.Key == chaterID)
            {
                p.Value.Show(true);
                m_privateWindowDict[p.Key].Show();
            }
            else
            {
                p.Value.Show(false);
                m_privateWindowDict[p.Key].Close();
            }
        });

        //关闭私信提醒
//		if(!m_privateTalkerDict.Values.Any(p=>p.IsHasNewMessage))
//		{
//			UIEventManager.Instance.TriggerUIEvent(UIEventType.ClosePrivateMessageTip,null);
//		}
        if (ChatPanel.transform.localPosition == Vector3.zero && m_curWindowType == WindowType.Private)
        {
            UIEventManager.Instance.TriggerUIEvent(UIEventType.ClosePrivateMessageTip, null);
        }

        Speaker.SetActive(false);
        Button_Send.gameObject.SetActive(true);
        Input_Chat.gameObject.SetActive(true);

        UpdatePageButtons(false);
    }
示例#3
0
    //接收私信
    void ReceiveChatMsgHandle(object obj)
    {
        SMsgChat_SC sMsgChat_SC = (SMsgChat_SC)obj;

        if (m_privateWindowDict.ContainsKey(sMsgChat_SC.L_ChaterID))
        {
            m_privateWindowDict[sMsgChat_SC.L_ChaterID].AddChat(sMsgChat_SC);
        }
        else
        {
            //初始化
            GameObject        talker            = UI.CreatObjectToNGUI.InstantiateObj(TalkerItemPrefab, TitlePoint);
            PrivateTalkerItem privateTalkerItem = talker.GetComponent <PrivateTalkerItem>();
            privateTalkerItem.Init(sMsgChat_SC.L_ChaterID, sMsgChat_SC.SenderName);
            m_privateTalkerDict.Add(sMsgChat_SC.L_ChaterID, privateTalkerItem);
            int index = 0;
            m_privateTalkerDict.ApplyAllItem(p => {
                p.Value.transform.localPosition = Vector3.right * SPACING_TITLE_BUTTON * index;
                index++;
            });
            InitPrivateWindow(sMsgChat_SC.L_ChaterID, ChatRecordManager.Instance.GetPrivateChatRecordList(sMsgChat_SC.L_ChaterID));
            if (m_curWindowType != WindowType.Private)
            {
                talker.SetActive(false);
            }
        }

        //开启未读动画提示
        if (transform.localPosition != Vector3.zero || sMsgChat_SC.L_ChaterID != iTalkToWorldID)
        {
            m_privateTalkerDict[sMsgChat_SC.L_ChaterID].ShowNewTip();
        }

        //关闭私信提醒
        //		if(ChatPanel.transform.localPosition == Vector3.zero && !m_privateTalkerDict.Values.Any(p=>p.IsHasNewMessage))
        //		{
        //			UIEventManager.Instance.TriggerUIEvent(UIEventType.ClosePrivateMessageTip,null);
        //		}
        if (transform.localPosition == Vector3.zero && m_curWindowType == WindowType.Private)
        {
            UIEventManager.Instance.TriggerUIEvent(UIEventType.ClosePrivateMessageTip, null);
        }
        else
        {
            UIEventManager.Instance.TriggerUIEvent(UIEventType.ShowPrivateMessageTip, null);
        }
    }