public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { PrismFightersInformation fightersInformation = new PrismFightersInformation(); fightersInformation.Deserialize(reader); this.fights.Add(fightersInformation); } }
public override void Deserialize(IDataReader reader) { var fightsCount = reader.ReadUShort(); Fights = new List <PrismFightersInformation>(); for (var fightsIndex = 0; fightsIndex < fightsCount; fightsIndex++) { var objectToAdd = new PrismFightersInformation(); objectToAdd.Deserialize(reader); Fights.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countFights = reader.ReadShort(); Fights = new List <PrismFightersInformation>(); for (short i = 0; i < countFights; i++) { PrismFightersInformation type = new PrismFightersInformation(); type.Deserialize(reader); Fights.Add(type); } }
public override void Deserialize(IDataReader reader) { int fightsCount = reader.ReadUShort(); int fightsIndex; m_fights = new System.Collections.Generic.List <PrismFightersInformation>(); for (fightsIndex = 0; (fightsIndex < fightsCount); fightsIndex = (fightsIndex + 1)) { PrismFightersInformation objectToAdd = new PrismFightersInformation(); objectToAdd.Deserialize(reader); m_fights.Add(objectToAdd); } }
public void Deserialize(IDataReader reader) { Fight = new PrismFightersInformation(); Fight.Deserialize(reader); }
public override void Deserialize(ICustomDataInput reader) { m_fight = new PrismFightersInformation(); m_fight.Deserialize(reader); }
public override void Deserialize(IDataReader reader) { m_fight = new PrismFightersInformation(); m_fight.Deserialize(reader); }